Author Topic: ctf_Lanubya  (Read 8764 times)

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Offline As de Espada

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Re: ctf_Lanubya
« Reply #20 on: November 28, 2009, 10:31:41 am »
I suggest a little tweak in lower route, so it would have the nuubia effect (going up to the island to kill enemy flagger)

can you post lattest version here?

maybe you could take remake version and make something like yours
« Last Edit: November 28, 2009, 01:39:56 pm by As de Espada »
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Offline biohazard

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Re: ctf_Lanubya
« Reply #21 on: November 28, 2009, 11:57:22 am »
i figure out that i hate all bridge maps, i prefer the 1.5.1 beta Lanubya.

Offline CheeSeMan.

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Re: ctf_Lanubya
« Reply #22 on: November 28, 2009, 01:51:24 pm »
played it in a beta gather, was just has slow and boring as the old one. Too easy to kill the game with spraying and just defing... It has never been liked and never been played, even on public when this map comes on everyone leaves the server. This is a map that can be completely removed and replaced.
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Offline Boots

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Re: ctf_Lanubya
« Reply #23 on: November 28, 2009, 08:21:20 pm »
Or fixed.

I think the problem is that it has to many routes. as I've already state these routes are to small.
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Offline Suowarrior

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Re: ctf_Lanubya
« Reply #24 on: November 29, 2009, 05:53:03 am »
Okay decided to move development of that Lanubya remake into Mapping Ideas section for now.
http://forums.soldat.pl/index.php?topic=36783.0

Offline Boots

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Re: ctf_Lanubya
« Reply #25 on: November 30, 2009, 11:09:22 pm »
it's locked?
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Offline Suowarrior

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Re: ctf_Lanubya
« Reply #26 on: December 01, 2009, 04:48:04 am »
Yes, decided not to continue it for now. I'm not willing to mess the map selection more than it already is. Also I'm busy with more mandatory stuff for 1.5.1 right now (testing maps, fixing fps/waypoints, etc). I might get back into it in future.

Offline Boots

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Re: ctf_Lanubya
« Reply #27 on: December 01, 2009, 05:01:20 am »
:S. it's looking way better than the original..
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Offline CheeSeMan.

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Re: ctf_Lanubya
« Reply #28 on: December 03, 2009, 07:46:54 am »
why not make it reverse ctf? :OO Could spice things up a bit!
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Offline As de Espada

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Re: ctf_Lanubya
« Reply #29 on: December 03, 2009, 04:48:04 pm »
too complex routes... reverse ctf should be very straight foward
soo... will the map remain the same or the remake version will survive?
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Offline jerich

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Re: ctf_Lanubya
« Reply #30 on: December 03, 2009, 07:22:12 pm »
Too many routes SuoW :D
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