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My new password is secure as shit Mate, I am not sure Shit is even secured nowadays.
We should at least keep hacks from spreading like wildfire!
Quote from: Bloo on September 12, 2009, 06:08:07 amI won't go into a flame of BattlEye, but any spam is bad spam and even if it's just leftover de-bugging material (which it doesn't seem to be...), it's still spam and that's bad. Get my drift?It's no spam, it's a regular information about the player that joined. For example it contains the player ID that can be used to kick the player via BE later. In other games it also includes the BE GUID.
I won't go into a flame of BattlEye, but any spam is bad spam and even if it's just leftover de-bugging material (which it doesn't seem to be...), it's still spam and that's bad. Get my drift?
You can probably script it to remove it...
Sable, did this BE update actually change any cheat detection. From what I can tell all cheats still worked and the only change is the extra console messages
Son of a b***h, I warned EnEsCe or jrgp about this happening few months ago! It's just sad that I didn't have the proof
I don't know FLAB or EnEsCe that well, so I decided to tell you.I'm not positive, but there is something wrong, really wrong in 1.5. I saw a player spawning where ever he wants in a CTF map. We kept killing him, but he spawns back close to our base. It didn't seem like a bug, because that would only happen once. It actually looked more like a hack.I'm sensing that some people passed through the Battle Eye; and it will be wise to get a new version of anti-hack detector(?). I know I'm not allowed to make a thread about this, so I decided to PM a moderator. You were close to FLAB and an understanding person.
Last year, I dreamt I was pissing at a restroom, but I missed the urinal and my penis exploded.