Author Topic: Grenades through thin walls.  (Read 5720 times)

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Offline Centurion

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Grenades through thin walls.
« on: January 10, 2010, 02:08:40 pm »
Fix it once again please. It was fixed once but now it's back.


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Offline Cake

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Re: Grenades through thin walls.
« Reply #1 on: January 10, 2010, 03:29:37 pm »
I enjoy that glitch.. It's really useful.



Offline chutem

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Re: Grenades through thin walls.
« Reply #2 on: January 10, 2010, 03:52:07 pm »
But it is still a glitch and respectable players don't do it.

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Offline Furai

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Re: Grenades through thin walls.
« Reply #3 on: January 10, 2010, 05:18:09 pm »
It was fixed? When? Never noticed it.
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Offline Laser Guy

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Re: Grenades through thin walls.
« Reply #4 on: January 10, 2010, 06:53:50 pm »
That's because you started playing Soldat after they fixed it.
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Offline Neosano

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Re: Grenades through thin walls.
« Reply #5 on: January 10, 2010, 07:02:55 pm »
It wasn't fixed, and please, return my barrett through wall shots!
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Offline L[0ne]R

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Re: Grenades through thin walls.
« Reply #6 on: January 10, 2010, 08:36:35 pm »
It wasn't fixed, and please, return my barrett through wall shots!
Yeah! Also return the knife glitch and team stacking, get rid of battleye too, so we can use cheats and hacks and be even more gay!



on-topic: nades through wall is a major and very annoying glitch which is extremely easy to reproduce (even with not-so-thin walls) and is abused very often. If weapons were fixed - there shouldn't be much of a problem with fixing nades either.
« Last Edit: January 10, 2010, 08:39:34 pm by L[0ne]R »


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Offline -Major-

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Re: Grenades through thin walls.
« Reply #7 on: January 10, 2010, 10:43:30 pm »
I want brt trough wall!!!!! NOW!

Offline Centurion

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Re: Grenades through thin walls.
« Reply #8 on: January 11, 2010, 12:51:56 am »
Wasn't it fixed somewhere in 1.4.xxxxxx??? No?
Grenades just used to bounce back if you tried to throw them through walls.

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Re: Grenades through thin walls.
« Reply #9 on: January 11, 2010, 03:58:43 am »
But it is still a glitch and respectable players don't do it.

This. Everyone claiming not to fix those bugs are unfair players and not respectable.


Offline Furai

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Re: Grenades through thin walls.
« Reply #10 on: January 11, 2010, 04:18:56 am »
That's because you started playing Soldat after they fixed it.

Hmmm, I'm playing since 1.3.1. And after reading this thread it seems it was fixed in some 1.4.x version...
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Offline nEttsE

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Re: Grenades through thin walls.
« Reply #11 on: January 11, 2010, 05:00:54 am »
That's because you started playing Soldat after they fixed it.

Hmmm, I'm playing since 1.3.1. And after reading this thread it seems it was fixed in some 1.4.x version...
I think / I'm sure -> 1.4.0 ... and how f*cking alot i was happy. But since it's back, I'm forsaking all those abusers.

Offline biohazard

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Re: Grenades through thin walls.
« Reply #12 on: January 11, 2010, 08:12:14 am »
Its a feature(it seems so), BUT not accepted in leagues.

Offline Laser Guy

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Re: Grenades through thin walls.
« Reply #13 on: January 11, 2010, 09:39:27 am »
That's because you started playing Soldat after they fixed it.

Hmmm, I'm playing since 1.3.1. And after reading this thread it seems it was fixed in some 1.4.x version...
In that case I have no idea why you never noticed it :P
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Re: Grenades through thin walls.
« Reply #14 on: January 11, 2010, 10:43:50 am »
Maybe he´s not lame enough to try it :P

Offline demoniac93

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Re: Grenades through thin walls.
« Reply #15 on: January 11, 2010, 05:49:57 pm »
Screw you guys.
I use it whenever I feel like using it, except when going for a personal 1on1 situation with someone I wanna test myself against.
Nothing wrong with it, it's not like you're doing the super flag throw bug....
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Offline L[0ne]R

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Re: Grenades through thin walls.
« Reply #16 on: January 11, 2010, 06:10:53 pm »
Nothing wrong with it, it's not like you're doing the super flag throw bug....
I bet you don't feel that way when you're the one who gets killed through a wall. ;O


