Author Topic: ctf_Shrooms non-final  (Read 849 times)

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Offline Sipar

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ctf_Shrooms non-final
« on: November 01, 2009, 12:35:01 pm »
Oh yeah, who loves blue shrooms?

Todo:
• Add some sceneries on lower-left side
• Add waypoints for bots

Credits:
• VirtualTT for some advices and ideas, thanks!

Comming soon.

Offline Blacksheepboy

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Re: ctf_Shrooms non-final
« Reply #1 on: November 01, 2009, 04:48:35 pm »
Kudos to you, this is a cool little map :D

Offline scarface09

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Re: ctf_Shrooms non-final
« Reply #2 on: November 01, 2009, 11:19:37 pm »
This map looks really good!
Football is the other face of the world. If you don't like it, then you can get the hell out!

Offline Suowarrior

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Re: ctf_Shrooms non-final
« Reply #3 on: November 02, 2009, 02:39:56 am »
I dunno which mushrooms collide and which dont.

I wish you'd leave some open areas into base and then complex/stiffy areas into center.

Also remember test map by your own, just running through map. The map doesn't look smooth. Though you are pretty far with map, you could modify some polys for smoothier play.

Still both gameplay and look seems good. It's gonna be nice asymmetric map! Let's try it at next playtest.

Offline MattH

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Re: ctf_Shrooms non-final
« Reply #4 on: November 02, 2009, 09:40:12 am »
psychedelic!!!  :)

Its all in da shroomz man......