Author Topic: Control of Opacity 2  (Read 2595 times)

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Offline AlcoholicK

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Control of Opacity 2
« on: August 29, 2009, 12:26:23 pm »


Control of Opacity 2 is a soldat team trick movie based on the
"m79-freestyle mod". Difference from the first movie (COO1) is our
improvement in general and bigger selection of guns. For example Spas, minigun,
rambo, clusters and even stationary guns. Ofcourse our favorites m79s, laws and
nades still remains. COO2 is recorded in default Soldat 1.4-1.5 settings,
any kind of script, hax or weapon mod wasn't used during our stunts.

This project has been on who knows how long, ap. 1,5 year.
Now, it is finally done. We made the movie as tight as possible to make it
interesting and fast going. In order to have atleast one person to watch the movie from
the begin to the end. Soundtrack is miscellaneous, it has Industrial/Hardcore metal, ambience,
Drum & bass and hardstyle techno mixed together. It is impossible to put music everybody likes,
but atleast we tried. Enjoy the movie!

-CIAG

--


[WATCH HERE YOUTUBE]
[DOWNLOAD HERE FILEFRONT]



--

CREDITS


Production and Edition:

   Anal-Grinder
   Smilecythe
   
Design:

   Wankspy

Songs:

   Raised Fists - You ignore them all
   Trank - Intro
   Dylan & B-Key - The Whorror
   Pila & The Scientist vs. ASYS - Sound Expander
   Luna vs.Kold Konexxion - Return to Zero
   Kätilöt - Destination hades
   Doom Tech - Kazakhstan
   Arch Enemy - Hydra

Stunts:

   Cast`
   Deathcobra
   Ithal'iMoon
   Leygolas
   Smilecythe
   Trututu
   White Hawk

Programs used:

   Vegas8.0
   Fraps

Special Thanks:

   
   BLah
   Trank
   White Hawk

   And the rest of CIAG-people.
   





I didn't make this movie,I'm just a small part of it and releasing it for him.
« Last Edit: August 29, 2009, 01:48:14 pm by AlcoholicK »

Offline Ithal

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Re: Control of Opacity 2
« Reply #1 on: August 29, 2009, 12:42:53 pm »
FIRST POST! :)

I think this smallish movie turned out great, thanks to Smilecythe for legendary editing :)

Offline VinceBros

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Re: Control of Opacity 2
« Reply #2 on: August 29, 2009, 12:48:23 pm »
Wooooohooo. That's really great O.O.

Another CIAG Production that is not keeping our eyes far from it :D.

Great Work guys. Those stuns were unbelievable.

Offline Shard

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Re: Control of Opacity 2
« Reply #3 on: August 30, 2009, 06:17:45 am »
Absolutely a must see soldat movie! 5 Starts all the way! Awesome music too.

DarkCrusade

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Re: Control of Opacity 2
« Reply #4 on: August 30, 2009, 07:17:25 am »
Great job, if there are any chances to see a Control of Opacity 3 project count on me with maps and m79 ;D

Offline Neosano

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Re: Control of Opacity 2
« Reply #5 on: September 04, 2009, 12:44:20 pm »
Well, really, I was going to see something new for me in the video(+ nice bugs and glitches). And what?? Nothing except one m79 throw.
Still good job. 5/5
In your next video try to find something new and interesting.
KAWAAAAAAAIIIIIIIIII

Offline Ithal

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Re: Control of Opacity 2
« Reply #6 on: September 04, 2009, 02:26:34 pm »
Well, really, I was going to see something new for me in the video(+ nice bugs and glitches). And what?? Nothing except one m79 throw.
Still good job. 5/5
In your next video try to find something new and interesting.

This "new and interesting" would be too far away from freestyle.
Anyways, if we decide to start COO3, it wont be considered "soon".
We'll see..

Offline smiluu

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Re: Control of Opacity 2
« Reply #7 on: September 07, 2009, 03:01:49 am »
In case if someone finds designing interesting heres few samples:



Last stunt was originally supposed to look something like this:

It took atleast 500 tries with 40 hours without succes - so we simply
gave up on it and made it easier and different. Which still wasn't TOO easy.

It's clear we're missing some new ideas, but people we have in our movie aren't bots. Designing what my people is capable of doing is important part of the design. Design could also change if these specified people aren't attending. Which is usually been the case. Simply said we're in lack of people in count and their certain abilities. Im happy in results though. Things will hopefully be better if we would start such a thing as "COO3".

and when the time comes we could perhaps actually search for people

Offline homerofgods

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Re: Control of Opacity 2
« Reply #8 on: September 07, 2009, 10:32:01 am »
greate job, and what can I say.. this is soldat art on a high level.

Offline Jakious

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Re: Control of Opacity 2
« Reply #9 on: September 08, 2009, 05:35:14 am »
Awesome vid :DDD

Offline AlcoholicK

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Re: Control of Opacity 2
« Reply #10 on: September 09, 2009, 07:07:17 am »
You should show  the easy plan we had for this green tetris map. You only boosted me and we still spent like 3 hours there. And this one map,which we got an idea of an other map and you actually made a new one. It was so awesome and hard.

But coo3?