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Official Soldat Forums
Soldat Maps & Mapmaking
Default Map Discussion
(Moderators:
Wraithlike
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As de Espada
,
Suowarrior
)
ctf_Lanubya
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Topic: ctf_Lanubya (Read 8551 times)
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As de Espada
Moderator
Veteran
Posts: 1493
Mapper
Re: ctf_Lanubya
«
Reply #20 on:
November 28, 2009, 10:31:41 am »
I suggest a little tweak in lower route, so it would have the nuubia effect (going up to the island to kill enemy flagger)
can you post lattest version here?
maybe you could take remake version and make something like yours
«
Last Edit: November 28, 2009, 01:39:56 pm by As de Espada
»
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ctf_FastMade
biohazard
Camper
Posts: 337
B4bY NighT
Re: ctf_Lanubya
«
Reply #21 on:
November 28, 2009, 11:57:22 am »
i figure out that i hate all bridge maps, i prefer the 1.5.1 beta Lanubya.
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CheeSeMan.
Flagrunner
Posts: 731
WOOT SLIPPERY PICKLES
Re: ctf_Lanubya
«
Reply #22 on:
November 28, 2009, 01:51:24 pm »
played it in a beta gather, was just has slow and boring as the old one. Too easy to kill the game with spraying and just defing... It has never been liked and never been played, even on public when this map comes on everyone leaves the server. This is a map that can be completely removed and replaced.
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Banana Banging since summer 2008!
cB. Cheeky Bananas
#CheekyB.Soldat
Boots
Veteran
Posts: 1146
I Am Iron Man
Re: ctf_Lanubya
«
Reply #23 on:
November 28, 2009, 08:21:20 pm »
Or fixed.
I think the problem is that it has to many routes. as I've already state these routes are to small.
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Suowarrior
Global Moderator
Veteran
Posts: 1060
There will be time when I create maps again.
Re: ctf_Lanubya
«
Reply #24 on:
November 29, 2009, 05:53:03 am »
Okay decided to move development of that Lanubya remake into Mapping Ideas section for now.
http://forums.soldat.pl/index.php?topic=36783.0
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Boots
Veteran
Posts: 1146
I Am Iron Man
Re: ctf_Lanubya
«
Reply #25 on:
November 30, 2009, 11:09:22 pm »
it's locked?
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Suowarrior
Global Moderator
Veteran
Posts: 1060
There will be time when I create maps again.
Re: ctf_Lanubya
«
Reply #26 on:
December 01, 2009, 04:48:04 am »
Yes, decided not to continue it for now. I'm not willing to mess the map selection more than it already is. Also I'm busy with more mandatory stuff for 1.5.1 right now (testing maps, fixing fps/waypoints, etc). I might get back into it in future.
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Boots
Veteran
Posts: 1146
I Am Iron Man
Re: ctf_Lanubya
«
Reply #27 on:
December 01, 2009, 05:01:20 am »
:S. it's looking way better than the original..
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That girl's a genius
Whoa oh oh oh oh oh oh
I think she's serious
Whoa oh oh oh oh oh oh
CheeSeMan.
Flagrunner
Posts: 731
WOOT SLIPPERY PICKLES
Re: ctf_Lanubya
«
Reply #28 on:
December 03, 2009, 07:46:54 am »
why not make it reverse ctf? :OO Could spice things up a bit!
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As de Espada
Moderator
Veteran
Posts: 1493
Mapper
Re: ctf_Lanubya
«
Reply #29 on:
December 03, 2009, 04:48:04 pm »
too complex routes... reverse ctf should be very straight foward
soo... will the map remain the same or the remake version will survive?
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All my maps
| my latest map:
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ctf_FastMade
jerich
Camper
Posts: 331
Re: ctf_Lanubya
«
Reply #30 on:
December 03, 2009, 07:22:12 pm »
Too many routes SuoW
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Official Soldat Forums
Soldat Maps & Mapmaking
Default Map Discussion
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
ctf_Lanubya