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Mechwarriors LL
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Topic: Mechwarriors LL (Read 1325 times)
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Meep.
Camper
Posts: 287
Mechwarriors LL
«
on:
December 29, 2009, 06:50:53 pm »
Mod for crysis that was released a couple of days ago in beta; works well just needs to fix lag and crashing. It's as fun as it looks and has lots of content and as you get more kills in the match you can buy bigger and better mechs, tanks, aeros and so on. Uploading a bunch of pictures because it looks so damn good. In these I don't even use a mech, just the tiny human suit but you can hide well and you can buy a decently powerful blue arm weapon thing. If you aim well at the cockpit you can shoot enemy pilots out and steal their mech.
This level has really weird gravity, so you float in the aero's which are fighter jets and in the vtol hover things. Also gets pitch black when it is blocked from the sun.
enemy aero flying in to get blowed up
This is the marshland level. I blew up an enemy pilot and got in his mech. It was by their hangar so i was killing some in there but I didn\'t last too long.
«
Last Edit: December 29, 2009, 06:54:21 pm by Meep.
»
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Fireman
Major
Posts: 88
D:
Re: Mechwarriors LL
«
Reply #1 on:
December 29, 2009, 08:07:43 pm »
those are your pics right? Pretty awesome, how much gb is it? I heard/saw vid of it and it looked awesome..
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Meep.
Camper
Posts: 287
Re: Mechwarriors LL
«
Reply #2 on:
December 29, 2009, 08:50:39 pm »
Yeah these are mine. Total size of the game is 1.44 gb.
Here's even more
enemy pilot bailed from his mech so I jumped on his mech then pew pew.
we were hammering this guy for a while before it went down
you can shoot off limbs if they get damaged enough
http://img97.imageshack.us/i/screenshot0122.jpg/
http://img97.imageshack.us/i/screenshot0127.jpg/
sometimes when enemies blow up their unused missiles scatter everywhere
http://img97.imageshack.us/i/screenshot0150t.jpg/
«
Last Edit: December 29, 2009, 08:54:41 pm by Meep.
»
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-Major-
Veteran
Posts: 1419
Re: Mechwarriors LL
«
Reply #3 on:
December 30, 2009, 01:41:57 pm »
looks cool ;o
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TBDM
Flagrunner
Posts: 812
Re: Mechwarriors LL
«
Reply #4 on:
December 30, 2009, 01:57:48 pm »
i wish my pc could run crysis /far cry2 / ..and all those fancy cool games
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Hair|Trigger
Veteran
Posts: 1595
HT|
Re: Mechwarriors LL
«
Reply #5 on:
December 30, 2009, 08:29:14 pm »
So the graphics are homebrew with the crysis engine right?
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Player since late 2007
Meep.
Camper
Posts: 287
Re: Mechwarriors LL
«
Reply #6 on:
January 01, 2010, 06:53:04 pm »
Yeah it uses the crysis engine and is only on the first game but it will eventually be switched over to wars because I think it has a better netcode. I also saw somewhere that 2 of the people on the modding team work/worked for crytek as well.
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Hair|Trigger
Veteran
Posts: 1595
HT|
Re: Mechwarriors LL
«
Reply #7 on:
January 02, 2010, 02:54:34 am »
Ah, it looks sweet. Are there any system requirements somewhere? is it very computer intesnsive?
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Player since late 2007
Meep.
Camper
Posts: 287
Re: Mechwarriors LL
«
Reply #8 on:
January 02, 2010, 03:36:48 am »
It takes the requirements of crysis and then a bit more because there is more going on than in vanilla crysis gameplay.
http://en.wikipedia.org/wiki/MechWarrior_Living_Legends
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Hair|Trigger
Veteran
Posts: 1595
HT|
Re: Mechwarriors LL
«
Reply #9 on:
January 04, 2010, 06:37:30 am »
Cool, I got crysis wars today and I might try this out even if it'll be a lagfest. (when they change it over to wars, that is)
«
Last Edit: January 04, 2010, 06:39:03 am by Hair|Trigger
»
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Mechwarriors LL