Author Topic: A little Gostek problem  (Read 1759 times)

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Offline brawl56

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A little Gostek problem
« on: November 11, 2009, 01:38:19 pm »
Hey guys!
Well I'm new here...so sorry if this is the wrong section for my question.. >.<
Soo... I'm currently making a little prawn (the aliens from District 9) Gostek and... yeah I've got all the bmp-parts in-game but everything looks so... "turned-around-and-will-not-fit"
Here's a little screenshot so you can see what's wrong... =/

So... how do I fix this... creepy little guy?
« Last Edit: November 11, 2009, 01:47:08 pm by brawl56 »

Offline Espadon

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Re: A little Gostek problem
« Reply #1 on: November 11, 2009, 01:55:48 pm »


Well here's how the gostek pieces are relative to the actual mesh. Dunno if this helps. Arrows indicate 'down.'
CRYSO | HLT                        

    CRY0 | NAN0 2.1 | 0MEN 1.0 | PYR0 1.1M | B0RG 1.0

Offline croat1gamer

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Re: A little Gostek problem
« Reply #2 on: November 11, 2009, 02:06:16 pm »
Also, dont forget that the offsets are used from the top left corner of the sprites.
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Offline brawl56

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Re: A little Gostek problem
« Reply #3 on: November 12, 2009, 11:07:15 am »
Thanks guys!
@Espadon
Ok, I made everything like in your posted pic but it don´t worked.
So I took a sprite of a D9-Exosuit-thingy and adjusted them like the one before. I´ve also considered the maximum high and width of the parts (36x36 and 12x12).
And now I´ve got those...boxes around the parts:

Offline Espadon

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Re: A little Gostek problem
« Reply #4 on: November 12, 2009, 11:14:08 am »
Well looks like something's not using correct color for background transparency? It should be 0:255:0.

Did you make any modifications to weapons?
CRYSO | HLT                        

    CRY0 | NAN0 2.1 | 0MEN 1.0 | PYR0 1.1M | B0RG 1.0

Offline brawl56

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Re: A little Gostek problem
« Reply #5 on: November 12, 2009, 12:41:59 pm »
Ah, ok!
Yep, ok I found a nice mod for the game Codex Commander (didn´t even play it tough) with some nice weapon sprites and aaaaall this stuff. So I "converted" them for Soldat...well I´m currently on it ;)
Here the mod:
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