Author Topic: Barrett is underpowered.  (Read 31702 times)

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Offline ~Niko~

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Re: Barrett is underpowered.
« Reply #40 on: July 10, 2009, 10:46:43 am »
Though movacc is horrible, I and many others now know how to handle it, so it would be better to leave as it is, it's bad, but, it's one of the things that make barrett not be used by noobs.

Offline croat1gamer

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Re: Barrett is underpowered.
« Reply #41 on: July 10, 2009, 12:04:49 pm »
Now we need to do the same for M79
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Offline scarface09

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Re: Barrett is underpowered.
« Reply #42 on: July 10, 2009, 10:08:23 pm »
Think about this, the barret in Soldat is alike to the one in real life tho. So it needs a good estimated - approximate...start up time.
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Offline STM1993

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Re: Barrett is underpowered.
« Reply #43 on: July 10, 2009, 11:06:44 pm »
Now we need to do the same for M79
I think the M79 is fine as it is, but if it needs to be buffed, my opinion:

Accuracy-wise, the bink/movementacc doesn't make much of a difference. For the reload, there is no need to shorten it, but if it is shortened, perhaps it could be shortened by just 6 ticks so that it takes exactly 180 ticks between shots (unless the reload is interrupted by backflipping etc). Since backflipping etc can interrupt the reload while the minimum reload time is good enough, another possible buff would be switch around the reload time and fireinterval, for example: instead of 180 reload + 6 ticks, you could make it 120 reload + 66 ticks. You still take 186 minimum delay, but it would not be as badly interrupted by backflips/rolling.

Purpose-wise, the M79 is more favourable than the Barrett. It has the explosive power, so it can boost the user/teammates as well as slow down/deal splash damage to enemies, and works well with grenades. It also handles itself a lot better since it is unaffected by bink (yes, the M79 has bink, but as mentioned earlier, it's negligible).

Ultimately, there really isn't a need to buff the M79.



The Barrett will need the buff more than the M79 since it loses out to the M79 in every way except:
1) Range and scope (can be compromised by bink)
2) Delay between shots is fireinterval (and startup) for 10 shots
« Last Edit: July 10, 2009, 11:15:12 pm by STM1993 »

Offline Mallow007

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Re: Barrett is underpowered.
« Reply #44 on: July 12, 2009, 09:42:51 pm »
Nig@@ plz!...U seems to be a inexperience player, i know ppl who are OWN with the Barret and CAN shoot even if they are being binked...its really annoying.
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Offline Mallow007

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Re: Barrett is underpowered.
« Reply #45 on: July 12, 2009, 09:44:41 pm »
STM1993...u have to be kidding about the m79 buff....for jesus sake dude...its hard enough  to get away of getting spawned from a good m79 user as it is....fuck the buff, NERF THAT SH"#
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Offline STM1993

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Re: Barrett is underpowered.
« Reply #46 on: July 13, 2009, 04:09:38 am »
STM1993...u have to be kidding about the m79 buff....for jesus sake dude...its hard enough  to get away of getting spawned from a good m79 user as it is....fuck the buff, NERF THAT SH"#
That was IF it were ever getting a buff, but neither will it ever get a nerf. It'd stay the way it is.

Offline demoniac93

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Re: Barrett is underpowered.
« Reply #47 on: July 13, 2009, 05:26:32 pm »
Well mallow next time don't, please, don't waste my time adding a point here that has already been stated, cause I thought it might've actually been something important that was posted. And the edit thing is there for a reason...
Also, for the sake of peace of the mind, and since this isn't gonna get the Barret anywhere, end this subject, please.
b&

Offline Jaedong

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Re: Barrett is underpowered.
« Reply #48 on: July 22, 2009, 05:31:42 am »
I think barrett is now more useful because of the socom buff!.

Offline STM1993

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Re: Barrett is underpowered.
« Reply #49 on: July 22, 2009, 05:48:56 am »
I'm not surprised to know that Barrett-users would rather use a knife or even a LAW as a secondary rather than a Socom, or better yet, they'd pick up a better gun on the floor.

Offline Jaedong

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Re: Barrett is underpowered.
« Reply #50 on: July 23, 2009, 01:10:00 am »
LAW is one of the most worthless and useless gun in the game, especially when you use it with a barrett. Knife as a secondary is very situational with barrett because if you miss your shot, you're going to have to use your knife/nades to kill them or stall for time so you get another shot. Barrett itself is also hardly seen because of the buffs on autos where you can have a team with 3x minimi who spray and nade spam the living fuck out of everything making it hard for barrett to get a clean shot.

