I just started mapping, so please excuse any short comings
Rise inf map retouches:
Scenery (clouds, plants)
Bullet colliding polys in the water area.
Deadly polygon on the rear of red's main spawn (to prevent Bravo from spawning and running away to the side of the map)
A new redspawn at the top of the map. The polygon beneath it prevents bravo from spawning the red players as they drop down.
Edit: Map grid removed, polygons shown