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Well, I could probably redo your own map with much better looks and without any polybugs (I tested it).
Quote from: miketh2005 on July 10, 2009, 07:31:20 pmDonate to enesceHAHAHAHAHAHAHA
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Realistic climbing is a fail idea since you can prevent falling damage with late backflips.
Quote from: smiluu on July 05, 2009, 12:29:27 pmRealistic climbing is a fail idea since you can prevent falling damage with late backflips.I'd love to see you doing that. I bet you never played the map.
Quote from: ~Niko~ on July 05, 2009, 02:09:37 pmQuote from: smiluu on July 05, 2009, 12:29:27 pmRealistic climbing is a fail idea since you can prevent falling damage with late backflips.I'd love to see you doing that. I bet you never played the map.He's right though, I tested the map myself. A late backflip at the right time can prevent all of the damage done by falling You'll probably have to script the damage in somehow.
Yes, but for some, it's already a habit to have a delayed backflip jump prepared upon landing, just because they feel more secure that way.Habit beats overpreparedness.
Good point LOL Doubt any of your climbers will be purposefully jump off ledges with that intention...
Wow, that map looks terrible compared to what I was thinking.
What I meant to say was that the climbing looks terrible. I didn't really take into the account the aesthetics.