Author Topic: DM - BlueSky v2  (Read 3554 times)

0 Members and 1 Guest are viewing this topic.

DarkCrusade

  • Guest
DM - BlueSky v2
« on: December 16, 2009, 12:38:08 pm »
Blue Sky v2


This is an old map by me, one of the first maps I have ever created. The original one looked like this:




I like this map. It always reminds me of the great time I had when bot matches were still fun :) So I remade it and I chose a theme that I never tried before:




As you can see you can´t see much of a texture. The map is bigger now and has no polybugs at all. Everything is created with polygons (the trees for example), even the background was made of polygons until I screened them to reduce the polycount.


Enjoy.

Offline duz

  • Flagrunner
  • ****
  • Posts: 586
  • Old nick: HunterZ
Re: DM - BlueSky v2
« Reply #1 on: December 16, 2009, 02:28:32 pm »
Where's the blue sky?
2002-2007 / 2009-2012
HunterZ The Movie I / II / III
Awards

DarkCrusade

  • Guest
Re: DM - BlueSky v2
« Reply #2 on: December 16, 2009, 02:45:23 pm »
Where's the blue sky?

It´s kind of blue fading into green :P

Offline Snow

  • Camper
  • ***
  • Posts: 279
Re: DM - BlueSky v2
« Reply #3 on: December 16, 2009, 03:02:42 pm »
Nice work. I love the color and the theme - as simple as it is. I also like that you screened some of the polys. That's what I'm doing in one of my maps to create a background that attaches seamlessly to the foreground.

I sure do like how you drew or painted I should say with polys. Keep em coming.
"Evil will always triumph, because Good is dumb." - Dark Helmet

DarkCrusade

  • Guest
Re: DM - BlueSky v2
« Reply #4 on: December 16, 2009, 03:07:02 pm »
Nice work. I love the color and the theme - as simple as it is. I also like that you screened some of the polys. That's what I'm doing in one of my maps to create a background that attaches seamlessly to the foreground.

I sure do like how you drew or painted I should say with polys. Keep em coming.


Thanks. It was fun to create the map and it´s also fun to read your post ;)

Offline As de Espada

  • Moderator
  • Veteran
  • *****
  • Posts: 1493
  • Mapper
    • My maps
Re: DM - BlueSky v2
« Reply #5 on: December 16, 2009, 06:38:14 pm »
wheeeeeeee I can finaly see the map! it's not just a black screnn xD
this map is between cartoon and cell shading, good job!
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline biohazard

  • Camper
  • ***
  • Posts: 337
  • B4bY NighT
    • B4bY NighT
Re: DM - BlueSky v2
« Reply #6 on: December 16, 2009, 10:07:25 pm »
i just luv those polies only shits, very nice job.

DarkCrusade

  • Guest
Re: DM - BlueSky v2
« Reply #7 on: December 17, 2009, 12:27:10 pm »
wheeeeeeee I can finaly see the map! it's not just a black screnn xD
this map is between cartoon and cell shading, good job!

I should give credits to you for your advice with the brightness of my screen ;D


i just luv those polies only s**ts, very nice job.

Many thanks :)

Offline As de Espada

  • Moderator
  • Veteran
  • *****
  • Posts: 1493
  • Mapper
    • My maps
Re: DM - BlueSky v2
« Reply #8 on: December 17, 2009, 12:33:55 pm »
wheeeeeeee I can finaly see the map! it's not just a black screnn xD
this map is between cartoon and cell shading, good job!

I should give credits to you for your advice with the brightness of my screen ;D
you're welcome  [retard]
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade