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Also in a kickjump you press jump a lot faster than when bunny-hopping. It also looks very different. At the moment I think I will stick with it, but I'm still open to persuasion.
@Niko - Take a look at the reverse backflip part
Quote from: miketh2005 on July 10, 2009, 07:31:20 pmDonate to enesceHAHAHAHAHAHAHA
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@Bistouflynone of them are a well done cballbanana-san will agree with me.
After working out the fake cannon ball last night, I agree with major. I don't think it is that useful.
But, if its me playing 3vs3 normal CTF match, i never would run backward, unarmed.
I think what this is especially lacking is nade jumping, which is possibly more important to movement than mastering soldat's thousands of aerobic maneuvers.
I don't nade jump. I would rather go into a firefight with full health and lots of nades.
Whoa, I never knew, or have seen, the sliding trick. Pretty cool. I've noticed that you can actually move a bit faster than hopping by doing backflips in such a way that you go horizontally. I can't always get this to work and usually get killed because my guy isn't centered on the screen and can't see anyone. But it's interesting. Anyone else notice this?
that you can actually move a bit faster than hopping by doing backflips in such a way that you go horizontally. I can't always get this to work and usually get killed because my guy isn't centered on the screen and can't see anyone. But it's interesting. Anyone else notice this?