Author Topic: Limited clip ammount for weapons balance (script)  (Read 12278 times)

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Offline F4||3N

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Re: Limited clip ammount for weapons balance (script)
« Reply #40 on: August 25, 2009, 03:04:27 pm »
It all looks good, except the saw.
You can get 20+kills each clip so long as you don't (spray.... <.>)
I'd say 3-4. But only because it doesn't make sense to give it anymore!

Personally, if I owned a server with this script. I'd probably half them all.
2clips for auto/DE. 1 bar/spas. 2 m79. 1 LAW!

Offline croat1gamer

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Re: Limited clip ammount for weapons balance (script)
« Reply #41 on: August 25, 2009, 03:54:25 pm »
Saw is fine, as there arent that much saw users, and the reload is rarely made.

I was using the following scheme for realistic trenchwars:

Deagles- 3 bullets for kill, 9 kills with 28
Mp5- 10 bullets for kill, 9 kills with 90
Ak- 7 bullets for kill, 10 kills with 70
Aug- 10 bullets for kill, 9 kills with 90
Spas- Didnt changed it from STM's post, as it isnt temporarly used
Ruger- 2 bullets for kill, 8 kills with 16 bullets // Typo, fixed now
M79- 1 bullet for kill, 7 kills with 7 bullets // Trenchwars, so M79 is op
Barret- 2 bullets for kill, 10 kills with 20 bullets
Minimi- 10 bullets for kill, 10 kills with 100 bullets /movementacc is fault for that, as you cant avoid it with bink because of recoil
Minigun- 50 bullets for kill, 8 bullets with 400 bullets

Law- 1-2 shots for kill, 5-7  kills with 7 bullets
Socom- 10 bullets for kill, 6 kills with 60 bullets
Chainsaw- Not possible to determine, depends on the user

Fixed one:
4 // Desert Eagles
3 // MP-5
2 // AK-74
3 // Steyr AUG
21 // Spas-12 /IGNORE THIS
4 // Ruger
7 // M79
2 // Barret M82A1
2 // FN Minimi
4 // Minigun
7 // M72 Law
6// USSocom
10 // Chainsaw
« Last Edit: August 25, 2009, 03:57:25 pm by croat1gamer »
Last year, I dreamt I was pissing at a restroom, but I missed the urinal and my penis exploded.

Offline Anicsin

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Re: Limited clip ammount for weapons balance (script)
« Reply #42 on: September 30, 2009, 03:37:11 pm »
i think it's not a bad idea, with limited ammo, sprayers couldn't exist no more, and it can reduce the efectiveness of some overpowered weapons(minimi etc.) and the whole game would be more tricky
,,you go forward, i don't want to die"

Offline Rotem

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Re: Limited clip ammount for weapons balance (script)
« Reply #43 on: March 14, 2010, 04:47:53 am »
but when will a server be opened with that script so we can play?!

Offline croat1gamer

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Re: Limited clip ammount for weapons balance (script)
« Reply #44 on: March 14, 2010, 05:09:48 am »
I would need something that is being active faster than AppOnIdle() to make m79 and spas fixable, while the rest is working pretty good.
Last year, I dreamt I was pissing at a restroom, but I missed the urinal and my penis exploded.