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Last year, I dreamt I was pissing at a restroom, but I missed the urinal and my penis exploded.
Why this topic fails: - Your poll contains two 'yes' options. That makes it annoyingly difficult to see the end result, especially since users will not take it seriously. - gcc sucks under windows. If windows is your target OS, might as well use microsoft's own compiler or intel's - This requires a complete rewrite. And, most likely, this will require much more code and effort on eC/MM's behalf since Delphi does a lot of stuff for you that c++ expects you to do on your own. So, they cbf.Only hope you have is...>> http://opensoldat.u13.net/ <<
2) structs != classes. A struct is slightly similar to a class, except it has no methods (functions) and all members (variables) are public. Other than that, they are not interchangeable and the only reason c++ has them is to support older C libraries that people might want.
All I can say is... this is pathetic.LORD KILLA, please, make your own game in C++ first. I know you haven't done it. I also know that you have no programming experience and that you don't probably know what a debugger is.In short; someone lock this topic for good.Quote from: CuM DuMsTeR on December 30, 2009, 10:14:00 am2) structs != classes. A struct is slightly similar to a class, except it has no methods (functions) and all members (variables) are public. Other than that, they are not interchangeable and the only reason c++ has them is to support older C libraries that people might want.Otherwise good, but the only difference between struct and class is the fact that all the members of a struct are public by default. For class they are private by default. Keeps the backwards compatibility that way. So you could replace all the classes with structs if you wanted to, as long as you keep the access levels compatible. Same vice versa.
Quote from: Clawbug on January 01, 2010, 05:59:51 pmAll I can say is... this is pathetic.LORD KILLA, please, make your own game in C++ first. I know you haven't done it. I also know that you have no programming experience and that you don't probably know what a debugger is.In short; someone lock this topic for good.Quote from: CuM DuMsTeR on December 30, 2009, 10:14:00 am2) structs != classes. A struct is slightly similar to a class, except it has no methods (functions) and all members (variables) are public. Other than that, they are not interchangeable and the only reason c++ has them is to support older C libraries that people might want.Otherwise good, but the only difference between struct and class is the fact that all the members of a struct are public by default. For class they are private by default. Keeps the backwards compatibility that way. So you could replace all the classes with structs if you wanted to, as long as you keep the access levels compatible. Same vice versa.then you must have a better solution to improve the stability of scriptcore? if not why are you speaking? every scripter that us making scripts for scriptcore knows that scriptcore isn't stable and nor will it be as the programming language for it isn't the good one we all need to find a good language to use for our scriptcore, scriptcore is the base without a base nothing will survive the soldat base is getting destroyed atm if eC and MM see a future in soldat they better take action now and repair the base or improve it before every scripter says: "That's enough no more scriptcore for me I'm sick of it!' and when that happens soldat will collapse
Did you just suggest using JavaScript for something other than web applications
The problem is NOT the programming language. It's the PROGRAM. If your houre collapses, you blame the builder and the architecture, not the tools used.