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and how did you measure the movement acc degree? and do you know if it is stacked like bink, or can maximaly reach that number?
As per your question. I think bink and self bink must stay. It adds more skill to the game. However i think that self bink should start on the first shot. Having shot many real guns i can say that a gun kicks (more for larger weapons obviously) on its first shot. If anything, when you fire an auto or semi-auto you would be able to slghtly steady your gun for more accurate shots. I dont think it should be changed. A lot of Soldats weapon balance is based on all the things you mentioned. No longer will someone be able to hold the trigger and get an accurate shot every time.
Inaccuracy system has been there from the very start, in 1.2.1 some autos got bink(not self)... and now? Nothing...Inaccuracy system is what make the realistic WM so nice to play, cuz its hard to master a weapon, but when you get some experience with it, you feel so cool. With ages, more and more you use to dominate the inaccuracy system, you really do well in-game. So, i think inaccuracy syste must stay in the whole Soldat, less for normal (ok). Fuk 1.5.1 WM.
I wonder if someone should add Bink overriding MovementAcc to the bugtracker... It won't affect the autos now, but the Barrett will still be using Bink and MovementAcc, and it's bloody annoying when an enemy you've been firing at with an MP5, who's flying prone through the air, pops your head off because their Bink threw off their aim less than the MovementAcc would have.Only problem is, how should it be fixed?