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Quote from: miketh2005 on July 10, 2009, 07:31:20 pmDonate to enesceHAHAHAHAHAHAHA
Donate to enesce
the outer lower part of the map is very nice, with some tweaks and stuffthat phantom island in the top of the map is unnecessary, and you really should make some variance on your borders (thinner and fatter xD, some scenerys comming from the ceil would be nice too)
original is better.the tunnel is pointless tbh.
So far so good. I'm no balance expert, so I can't comment much. To me original nuubia's balance was fine, and that tunnel gives me a bad feeling that it'll make things much easier for red.Visuals:Looks a bit empty. A few more trees/lianas/bushes/other "crap"? A bit of texture stretching would be nice too.Not really liking the "offmap" bits. They look a bit random and out of place.
jpg texture will crash on nvidia cards just so you know.
This small low tunnel balance a lil the bravo dominance, i think. Anyway, ppl use to say that multitexturing make FPS worst or something like this... btw, ima just in luv with the old Nuubia.I like those off-screen art in some maps anyway.
Thanks for that. I will save the texture as .bmp and it will be okay, right?
loner, I've been told that smooth polygons is the option for edges in config
stop messing with the old maps
if your an experience player, you would know that this map is sometimes one sided, but a smarter team can win on either side.
Tunnel is silly.if your an experience player, you would know that this map is sometimes one sided, but a smarter team can win on either side.this doesn't need game play changes, stop messing with the old maps, there perfect. i like the new visual looks, but the tunnel upsets me.
Default requirements say polycount less than 700. It's not that black and white, but we need to set line somewhere and mappers should obey them.I can't see reason for bg scenery in tunnel.I'm not sure how textures work, since I can see only pic, but it seems changing green to brown pretty fast, I don't like it.Not 100% sure about bottom route, mostly it's helping alpha flagger to escape but that tunnel might be easy camp place for bravo flagger...
What did you try to tell me with that circle at the top right corner of the first picture? There are no medikits on that bravo spawn you can see on the first picture because I wanted to force the efc not to stay there since he can easily access the flag spawn from that position and to get more use of the tunnel since I moved the spawn downwards. I am not sure about your second suggestion but I will give it a try
Also that new flag place is only making the play easier for bravo, alpha got even more longer way to steal the flag now. I prefer original placing.
Just no!! leave nuubia
Quote from: Biggles on January 05, 2010, 12:03:48 pmJust no!! leave nuubiaTell me why?
Quote from: DarkCrusade on January 05, 2010, 02:06:47 pmQuote from: Biggles on January 05, 2010, 12:03:48 pmJust no!! leave nuubiaTell me why?The original one looks better, nuubia does not need any visual remake, it would be the gameplay then, the alpha side does have some advantage. But don't make huge changesAnd nuubia is a beauty, it's clean and perfect, in looks
Well, that is a matter of opinion. Original nuubia looks alright, but to me the remake looks decent too. I have a few concerns about the texture, but it's hard to tell from the preview, so I'll wait til the map is released.
Quote from: L[0ne]R on January 05, 2010, 10:31:51 pmWell, that is a matter of opinion. Original nuubia looks alright, but to me the remake looks decent too. I have a few concerns about the texture, but it's hard to tell from the preview, so I'll wait til the map is released.What are your concerns about the texture? I already gave you a download link in the post with the big overview so you can see how it looks in game.
Sorry, haven't noticed the attachment. :SChecked out the remake, and so far it's nice, but I'm not liking the texture much. Or rather the grass part - looks kind of messy.Also, ground looks a lot like sand and doesn't go well with grass. Maybe you should try a few other textures and perhaps you'll find something better.
I came across a rather nice texture, which I attached to this post.I also hope you'll add some lianas or something - remake still looks a bit empty comparing to the original (but that's just me being picky <_<). It has a plenty of bigger sceneries (like those tree BGs on left/mid/right, which IMHO look too dark and not as good as original ones), but not many smaller sceneries like bushes or lianas, so map feels a bit empty. Not that it needs to be overloaded with sceneries, but you can even just copy/paste the ones in original nuubia and it should look fine. As for layout changes - I don't like the tunnel much (it makes blue base much less safe for blue flagger), and those pillars bug me - they're distracting and not really suitable for camping since nuubia's a fast-paced map.