Don't know how long it's been since I've made a map, but I figured I'd start out by getting back to basics and making a map for the first style I ever tried mapping for - DM.
I've attached two pictures. The first is the basic layout with some random player spawns thrown in for testing. No scenery/colliders yet, so I don't need any feedback on those at he moment. Still screwing around with some poly placement, and deciding on a color scheme (which might totally change from the current pic).
The second picture is what I'm more concerned about, which is layout and "smoothness" of gameplay. Since the picture is a bit busy, I'll break it down.
Red arrows are routes to prone/jet for faster access.
Blue arrows represent areas for fast rolling.
Green lines represent possible changes to layout, which in this case would be some narrow tunnels.
The platform/bridges are OPC. Gostek included for scale.
I'll have a download available for testing shortly. Interested in thoughts on layout, suggestions on possible routes, etc.
Edit: Map uploaded. It's bare bones, since I'm just looking for game play feedback.