Author Topic: Normal and Realistic Mode Weapon Balance boards  (Read 2310 times)

0 Members and 1 Guest are viewing this topic.

Offline 8th_account

  • Soldier
  • **
  • Posts: 237
  • Munitions Support
Normal and Realistic Mode Weapon Balance boards
« on: August 29, 2009, 07:07:34 pm »
I request that an additional board be created on these forums, called Realistic Mode Weapon Balance. The current Weapon Balance Discussion board could be renamed to Normal Mode Weapon Balance.

The current board is to littered to browse. The most annoying thing to come across are topics that are ambiguous, which makes all posts difficult to interpret which mode the posters are referring to.

Either this or have people moderate the board, because barely anyone reads the stickies (which could use an update).

Offline STM1993

  • Rainbow Warrior
  • *****
  • Posts: 2072
  • It's been a long time.
Re: Normal and Realistic Mode Weapon Balance boards
« Reply #1 on: August 29, 2009, 07:12:04 pm »
For the time that I've been active in the balance section, I found that a problem as well, so I'd agree to this suggestion.

EDIT:
On a side note, I find that the weapon balance's stand is VERY unclear, as in how the weapons are meant to be.
« Last Edit: August 29, 2009, 07:15:04 pm by STM1993 »

Offline zakath

  • Inactive Soldat Developer
  • Veteran
  • ******
  • Posts: 1224
    • Soldatladder
Re: Normal and Realistic Mode Weapon Balance boards
« Reply #2 on: August 29, 2009, 07:24:59 pm »
For the time that I've been active in the balance section, I found that a problem as well, so I'd agree to this suggestion.

EDIT:
On a side note, I find that the weapon balance's stand is VERY unclear, as in how the weapons are meant to be.

well you can always check out the latest beta weapon balance at #soldat.mapping if you are interested.

#soldat.mapping - #soldat.inc - #soldatladder - #soldat.gather.nordic

Offline Dusty

  • Veteran
  • *****
  • Posts: 1015
Re: Normal and Realistic Mode Weapon Balance boards
« Reply #3 on: August 29, 2009, 07:27:52 pm »
For the time that I've been active in the balance section, I found that a problem as well, so I'd agree to this suggestion.

EDIT:
On a side note, I find that the weapon balance's stand is VERY unclear, as in how the weapons are meant to be.

well you can always check out the latest beta weapon balance at #soldat.mapping if you are interested.

Complicated, no?

Offline FliesLikeABrick

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 6144
    • Ultimate 13 Soldat
Re: Normal and Realistic Mode Weapon Balance boards
« Reply #4 on: August 29, 2009, 09:06:31 pm »
why don't people just get in the habit of making sure to say which one they're talking about?  This doesn't require an additional board to solve, just ask people which they're talking about in the thread.  Eventually people will get in the habit of saying it up front.

Offline a-4-year-old

  • Veteran
  • *****
  • Posts: 1918
Re: Normal and Realistic Mode Weapon Balance boards
« Reply #5 on: August 29, 2009, 09:50:09 pm »
Eventually people will get in the habit of saying it up front.
This will not happen.
If we hit the bullseye the rest of the dominoes will fall like a house of cards. Checkmate. -Zapp Brannigan

Offline FliesLikeABrick

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 6144
    • Ultimate 13 Soldat
Re: Normal and Realistic Mode Weapon Balance boards
« Reply #6 on: August 29, 2009, 10:12:16 pm »
Eventually people will get in the habit of saying it up front.
This will not happen.

has it ever occurred to you that your negativity may simply influence people not to give a shit and even try to improve the state of the forums and the quality of the posts/threads?

Offline 8th_account

  • Soldier
  • **
  • Posts: 237
  • Munitions Support
Re: Normal and Realistic Mode Weapon Balance boards
« Reply #7 on: August 30, 2009, 01:42:26 am »
Who's going to ask everyone to state which mode they're referring to? I'm not going to.

Whatever... Could the mods just be reminded to lock or edit all topics that are missing an [REALISTIC] or [NORMAL] tag in the title, and edit the stickies to be more clear about this.

