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ctf_Chernobyl2
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Topic: ctf_Chernobyl2 (Read 1868 times)
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As de Espada
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ctf_Chernobyl2
«
on:
July 29, 2009, 03:20:13 pm »
ctf_Chernobyl2
By As de Espada and erMel
__________________
remake of chernobyl, similar size
based on Factory
no overlaping yet
need suggestions to the flags
Click To Enlarge
Screenshots:
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Re: ctf_Chernobyl2
«
Reply #1 on:
July 29, 2009, 03:41:45 pm »
good job
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Blacksheepboy
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Posts: 1817
Re: ctf_Chernobyl2
«
Reply #2 on:
July 29, 2009, 04:52:16 pm »
Yea, Chernobyl was really asking for a graphical update. I had one suggestion, but then realized it was crap, so uh, with the flag placements, just mimic the design of the original?
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As de Espada
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Re: ctf_Chernobyl2
«
Reply #3 on:
July 31, 2009, 12:57:30 pm »
Today is the deadline, any final critic?
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Re: ctf_Chernobyl2
«
Reply #4 on:
July 31, 2009, 01:34:28 pm »
Make that center pit more practical by adding tunnels out of both sides up to the middle path? Just a thought, as of now its just a nade deathtrap.
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As de Espada
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Re: ctf_Chernobyl2
«
Reply #5 on:
July 31, 2009, 01:46:40 pm »
you mean that vault with all the bonus?
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Re: ctf_Chernobyl2
«
Reply #6 on:
July 31, 2009, 01:50:52 pm »
Yes, Sir!
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numgun
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Posts: 1032
Re: ctf_Chernobyl2
«
Reply #7 on:
July 31, 2009, 02:22:42 pm »
Omg my favorite map from 1.2.1.
Make sure in the main low route those ramps are steep enough so players can duck behind the ramp for cover.
That was the main great feature in the original.
Also make the flag pits radioactive and slowly hurting since that was another big highlight in the map.
Then the top route could use something new too.
Either some hanging colliders or a floating island in the middle high area. Or 2 small islands symmetrically in the high middle route.
And slightly lower the ceiling a liiittle bit down.
Other than that this is awesome. Remind me of vig's factory map in style.
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As de Espada
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Re: ctf_Chernobyl2
«
Reply #8 on:
July 31, 2009, 03:30:34 pm »
thank you numgun, I do most of those things, dunno about upper islands
yeah, took vig's factory, and reshape it to chernobyl's
the scenery usage is almost the same, bases (bunker with the spawns) are new
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Suowarrior
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Re: ctf_Chernobyl2
«
Reply #9 on:
July 31, 2009, 06:01:32 pm »
Released, locked.
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Official Soldat Forums
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ctf_Chernobyl2