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I think that the main reason that it doesn't occur in 1.5.1 is because on 1.5.1 the polys have edges for you, and those edges are filling the empty space.Yeah, I know it's weird, but try playing htf_Void on 1.5 and in 1.5.1 you'll see the difference.
Yeah, I know it's weird, but try playing htf_Void on 1.5 and in 1.5.1 you'll see the difference.
yes, but maybe I/you somehow disabled it...Quote from: As de Espada on December 13, 2009, 11:22:47 pmYeah, I know it's weird, but try playing htf_Void on 1.5 and in 1.5.1 you'll see the difference.
So, anyone willing to help with waypoints? :]
this map should be testedno transexual polygons wheeeeeeee (o/
he vig style goes without saying... honestly, Motheaten? Is this a default remake? I don't recall this map at all...
Uh, me likes the visuals. If you want I can try waypointing it. I'm just not too sure wether the pw version matters and which one I have =).
Agreed that deadly area is making hard to have good wypting at that part of map.You can't have camp spots in bottom route, cos alpha flagger uses bravo wypts also. It would look stypid to have alpha flagger camping and not shooting in bravo base .I would keep it simple.http://i49.tinypic.com/2j5ylbo.png
Waypointed version in the attachement. Be aware the x at the end =)
Okay tried spectate match 5on5 bots. Worked sort of okay, bots got stuck in some places. I'll try modify the wypts, I wish it's okay for you guys.