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Offline demoniac93

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Re: Grenades through thin walls.
« Reply #17 on: January 11, 2010, 06:21:10 pm »
Nothing wrong with it, it's not like you're doing the super flag throw bug....
I bet you don't feel that way when you're the one who gets killed through a wall. ;O

No, cause unlike many people today, I'm not a hypocrite asshole.
I don't get frustrated/pissed off when someone does it to me, cause I wouldn't hesitate doing it to them.
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Offline L[0ne]R

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Re: Grenades through thin walls.
« Reply #18 on: January 11, 2010, 06:36:36 pm »
That kinda ruins the purpose of many spots on the maps. Maps are designed around a fair game and walls are there for a reason. However this bug can mess up the way map is played.

This bug gives an unfair advantage since those above you have absolutely no way of nading back down. It also defeats the purpose of many spots that are supposed to provide cover.


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Offline demoniac93

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Re: Grenades through thin walls.
« Reply #19 on: January 11, 2010, 07:18:01 pm »
That kinda ruins the purpose of many spots on the maps. Maps are designed around a fair game and walls are there for a reason. However this bug can mess up the way map is played.

This bug gives an unfair advantage since those above you have absolutely no way of nading back down. It also defeats the purpose of many spots that are supposed to provide cover.

It also makes you learn from your mistakes and keep your pixels down, move faster, and avoid those situations.
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Offline biohazard

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Re: Grenades through thin walls.
« Reply #20 on: January 11, 2010, 08:33:12 pm »
Screw you guys.
I use it whenever I feel like using it, except when going for a personal 1on1 situation with someone I wanna test myself against.
Nothing wrong with it, it's not like you're doing the super flag throw bug....

All stupid shits on Soldat like this super throw or any other, seems like a feature to me, cuz its been there for ages and never fixed, i mostly dont use-abuse, but sometimes i just give up the tentation.

Offline Biggles

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Re: Grenades through thin walls.
« Reply #21 on: January 11, 2010, 08:51:55 pm »
Can this be fixed and if it can't why? or is the answer just a bunch of numbers?

Offline chutem

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Re: Grenades through thin walls.
« Reply #22 on: January 11, 2010, 10:41:59 pm »
Yes it can be fixed. Along with a lot of other collision bugs. Along with a lot of bugs in general.
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Offline L[0ne]R

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Re: Grenades through thin walls.
« Reply #23 on: January 11, 2010, 10:50:36 pm »
It also makes you learn from your mistakes and keep your pixels down, move faster, and avoid those situations.
Same goes for some hacks as well, but there's a reason why hacks aren't allowed. Bug abuse isn't much different from hacking, except bugs are already in the game from the start.
Both can be avoided with experience, but both give an unfair advantage and make gameplay especially frustrating for newbies who aren't aware of such flaws or aren't experienced enough to avoid them.


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Offline Centurion

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Re: Grenades through thin walls.
« Reply #24 on: January 12, 2010, 12:26:39 am »
I personally am a fair player. I don't use bugs. When I sometimes happen to play on CS r/s servers and I'm waiting in the house, waiting for the enemy to fall into my trap. I'm like "he can't kill me if I'm here lol" and then he comes and throws a grenade through thin floor.... How annoying is that?

This bug can be really annoying in r/s mode, since your every life might make your team/ clan win.
Saying: Please, Do not glitch. Doesn't help.

Offline croat1gamer

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Re: Grenades through thin walls.
« Reply #25 on: January 12, 2010, 12:48:58 am »
Just say that those are exploits.
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Re: Grenades through thin walls.
« Reply #26 on: January 12, 2010, 02:33:53 am »
Lets remove the roof of ctf_Ash.

Offline biohazard

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Re: Grenades through thin walls.
« Reply #27 on: January 12, 2010, 09:47:20 am »
Just replace ash for thrash ;p

Offline demoniac93

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Re: Grenades through thin walls.
« Reply #28 on: January 12, 2010, 11:22:41 am »
It also makes you learn from your mistakes and keep your pixels down, move faster, and avoid those situations.
Same goes for some hacks as well, but there's a reason why hacks aren't allowed. Bug abuse isn't much different from hacking, except bugs are already in the game from the start.
Both can be avoided with experience, but both give an unfair advantage and make gameplay especially frustrating for newbies who aren't aware of such flaws or aren't experienced enough to avoid them.

