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Soldat PolyWorks 1.5.0.13

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Fryer:
Soldat PolyWorks 1.5.0.13
Created by Anna Zajaczkowski, updated by Fryer.


Download
Soldat PolyWorks 1.5.0.13 Installer (credits to Zakath for the installer)

ToDo List
- scenery replacing
- more coloring options
- categorized scenery
- advanced pattern duplication
- tool options toolbox
- more options for lights
- open multiple maps at once
- overview generation
- make multitexturing easier
- create common shapes using polygon tool
- create scenery with selected
- built in map packer
- scripting
- online mode
- polygon drawing with automatic triangulation
- automatic wypting
* - Done! Coming in next update...

Changes in v1.5.0.13
- added flag collides, background, and background transition polygon types

Changes in v1.5.0.12
- added flagger collides and non-flagger collides polygon types
- changed extension for saving from uppercase to lowercase

Changes in v1.5.0.11
- fixed bouncy polygons not being compiled correctly
- fixed saving of waypoints to prefabs not working


--- Quote ---Changes in v1.5.0.10
- fixed maps being buggy in soldat 1.5.0

Changes in v1.5.0.9
- fixed styling of bounciness label
- fixed buggy polygon points
- fixed fixed texture

Changes in v1.5.0.8
- added polygon bounciness option for the bouncy polygon type
- added counter for the amount of *different* sceneries in the map
- fixed movement of spawns/objects while zoomed
- fixed texture window now closes properly
- fixed user defined x/y modifying the behavior of fixed texture
- fixed saving of user defined x/y

Changes in v1.5.0.7
- added mouse position label in status bar
- fixed a small copy/paste bug
- added right click menu on selection tools
- changed keyboard shortcuts deselect (escape) and duplicate (ctrl+d)
- fixed the cutting of file names in recent files menu
- selecting a single collider now gets its radius

Changes in v1.5.0.6
- copy and paste (ctrl+c and ctrl+v, duplicate is now ctrl+shift+v)
- invert selection (ctrl+i)
- new polygon types for Soldat 1.5.1
- manual type in transform works on everything
- collider radius can be changed after it's placed
- fixed a crash when loading corrupt scenery
- fixed selection bug with hidden scenery layers
- fixed keyboard shortcut for save as (ctrl+shift+s)

Changes in v1.5.0.5
- jpg sceneries and textures are not selectable (nvidia card compatibility errors ingame)
- fixed problems with drag and drop
- fixed polygon blend enable/disable
- new arrangement of the main menu
- added basic texture transformation functions
- added menu item to reset the view
- possibility to show and hide individual scenery layers

Changes in v1.5.0.4
- change how gif files are loaded
- fixed undo selection
- fixed saving of light and sketch display options
- fixed selection rectangle bug
- fixed command line argument bugs
- associate pms files with polyworks on installation
- icons for pms and pfb files (Created by VirtualTT)
- more settings in preferences
- selection for all corners of scenery
- fixed transform tool

Changes in v1.5.0.3
- fixed window state errors
- new icon is now visible in taskbar
- fixed background color in preferences
- wider scenery menu
- added clear sketch function
- fixed black trails in vista

Changes in v1.5.0.2
- fixed light bugs
- fixed avarage vertex colors not saving correctly
- fixed opacity for the 4 first polys
- fixed wireframe opacity bug
- new icon (created by VirtualTT)

Changes in v1.5.0.1
- fixed error when switching to/from windowed mode
- moved help button a bit away from minimize button

Changes in v1.5.0.0
- added snap selected vertices function
- fixed gif files now working correctly
--- End quote ---

Soldat PolyWorks SVN
http://svn.puttynuts.com/polyworks
Source code for Soldat PolyWorks on github:
https://github.com/Soldat/polyworks


Original Soldat PolyWorks Topic

VirtualTT:
Is it possible to include simple archive download without installer?


^Konata says "Good Job"^

xmRipper:
Great work. Thank you :)
I want to report a bug;

I'm getting this error after pressing "OK" on Preferences window.
I'm using Windows 7 64bit.



---

Preferences Window:

zakath:
yeah it calles the reset window function so its basically the same bug as resizing the window.

F4||3N:
It looks like you fixed the bug that happens when you minimize pw, and the toolboxes become separated from the actual app. gj

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