Author Topic: Skele-mod skeletons, witches and ghouls  (Read 6416 times)

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Offline edak

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Skele-mod skeletons, witches and ghouls
« on: June 10, 2006, 06:22:16 pm »
Just a bit of fun, this has a few interesting changes.


Skeletons battling it out


Knife and bonesaw


Modded Interface

Mod includes:
Skeleton-like gostek - depending on your config (colours and hats) you look ghoul, witch or skeleton like
Witches hat (beanie) instead of hat
Top-Hat instead of helmet
Changes to interface - Regged only? (modded cabbage interface - credits to NC)
Bone repaces knife
Bonesaw replaces chainsaw
Decapitated heads replace nades
Skulls replace clusters

DOWNLOAD!
« Last Edit: August 12, 2010, 04:36:25 pm by edak »

UPDATED 12-Aug-2010 FIXED LINKS!!!!! - 18 Apr 2007 - NOW WITH FULLLY MODDABLE MAP TEXTURES! Modders, further customise your soldat!

Offline vulbastick

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Re: Skele-mod skeletons, witches and ghouls
« Reply #1 on: June 10, 2006, 06:27:17 pm »
Grenades are too big man, when facing the right it looks like the soldats are wearing huge trousers.

I never saw the rest of the mod so could you put up some screens of everything?
sounds like a nice concept.

Offline edak

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Re: Skele-mod skeletons, witches and ghouls
« Reply #2 on: June 10, 2006, 06:43:40 pm »
Yeah that's a little true, but then again, it's great that they are a  large because you never trip over them when you see where they are.

EDIT: I am not really a modder, I am rather a programmer.

UPDATED 12-Aug-2010 FIXED LINKS!!!!! - 18 Apr 2007 - NOW WITH FULLLY MODDABLE MAP TEXTURES! Modders, further customise your soldat!

Offline vulbastick

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Re: Skele-mod skeletons, witches and ghouls
« Reply #3 on: June 11, 2006, 01:50:23 pm »
here what you should do is make the cluster grenade the pumpkin -  then it explodes in flaming pumpkin bits (like in sleepy hollow :))

Offline GAMEOVER

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Re: Skele-mod skeletons, witches and ghouls
« Reply #4 on: June 11, 2006, 11:26:26 pm »
The bone needs to be a little more rounded on each of its four corners.

Offline Wormdundee

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Re: Skele-mod skeletons, witches and ghouls
« Reply #5 on: June 12, 2006, 12:40:10 am »
Isn't that bullet graphic in the interface from nightcabbages mod?

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Offline T-Bone

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Re: Skele-mod skeletons, witches and ghouls
« Reply #6 on: June 12, 2006, 02:51:49 am »
this would be fun to use for a special halloween round or two....i like this, it's pretty neat/nifty/creative lol
Your acting like your having a duel and your opponent gets a pistol and you get a spork.
Isn't that pretty much what it is? I dunno wtf a spork is, I suppose it's way weaker than the pistol since you compared that to this.

Offline Deadeye Rob

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Re: Skele-mod skeletons, witches and ghouls
« Reply #7 on: June 18, 2006, 07:15:31 am »
An interresting idea, but not something that i would download.

Just give it a few tweaks like re-sizing the grenades and stuff.

Offline Thorbenn

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Re: Skele-mod skeletons, witches and ghouls
« Reply #8 on: August 12, 2010, 09:52:39 am »
sry for pushing the thread back up but could someone reupload the mod?

Offline edak

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Re: Skele-mod skeletons, witches and ghouls
« Reply #9 on: August 12, 2010, 04:13:57 pm »
sry for pushing the thread back up but could someone reupload the mod?
It has been years, I will see if I can find it and re-upload it for you

From: August 12, 2010, 04:36:42 pm
Fixed the link!

Enjoy..
« Last Edit: August 12, 2010, 04:36:42 pm by edak »

UPDATED 12-Aug-2010 FIXED LINKS!!!!! - 18 Apr 2007 - NOW WITH FULLLY MODDABLE MAP TEXTURES! Modders, further customise your soldat!

Offline Thorbenn

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Re: Skele-mod skeletons, witches and ghouls
« Reply #10 on: August 13, 2010, 02:18:04 am »
thx ;-) yeah saw that it had been a while since it was released ^^