One thing I've learned from experience with soldat: The "newb" who gets that frustrated at this bug would be just as frustrated with the crouchbug, a polybug, etc etc...
So if my "exploiting a bug" turns him off of soldat, then I just saved the poor bastard a lot of time.
I've learned about it on my own, and from the first time someone did it to me.
Not my fault that 8 year olds play soldat.
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Offline Furai

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Re: Grenades through thin walls.
« Reply #29 on: January 12, 2010, 11:24:00 am »
Lets remove the roof of ctf_Ash.
There is 2nd spot in Ash where you can do wallnading. ;p


Anyway, I didn't notice it cause I wasn't using it back to those times. Don't you think that this fix in 1.4.0 cause another problem called "Bouncy nades"? Wasn't it the reason to remove that fix?
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Re: Grenades through thin walls.
« Reply #30 on: January 12, 2010, 01:35:28 pm »
Well, this second place was intended to be like that.

Offline Furai

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Re: Grenades through thin walls.
« Reply #31 on: January 12, 2010, 01:44:45 pm »
I didn't mean here this window next to the roof...
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DarkCrusade

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Re: Grenades through thin walls.
« Reply #32 on: January 12, 2010, 02:06:40 pm »
I know which place you are talking about, trust me.

Offline L[0ne]R

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Re: Grenades through thin walls.
« Reply #33 on: January 12, 2010, 02:47:55 pm »
One thing I've learned from experience with soldat: The "newb" who gets that frustrated at this bug would be just as frustrated with the crouchbug, a polybug, etc etc...
So if my "exploiting a bug" turns him off of soldat, then I just saved the poor b*****d a lot of time.
I've learned about it on my own, and from the first time someone did it to me.
Not my fault that 8 year olds play soldat.
Polybugs and crouch bug are nothing compared to nade bug -  you can't really abuse them because they're hard to reproduce. Even if you do manage to do that - they barely give you any advantage. Unless you make a better comparison - your point is not valid.

You're just being arrogant. You should know well that "8 y.olds" aren't the only ones who'd get frustrated and simple irritation isn't the only reason why'd they do that.
Throwing nades through walls doesn't even make sense in the first place and doesn't happen neither in reality nor in any other game. If not for gameplay - at least for the sake of common sense this bug should be fixed.

I've got the impression you see everything in black and white, and worse - "black and white" that you made up yourself based on your own "lessons". Open your eyes and try to see more colors.


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Offline Dusty

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Re: Grenades through thin walls.
« Reply #34 on: January 12, 2010, 03:03:05 pm »
This place is full of people who see everything in black and white.

On topic: Only way to fix this would be removing the ability to throw nades when facing a wall. This wouldn't work since the throw itself doesn't happen instantly.

Offline demoniac93

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Re: Grenades through thin walls.
« Reply #35 on: January 12, 2010, 04:28:40 pm »
One thing I've learned from experience with soldat: The "newb" who gets that frustrated at this bug would be just as frustrated with the crouchbug, a polybug, etc etc...
So if my "exploiting a bug" turns him off of soldat, then I just saved the poor b*****d a lot of time.
I've learned about it on my own, and from the first time someone did it to me.
Not my fault that 8 year olds play soldat.
Polybugs and crouch bug are nothing compared to nade bug -  you can't really abuse them because they're hard to reproduce. Even if you do manage to do that - they barely give you any advantage. Unless you make a better comparison - your point is not valid.

You're just being arrogant. You should know well that "8 y.olds" aren't the only ones who'd get frustrated and simple irritation isn't the only reason why'd they do that.
Throwing nades through walls doesn't even make sense in the first place and doesn't happen neither in reality nor in any other game. If not for gameplay - at least for the sake of common sense this bug should be fixed.

I've got the impression you see everything in black and white, and worse - "black and white" that you made up yourself based on your own "lessons". Open your eyes and try to see more colors.

