0 Members and 4 Guests are viewing this topic.
I can't believe how someone can f**k up one the best alternative routes in Soldat by doing so few changes.
Quote from: Wraithlike on November 17, 2009, 12:09:09 amQuote from: Centurion on November 17, 2009, 12:00:33 amWell yeah. Run looks the same but I wasn't only talking about Run. Could you do that kind of polyworks thing about Laos too?jrgp: Say whatever you want but I'm not the only one who doesn't like the new maps.That's not run.Oh I'm damn sorry that it was like 6 AM for me and I was tired + ill. SORRY SORRY. That map is B2B You happy now?-.-
Quote from: Centurion on November 17, 2009, 12:00:33 amWell yeah. Run looks the same but I wasn't only talking about Run. Could you do that kind of polyworks thing about Laos too?jrgp: Say whatever you want but I'm not the only one who doesn't like the new maps.That's not run.
Well yeah. Run looks the same but I wasn't only talking about Run. Could you do that kind of polyworks thing about Laos too?jrgp: Say whatever you want but I'm not the only one who doesn't like the new maps.
But why this system ? We have Irc to gather players around the world and even xfire for newcomers, its more efficient imo, soldat chat failed... A beginner just want to play for example on a 2d game and now he has to create an account, reg his key, protect his nick ? waaahh... Seriously, not a easy step for newcomers and not a efficient thing to get more players on our favorite 2d game.
Quote from: jrgp on November 17, 2009, 06:08:57 amQuote from: Spi.deY on November 17, 2009, 06:02:02 amEveryone can steal a nick,(...) NO ONE can take your nick. Which means Grenade Juggler Joe is only ever ME.Would I be able to use the nick -Grenade Juggler Joe- though? (...)
Quote from: Spi.deY on November 17, 2009, 06:02:02 amEveryone can steal a nick,(...) NO ONE can take your nick. Which means Grenade Juggler Joe is only ever ME.
Everyone can steal a nick,
You could change someone's original name to impersonate them, but then, unless you have a legal registration, that person would be lacking the shield and you'd be able to call their bluff.
well, the lag is horrible in 1.5.1, it takes like 8 ruger to kill (yeah, even when your opponent is running straight forward and you straight backwards. and about 5-9 DE to kill, and a heck load of steyr.the netcode fix increased eats by about 2-3 times. if you can't code a good udp based netcode, go back to tpc, or let somebody who knows how to actually code code it.
@Major: I hate you for the loli avatars and even more so for using the word "eat" in reference to shots that don't register, but I agree with you that the fundamentals of Soldat need to be addressed first and foremost. We can worry about extraneous features later.
Quote from: Kazuki on November 18, 2009, 04:02:11 pm@Major: I hate you for the loli avatars and even more so for using the word "eat" in reference to shots that don't register, but I agree with you that the fundamentals of Soldat need to be addressed first and foremost. We can worry about extraneous features later.eat is the legemit word for it. and I hate you because you're aus ;DDDD.also, I see that you got very little knowledge about this... lolita = cloths inspired from the rococo period that were during the early 1700 to the mid 1700. while my currecnt picutre is "Ulzzang", which would be translated to english as "best face".there's also difference between visual kei (oshare kei/visual kei/Angura kei) and lolita, where they can wear lolita or lolita inspired, since cloths need to follow some rules to actually be lolita, if it does not meet those requierment, it's not lolita, which would make it lolita inspired.
Well, to start off, I'm not an Aussie. I'm European, which is probably worse. Secondly, it's rather frightening that you're so knowledgeable about the strange interest in asian girls with huge, buggy eyes. And lastly, just because everyone started using the word "eat" in 1.3.x does not make it a legitimate term. I'm not even sure why it bothers me. Probably because everyone uses it as an excuse. Every time you cap, someone in the server shouts "f**kING EATER".Anyway, I don't wanna derail, sorry.
Quote from: -Major- on November 18, 2009, 03:23:19 pmwell, the lag is horrible in 1.5.1, it takes like 8 ruger to kill (yeah, even when your opponent is running straight forward and you straight backwards. and about 5-9 DE to kill, and a heck load of steyr.the netcode fix increased eats by about 2-3 times. if you can't code a good udp based netcode, go back to tpc, or let somebody who knows how to actually code code it.Soldat was coded with TCP? That's horrible there's a lot more overhead, you can't really make UDP more reliable since there are no acknowledgements. Still I think TCP would make the problem worse.
May the Lag be with you.
Alt+F1 - F3 are hotkeys for your custom lag settings.Alt+F4 will disable the lag entirely.
Quote from: RafiPZ on November 18, 2009, 03:59:42 pmQuote from: -Major- on November 18, 2009, 03:23:19 pmwell, the lag is horrible in 1.5.1, it takes like 8 ruger to kill (yeah, even when your opponent is running straight forward and you straight backwards. and about 5-9 DE to kill, and a heck load of steyr.the netcode fix increased eats by about 2-3 times. if you can't code a good udp based netcode, go back to tpc, or let somebody who knows how to actually code code it.Soldat was coded with TCP? That's horrible there's a lot more overhead, you can't really make UDP more reliable since there are no acknowledgements. Still I think TCP would make the problem worse.soldat, just like all network fast paced games such as fps' etc all use a combination of UDP and TCP. TCP for establishing connections, ingame chat, BE, and file transfer. UDP for the ingame movements and actions. 'netcode'just using either TCP or UDP is impossible.