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Last year, I dreamt I was pissing at a restroom, but I missed the urinal and my penis exploded.
Hey he's got a point, the only laces you see a Barret actually doing it's purpose is Inf and DM, RM isn't that popular so screw it.
Learn to use cover.The statistics are from SCTFL, which is focusing on capturing the flag, and you obviously forgot that the barret is a support weapon.
When I played Soldat I was a heavy Barrett user. But I wasn't so daft as to try to Barrett on an auto map. Learn some other weapons -- it helps.
Yeap I'm agreeing, though if delay entirely gets deleted, barret gets overpowered again. But I have to admit, it's damn much enternaiming without delay, nowadays using it feels awkward. In old days Barret had some balls.
Quote from: demoniac93 on July 08, 2009, 06:07:25 pmHey he's got a point, the only laces you see a Barret actually doing it's purpose is Inf and DM, RM isn't that popular so screw it.this is why a game should have only 1 game mode.
Quote from: miketh2005 on July 10, 2009, 07:31:20 pmDonate to enesceHAHAHAHAHAHAHA
Donate to enesce
http://forums.soldat.pl/index.php?topic=34479.0;all <-- Consider reading this Barrett-related topic that was made some time ago, got some info there.The bink system is flawed in some way. Read the above topic.If the startup time was removed, it'd make the Barrett a point-and-click gun and making it overpowered. The advantage of the Barrett is that it can take out enemies in a single shot even before being shot or seen - that's great, but removing the startup is bringing that advantage to an overpowered level. There MUST be a startup time. Lowering the startup time (while increasing fireinterval to balance the overall firing rate of the Barrett) is a fine suggestion, I've been thinking it might work, though the argument by some guys is that it may screw up the trained snipers. There's nothing wrong with having more snipers, the issue is how overpowered it was without the delay.Barrett's a long-ranged weapon with a scope, pretty much defensive. If you were playing in a map that is small and bumpy/full of obstacles, it wasn't a good choice to pick the Barrett anyway. If it were a big map with little obstacles, consider staying behind the frontline and picking out enemies from afar instead. If you see a nice weapon dropped on the floor, consider replacing your secondary with it to help back you up when you encounter problems while using the Barrett.Unfortunately, the problem with Soldat is with multiple game modes, but having only one game mode is boring, like you said. The Barrett is not built for a fast-paced CTF game, but mainly for INF, where the maps are big and the game play is slower and more defensive (Bravo hold choke points using Barretts, Alpha use Barretts to counter-snipe them by sniping them back) - it's easily among the best weapons in INF.
^ If that is the case, then what's the use of the Barrett now? You might as well use a M79 or a LAW.
well noone uses barret....
well the problem is that you can negate movement acceleration while moving by just releaseing the movement keys then shoot and continue to move. if movement acceleration where active while actually moving instead of just when keys where pressed.