Author Topic: -:|HALO~ODST|:- (Beta Released)  (Read 33209 times)

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Offline MattH

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #160 on: September 30, 2009, 09:40:47 pm »
Please take your time when thinking over any flaws, this will be much appreciated

as will any pointers with gosteks.

Thanks.

Offline Gnoblar

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #161 on: October 01, 2009, 07:07:13 am »
Battle rifle isn't in ODST. Looks great.

Offline MattH

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #162 on: October 01, 2009, 08:52:44 am »
Whoa! Gnoblar, long time no see!

And yes the battle rifle isn't in ODST, but it came out so good that I couldn't help but add it....

Offline Shard

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #163 on: October 01, 2009, 12:41:09 pm »
The battle rifle is the bread and butter of a halo player! Why ain't it in ODST?

How isnt Laconic the right word?

Offline the halo fan

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #164 on: October 01, 2009, 02:13:12 pm »
I think the Dual M6S's is a little too big and if espadon is willing you can ask him for help on the graphics for the brute shot granade. Other than that it's really great! :)
« Last Edit: October 01, 2009, 02:14:43 pm by the halo fan »

Offline MattH

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #165 on: October 01, 2009, 02:16:12 pm »
There's no "brute shot" in this mod, but there is a Fuel rod cannon...and not all the bullets are finished.
« Last Edit: October 02, 2009, 12:09:27 pm by MattH »

Offline the halo fan

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #166 on: October 01, 2009, 02:30:32 pm »
Ok and sorry i ment to say fuel rod.

Offline Blacksheepboy

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #167 on: October 01, 2009, 09:12:12 pm »
I personally think the in-game graphics for the shotgun are too long. It's almost as long as the sniper. It feels kinda unproportional
« Last Edit: October 02, 2009, 12:06:11 pm by Blacksheepboy »

Offline MattH

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #168 on: October 02, 2009, 09:47:59 am »
I personally think the in-game graphics for the shotgun are too long. It's almost as long as the sniper :(. It feels so unproportional
That is a good point, defiantly something that I will fix for the final release.

you see those are the kind of comments that help me.

Thanks.

Offline Blacksheepboy

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #169 on: October 02, 2009, 12:05:12 pm »
Okay, I was pretty wrong. I decided to check out some chart for weapon lengths, and you've got it down pretty good. The shotgun may be too long by a pixel, but I frankly don't care if it stays that way.

I'm assuming you know the muzzle shots are not in alignment.
« Last Edit: October 02, 2009, 12:06:49 pm by Blacksheepboy »

Offline MattH

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #170 on: October 02, 2009, 12:07:09 pm »
 ::)....

Offline Blacksheepboy

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #171 on: October 02, 2009, 12:08:35 pm »
^Eh, well to all the Halo junkies out there, I was wrong in my first critique [shrug]^

Offline MattH

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #172 on: October 02, 2009, 12:13:05 pm »

Offline the halo fan

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #173 on: October 02, 2009, 03:19:39 pm »
I think you should brighten the Plasma Rifle bullets, basically most weapons need to brighten, and I know you said the bullets aren't done but I'm just saying.
« Last Edit: October 02, 2009, 03:29:50 pm by the halo fan »

Offline Xxypher

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #174 on: October 03, 2009, 12:00:55 am »
Hey, I have been meaning to test this ever sense you told me about it... I better download it.

Offline Shard

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #175 on: October 03, 2009, 12:12:43 pm »
The battle rifle is proving hard to do. Do you want it to be a full auto, or the 12 shot burst? I will do a rough version of all guns and send it to you, then tell me what you think. Half way done.

Offline MattH

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #176 on: October 03, 2009, 12:23:40 pm »
You don't need to mess with the battle rifle that much, just keep it balanced.

Offline Mastadi

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #177 on: October 03, 2009, 12:27:50 pm »
I agree that the shotgun is too long.

Also, the handguns are WAY too big.

And yeah, basically all plasma/energetic/etc bullets need to be brightened a lot.

Offline Henito Kisou

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #178 on: October 04, 2009, 03:52:41 pm »
Files and preview attached. Based on picture you posted earlier. Made into Gosteks-gfx instead of Team2 for easier viewing in-game. Just tell me if you want any specific headgears to add.
« Last Edit: October 04, 2009, 03:55:55 pm by Henito Kisou »

Offline MattH

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Re: -:|HALO~ODST|:- (Beta Realeased)
« Reply #179 on: October 04, 2009, 04:10:00 pm »
Whoa! those look awesome!
but just one thing, the neck is Really long.

Oh yeah i guess this means that I'm going to send you the Halo ODST extras pack  ;)

(as for head gear I'll get back to you in a little while)

*EDIT*
 another problem is that they are grayscaled.
« Last Edit: October 04, 2009, 06:08:14 pm by MattH »