Offline VirtualTT

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Re: Barrett is underpowered.
« Reply #51 on: July 23, 2009, 01:51:36 am »
The only gamemode where Barrett is being used as sniper weapon is TW...
I think to follow Soldat's arcade nature delay should be lowered.

Offline Anicsin

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Re: Barrett is underpowered.
« Reply #52 on: August 25, 2009, 09:59:56 am »
I think barett is not underpowered. In the earlier versions, as i remeber barett was the easiest weapon, i mean it was very easy to use and it was deadly. start up time is a good idea to reduce it's effectiveness, and i think barett is now balanced. 1 thing is really annoying, if someone shoots you, you must be very luck if you want to hit him.
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Offline Shard

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Re: Barrett is underpowered.
« Reply #53 on: August 25, 2009, 01:23:29 pm »
Think about this, the barret in Soldat is alike to the one in real life tho. So it needs a good estimated - approximate...start up time.
The soldat barrett, IS NOTHING LIKE REAL LIFE! IT CANT BE! No start up time in real life, you need to rest it on something or the recoil will hit you like a truck...And if you get shot, well, your screwed but your aim isn't(variable). Nuff said.

Hmm, the barrett, needs to have more damage and faster bullets, just a bit. And a lower start up time, less bink, more movement acc.

Offline Ziem

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Re: Barrett is underpowered.
« Reply #54 on: August 25, 2009, 01:32:21 pm »
So you're like "it's not underpowered because it was very powerful some years ago"?

Now it's "balanced" to the point where it's almost useless (especially with all this "oh lets buff the autos" trend - steyr got a bit weakened but after all 5 ammo is not a big deal, while the rest of them are either buffed or are still as powerful as they were), most of the time any auto, m79 or ruger are way better (and more reliable at the same time).


I'd really like to see a new bink system in soldat, I mean, one which is working correctly...

Offline Anicsin

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Re: Barrett is underpowered.
« Reply #55 on: August 25, 2009, 05:17:23 pm »
yes i know what a barett can do in real life, especially it was designed against "light armoured" vehicles, but maybe sey, this bink system sucks, but i meant not in realistic, in realistic you've got a point, barett is completely useless.
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Offline The Geologist

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Re: Barrett is underpowered.
« Reply #56 on: August 26, 2009, 12:13:40 am »
The only gamemode where Barrett is being used as sniper weapon is TW...

Wrong.

Barret is fine as it is.  I've never been a sole barrett user, and I have little issue moving to the weapon even with the delay/move acc.

FFS people, if the move acc is high, just stop jamming keys when firing.  It's not that hard.

As for folks who like to complain about the barrett not being able to compete with other guns...well, why not just choose another gun for the situation?  Pretty logical choice really.  Kinda like bringing a knife to a gun fight if you're up against heavy auto users.  Nature of the beast, just pick a more suitable weapon for the time.

Underpowered, lol.

How is the current bink system flawed?  Simply curious and looking for a good reason.
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Offline croat1gamer

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Re: Barrett is underpowered.
« Reply #57 on: August 26, 2009, 12:45:41 am »
How is the current bink system flawed?  Simply curious and looking for a good reason.
Because it doesnt make the bullets fly randomly inside a defined cone, but they fly by the borders of the cone, so if you know how big is that cone, you can fire it with 50% possibility that it will fire in the wanted way.
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Offline The Geologist

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Re: Barrett is underpowered.
« Reply #58 on: August 26, 2009, 01:36:29 am »
Hmm...while I see your point when you explain it that way, I fail to see it as a problem.

Even using the rough stats you suggested, it doesn't seem unfair to me.  After all, unless I'm mistaken, bink wasn't meant to totally remove the player input from the shot.  Rather, it was intended to make it harder to get the accurate shot.  It would be highly unfair that a player being binked had no chance to fire back due to the utter randomness of his shots.

Even if bullets trend towards the borders of this "cone", I don't think the probability of actually hitting someone in that situation is undeserved.  In this case the bink system seems to be doing it's job - knocking that percentage down from a near certainty (going off earlier versions) to roughly 50%, as you estimate. 
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Offline croat1gamer

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Re: Barrett is underpowered.
« Reply #59 on: August 26, 2009, 02:18:25 am »
Yes, as i just mentioned that there is a flaw from the technical side, not the game important one.

Now just make it that bink doesnt override movementacc as it currently does.
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