Poll

Original or Remake for default?

Original
10 (47.6%)
DarkCrusade's remake
11 (52.4%)

Total Members Voted: 20

Voting closed: October 03, 2012, 05:26:11 pm

Author Topic: ctf_Kampf  (Read 10245 times)

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Offline duz

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Re: ctf_Kampf
« Reply #20 on: January 16, 2010, 10:04:13 am »
I really want vote yes, but your remake are too dark!
Do that with the original colors or something like.

Ah, continues a "closed"(tie) map and will no longer be chosen as the original, think about my middle bridge idea, can give more dynamic.
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Offline biohazard

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Re: ctf_Kampf
« Reply #21 on: January 16, 2010, 10:48:57 am »
The whole point in playing kampf is that defense feeling, where 1 cap can change the wind of battle.

DarkCrusade

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Re: ctf_Kampf
« Reply #22 on: January 16, 2010, 10:53:08 am »
The background is not dark, actually the background was darker in one of the previous versions.

Offline Suowarrior

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Re: ctf_Kampf
« Reply #23 on: January 16, 2010, 11:55:12 am »
I did one modification some time ago.

my Kampf remake
- If you got suggestions what to improve there, don't post it into this thread, but into map's release topic

If you think it's having potential going over DarkCrusade's Kampf & original, I can add it into poll.

DarkCrusade

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Re: ctf_Kampf
« Reply #24 on: December 15, 2012, 02:13:06 am »
Did I notice right that the tag-line saying "- by DarkCrusade" was removed? If that is true I got to ask why. It is not that I would run around and tell everyone "oh look, this map is by me and it's defaaaault!", but it is still nice to see the effort appreciated that way.

Offline As de Espada

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Re: ctf_Kampf
« Reply #25 on: December 15, 2012, 09:47:37 am »
Did I notice right that the tag-line saying "- by DarkCrusade" was removed? If that is true I got to ask why. It is not that I would run around and tell everyone "oh look, this map is by me and it's defaaaault!", but it is still nice to see the effort appreciated that way.
It was, I am sorry about that and I'm gonna fix it it's DONE
Kampf - remake by DarkCrusade

BTW, there is a discussion by the beta members that Kampf's ties are too high and alpha has an advantage. That being said, I made a tweak to make bravo caps a little easier, by raising the alpha flag a bit. It is at #soldat.mapping so you can test it :)

« Last Edit: December 26, 2012, 12:47:47 am by As de Espada »
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DarkCrusade

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Re: ctf_Kampf
« Reply #26 on: December 15, 2012, 11:13:39 am »
It has it ups and downathe changes have their ups and downs I guess. On the one hand it will make capping easier, but on the other hand you will not be able to dodge grenades that easily anymore by flying against the roof of the cave. But you are right. We will just have to test it! Is Tuesday alright?

Offline As de Espada

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Re: ctf_Kampf
« Reply #27 on: December 15, 2012, 11:32:47 am »
the dodge will be just the same, the roof of the new part was behind the old part, I made a thin line to represent the new polys.
Tuesday is alright
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Offline As de Espada

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Re: ctf_Kampf
« Reply #28 on: December 26, 2012, 12:46:06 am »
Haste showed me an unfair spawn on bravo. I change it to a better position, slightly to the left.
Guess this is it
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