Author Topic: So he's back  (Read 1789 times)

0 Members and 2 Guests are viewing this topic.

Offline Cookiegangsta

  • Soldier
  • **
  • Posts: 213
  • I am the Best!
So he's back
« on: July 19, 2009, 08:01:17 pm »
...and making a new map, this my first time making a ctf map so I need help. Here's what it look like so far.



Any Suggestions, (posting my msn later)
~no animaged sigs - Geo~

Offline p0ppin

  • Camper
  • ***
  • Posts: 303
  • Soldat Mapmaker
Re: So he's back
« Reply #1 on: July 19, 2009, 08:31:00 pm »
Try not to end platforms with pointy edges like that, they're really buggy sometimes.
For signatures, you are allowed only one image in your signature which may not be wider and taller than 300 and 125 pixels, and may not be over 20kB in file size. No BMPs are allowed.

DarkCrusade

  • Guest
Re: So he's back
« Reply #2 on: July 19, 2009, 08:56:43 pm »
Spawns? Flags? Medis/Grenades? Layout seems to be pretty basic and as long as it stays easy it will be fun. Mid route is the fastest and unsafest. High is fast and pretty good to attack and low route safe and a bit slower with that thing in the middle. Go with the layout and advance the polygonstructure and it will be fine.

Offline ~Niko~

  • Rainbow Warrior
  • *****
  • Posts: 2410
Re: So he's back
« Reply #3 on: July 19, 2009, 09:35:56 pm »
Make map wider. WAY wider. There must be enough space for fights, As seen from the overview the battles would be only close-combat ones.

Offline Cookiegangsta

  • Soldier
  • **
  • Posts: 213
  • I am the Best!
~no animaged sigs - Geo~

Offline As de Espada

  • Moderator
  • Veteran
  • *****
  • Posts: 1493
  • Mapper
    • My maps
Re: So he's back
« Reply #5 on: July 24, 2009, 12:30:57 am »
this seems amazingly fun!
only 2 collors, but man!!! if the bases are constructed right, this map should be awesome!
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline bhs

  • Major(1)
  • Posts: 43
    • My Artdump
Re: So he's back
« Reply #6 on: July 24, 2009, 01:26:30 am »
I really like the scenery usage, the map is a little too colorful but maybe most maps are just too dull and it's good to see a colorful one once in a while. This would favor the barrett and looks like a sniper map so far.

DarkCrusade

  • Guest
Re: So he's back
« Reply #7 on: July 24, 2009, 01:42:00 am »
Good job dude, really good job :)

Offline Cookiegangsta

  • Soldier
  • **
  • Posts: 213
  • I am the Best!
Re: So he's back
« Reply #8 on: July 24, 2009, 07:07:26 pm »
this seems amazingly fun!
only 2 collors, but man!!! if the bases are constructed right, this map should be awesome!

Thanks.. and explain?
~no animaged sigs - Geo~

Offline As de Espada

  • Moderator
  • Veteran
  • *****
  • Posts: 1493
  • Mapper
    • My maps
Re: So he's back
« Reply #9 on: July 25, 2009, 01:59:07 am »
like... spawns and exits and stuff
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline Cookiegangsta

  • Soldier
  • **
  • Posts: 213
  • I am the Best!
Re: So he's back
« Reply #10 on: July 25, 2009, 03:30:28 pm »
Oh so start putting in spawns.

Question.. how can I make a invisible poly?
~no animaged sigs - Geo~

Offline croat1gamer

  • Veteran
  • *****
  • Posts: 1327
  • OMG CHANGING AVATAR!!! ^ω^
Re: So he's back
« Reply #11 on: July 25, 2009, 03:58:51 pm »
Polygon opacity = 0?
Last year, I dreamt I was pissing at a restroom, but I missed the urinal and my penis exploded.

Offline Cookiegangsta

  • Soldier
  • **
  • Posts: 213
  • I am the Best!
Re: So he's back
« Reply #12 on: July 25, 2009, 05:35:42 pm »
I did that and when I press enter it went back to 100%
~no animaged sigs - Geo~

Offline ~Niko~

  • Rainbow Warrior
  • *****
  • Posts: 2410
Re: So he's back
« Reply #13 on: July 25, 2009, 05:59:58 pm »
The green color means grass. I see it a bit pointless to have grass in the upper parts and so much lack of grass in the ground. Add more color variety, and don't mirror the colors either, it looks bad.

Offline As de Espada

  • Moderator
  • Veteran
  • *****
  • Posts: 1493
  • Mapper
    • My maps
Re: So he's back
« Reply #14 on: July 28, 2009, 10:24:26 pm »
If you are using an old mapmaker, try "reverse visibility"
but that opacity thing should work
try selecting the poly, go to window proprieties, click on the right arrow of that window, polygon properties, then set opacity to zero, then you press enter (inside the box that you putted zero opacity)
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline Cookiegangsta

  • Soldier
  • **
  • Posts: 213
  • I am the Best!
Re: So he's back
« Reply #15 on: July 31, 2009, 11:26:46 pm »
Thanks As de Espada

and... http://forums.soldat.pl/index.php?topic=35578.new#new

Also anyone can do waypoints?
~no animaged sigs - Geo~