Author Topic: Problem Poligons  (Read 2296 times)

0 Members and 1 Guest are viewing this topic.

Offline dominikkk26

  • Camper
  • ***
  • Posts: 404
    • PMGsite
Problem Poligons
« on: December 06, 2009, 04:12:58 am »
1.Jak make this a testing ground for that guy as he enters this guy a little bit and see it overrides.
2.How do traverse invisible.

Offline As de Espada

  • Moderator
  • Veteran
  • *****
  • Posts: 1493
  • Mapper
    • My maps
Re: Problem Poligons
« Reply #1 on: December 06, 2009, 12:31:22 pm »
I didn't get your questions very well, but
1. try using Doesn't Colide polygons (type)
2. change the poly's oppacity (from 0 to 100%)

if you are using soldat mapmaker, try using soldat polyworks
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline dominikkk26

  • Camper
  • ***
  • Posts: 404
    • PMGsite
Re: Problem Poligons
« Reply #2 on: December 07, 2009, 08:33:10 am »
But my point is that the guy comes into the training ground it a little bit overrides and you can see how to do it?

From: December 09, 2009, 04:41:49 am
pls help
« Last Edit: December 09, 2009, 04:41:49 am by dominikkk26 »

Offline As de Espada

  • Moderator
  • Veteran
  • *****
  • Posts: 1493
  • Mapper
    • My maps
Re: Problem Poligons
« Reply #3 on: December 09, 2009, 08:16:06 pm »
I didn't get what you're saying, can you post a screenshot (print screen) or something?
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline dominikkk26

  • Camper
  • ***
  • Posts: 404
    • PMGsite
Re: Problem Poligons
« Reply #4 on: December 12, 2009, 04:02:23 am »
I use PolyWorks in which tab it is!?

Offline As de Espada

  • Moderator
  • Veteran
  • *****
  • Posts: 1493
  • Mapper
    • My maps
Re: Problem Poligons
« Reply #5 on: December 12, 2009, 08:31:02 am »
it's in your keyboard (print screen)
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline Horve

  • Flagrunner
  • ****
  • Posts: 692
  • Vig
Re: Problem Poligons
« Reply #6 on: December 12, 2009, 11:37:02 am »
1.Jak make this a testing ground for that guy as he enters this guy a little bit and see it overrides.
2.How do traverse invisible.

It is quite obvious what he refers to here

Offline dominikkk26

  • Camper
  • ***
  • Posts: 404
    • PMGsite
Re: Problem Poligons
« Reply #7 on: December 12, 2009, 12:20:38 pm »
MI is something is not working. And I'm saying here is that the guy comes into the training ground you can see it a little bit and do not - clear


I'm using SoldatPolyWorks1.5.0.5

Offline As de Espada

  • Moderator
  • Veteran
  • *****
  • Posts: 1493
  • Mapper
    • My maps
Re: Problem Poligons
« Reply #8 on: December 12, 2009, 02:47:34 pm »
instead of SAVING your map, try COMPILE TO .PMS instead

tu vig
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline dominikkk26

  • Camper
  • ***
  • Posts: 404
    • PMGsite
Re: Problem Poligons
« Reply #9 on: December 12, 2009, 03:15:50 pm »
Ale ja chce zrobić taki poligon ze jak koles wejdzie w Niego, aby przejść trochę sensie widać.W poligon przeźroczysty!


But I want to do a traverse from the guy in his will to go a little way widać.W transparent testing ground!