Offline ~Niko~

  • Rainbow Warrior
  • *****
  • Posts: 2410
Re: Normal and Realistic Mode Weapon Balance boards
« Reply #8 on: August 30, 2009, 05:17:15 am »
A simple [REALISTIC] or [NORMAL] should be enough, just like in the interfaces.

Offline STM1993

  • Rainbow Warrior
  • *****
  • Posts: 2072
  • It's been a long time.
Re: Normal and Realistic Mode Weapon Balance boards
« Reply #9 on: August 30, 2009, 07:09:59 am »
well you can always check out the latest beta weapon balance at #soldat.mapping if you are interested.
Always interested, but I prefer seeing the weapon.ini directly instead of going into a server though. Especially if they have custom maps.

EDIT:
Hey, and minigun isn't activated there.

Don't mind if I post up the current beta balance I see only just now (from what I can see in the weapon selection menu), I believe many would be interested as well (font size 1pt to prevent over-stretching of page and those who wish to see it can just quote this post):

[USSOCOM]
Damage=176
FireInterval=12
Ammo=12
ReloadTime=50
Speed=180
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0

[Desert Eagles]
Damage=185
FireInterval=22
Ammo=7
ReloadTime=90
Speed=190
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0

[HK MP5]
Damage=106
FireInterval=6
Ammo=30
ReloadTime=105
Speed=190
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0

[Ak-74]
Damage=107
FireInterval=10
Ammo=40
ReloadTime=150
Speed=240
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=2
Recoil=0

[Steyr AUG]
Damage=77
FireInterval=7
Ammo=25
ReloadTime=115
Speed=260
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=2
Recoil=0

[Spas-12]
Damage=126
Fireinterval=32
Ammo=8
ReloadTime=175
Speed=140
BulletStyle=3
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0

[Ruger 77]
Damage=247
FireInterval=38
Ammo=4
ReloadTime=75
Speed=330
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=3
Recoil=0

[M79 ]
Damage=165000
FireInterval=6
Ammo=1
ReloadTime=180
Speed=115
BulletStyle=4
StartUpTime=0
Bink=25
MovementAcc=3
Recoil=0

[Barret M82A1]
Damage=495
FireInterval=225
Ammo=10
ReloadTime=160
Speed=550
BulletStyle=1
StartUpTime=25
Bink=80
MovementAcc=7
Recoil=0

[FN Minimi]
Damage=88
FireInterval=9
Ammo=50
ReloadTime=250
Speed=270
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=3
Recoil=0

[Combat Knife]
Damage=215000
FireInterval=6
Ammo=1
ReloadTime=3
Speed=60
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0

[Chainsaw]
Damage=2100
FireInterval=1
Ammo=255
ReloadTime=1
Speed=70
BulletStyle=11
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=0

[M72 LAW]
Damage=150000
FireInterval=60
Ammo=1
ReloadTime=300
Speed=230
BulletStyle=12
StartUpTime=17
Bink=0
MovementAcc=1
Recoil=0
« Last Edit: August 30, 2009, 07:39:00 am by STM1993 »

Offline LtKillroy

  • Flagrunner
  • ****
  • Posts: 779
  • Killroy was here
Re: Normal and Realistic Mode Weapon Balance boards
« Reply #10 on: August 30, 2009, 01:50:45 pm »
Whatever... Could the mods just be reminded to lock or edit all topics that are missing an [REALISTIC] or [NORMAL] tag in the title, and edit the stickies to be more clear about this.
Yes please thank you come again.
L'audace, l'audace, toujours l'audace

Offline Demonic

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1548
  • All you hate!
Re: Normal and Realistic Mode Weapon Balance boards
« Reply #11 on: September 01, 2009, 08:42:36 pm »
Didn't we have a rule going that threads there have to include [NORMAL] or [REALISTIC] depending on the mode discussed? That kind of got forgotten, while it was a good rule of thumb 'n FIST.

Since nobody really bothers cleaning shit from out of there, this could work well (SUB-FORUMS FUNCTION, FUCK YEAH.)

And on that note, I nominate STM for both beta tester and weapon balance mod.