Author Topic: inf_Biologic  (Read 2831 times)

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Offline Suowarrior

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inf_Biologic
« on: January 03, 2010, 05:32:21 am »
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Offline L[0ne]R

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Re: inf_Biologic
« Reply #1 on: January 03, 2010, 07:33:25 pm »
Not a fan of this map. Tunnels are too curvy which makes it annoyingly slow to move around them. Spikes from the ceiling that block fire are also annoying because.. they block fire. I understand they're meant to prevent spraying, but I think they're too close and stretch too far, so they prevent not only spraying but "normal" fire as well.
If the tunnels are straightened up a bit and have more room, and if the spikes are positioned better and made shorter - this could make it a much better map.
« Last Edit: January 03, 2010, 07:36:47 pm by L[0ne]R »

Offline Crimson Goth

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Re: inf_Biologic
« Reply #2 on: January 04, 2010, 04:26:04 am »
Also if the map was slightly bigger.

Offline Keron Cyst

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Re: inf_Biologic
« Reply #3 on: January 22, 2010, 12:21:12 am »
About twice as big, maybe. Compared to any other inf. the length is a joke!

Offline As de Espada

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Re: inf_Biologic
« Reply #4 on: January 22, 2010, 12:52:38 am »
this is a great map!
for 2x2
And I am serious... was very enjoyable.
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Offline Suowarrior

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Re: inf_Biologic
« Reply #5 on: January 22, 2010, 07:31:47 am »
About twice as big, maybe. Compared to any other inf. the length is a joke!
It doesn't matter how big or how small it is, if it's balanced/fun/unique.

Not my favourite inf maps, but okay.

Offline biohazard

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Re: inf_Biologic
« Reply #6 on: January 22, 2010, 07:53:14 am »
no1 uses this small climb shit alt route.

Offline Horve

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Re: inf_Biologic
« Reply #7 on: January 22, 2010, 08:10:08 am »
five middle islands into two, straighten it out, make room for the penor below, replace two central stalactites with a central one. Also, this map is lame.