Hey, I see all 7 colors of the rainbow, nothing wrong with my eye sight, thank you.
And no, I'm not being arrogant, I'm stating facts.
As to the poly bug, I've seen dozens of people "abuse" them, like rolling after hitting a corner when you're falling, or the one poly bug in a certain climb map, which I don't recall by name.
Fyi; 8 year olds by mental age, my friend.
Anyone with the slightest sense of humor, who plays for FUN, wouldn't get that pissed off about losing to a bug.
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Offline L[0ne]R

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Re: Grenades through thin walls.
« Reply #36 on: January 12, 2010, 04:48:12 pm »
Hey, I see all 7 colors of the rainbow, nothing wrong with my eye sight, thank you.
And no, I'm not being arrogant, I'm stating facts.
As to the poly bug, I've seen dozens of people "abuse" them, like rolling after hitting a corner when you're falling, or the one poly bug in a certain climb map, which I don't recall by name.
Fyi; 8 year olds by mental age, my friend.
Anyone with the slightest sense of humor, who plays for FUN, wouldn't get that pissed off about losing to a bug.
I'm afraid there's far more than 7 colors.
You're stating only one of many facts. Like the fact that nade bug is still a bug that gives an unfair advantage. Another fact is that it's not in the rules of the game to nade through walls and it ruins some parts of maps' design. There are players who don't consider it fun to use bugs and cheap tricks to win, that is also a fact. I'm one of those players, I play fair and I expect others to be fair in return.

Of course complete noobs with no brains or patience will get pissed off, but I'm not even talking about them. I'm talking about normal players with decent IQ who just started playing.
« Last Edit: January 12, 2010, 05:09:19 pm by L[0ne]R »


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Offline chutem

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Re: Grenades through thin walls.
« Reply #37 on: January 12, 2010, 05:00:38 pm »
This place is full of people who see everything in black and white.

On topic: Only way to fix this would be removing the ability to throw nades when facing a wall. This wouldn't work since the throw itself doesn't happen instantly.
Or you could just multi-sample the collision of the nade more intensely, for, say, the first second.
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Offline demoniac93

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Re: Grenades through thin walls.
« Reply #38 on: January 12, 2010, 07:24:35 pm »
Well then it's not my problem that I'm an unfair bitch, people can vote me if it displeases them that much, the fact is, there's a bug, I have a chance at it, I use it, if it doesn't suit the person I killed using the bug, they can go play gathers, or leagues, where it is forbidden.
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Offline Mittsu

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Re: Grenades through thin walls.
« Reply #39 on: January 13, 2010, 04:19:29 am »
just a reminder to what that ignorant human being under nickname centurion has said, due to the specific map construction on R/S CS it is generally (to be more precise, always and on all servers so far) allowed to use nade glitch. It is part of the game there, so it is not considered as unfair advantage. I personally like it that way because without nade bug there would be way more camping (a lot of houses etc). Default maps are something different, as it's generally not allowed to use nade glitch there people should just restrain themselves from using it. As i've said in another topic similar to this one, it is just a matter of rules. If it's allowed you just need to consider it in your gameplay and don't whine that  it's unfair advantage.

And since this is a bug it should be fixed, until it's not fixed different gamemodes/servers will handle it in various way and you need to respect that, this is just a game that's being played in various ways, some people like to play this, some people like to play that, it's none of your business unless they break the rules of the server/event.
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Offline Centurion

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Re: Grenades through thin walls.
« Reply #40 on: January 13, 2010, 09:48:20 am »
Quote from: Mittsu
what that ignorant human being under nickname centurion

Why are you calling me like this? I haven't called you ignorant or any other names. I'm tired of being called ignorant by people who don't even f**king know me. Be nice to be and I'm nice to you. Calling me ignorant and stupid moron doesn't get you anywhere.

And face the fact Mittsu, all rs cs players are between age 4-16 (17 max).They have even no idea what gliching stands for and I'm not even going to speak about fair gameplay. Any soldatforums member can hop in rs cs servers and make sure that what I've said above isn't wrong.

Thanks to rs cs servers people are not only gliching on cs maps, they are doing it on default maps as well. They don't care what kind of map it is, as far as you can glitch - they'll do it.

>:(
 
« Last Edit: January 13, 2010, 09:54:21 am by Centurion »

Offline demoniac93

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Re: Grenades through thin walls.
« Reply #41 on: January 13, 2010, 10:15:34 am »
I didn't know people under the age of 7 can as much as use the PC, let alone play soldat.
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Re: Grenades through thin walls.
« Reply #42 on: January 13, 2010, 10:21:27 am »
Now you know. There are 6 years olds playing shooters on XBox360 so why shouldn´t they be able to play Soldat?

Offline demoniac93

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Re: Grenades through thin walls.
« Reply #43 on: January 13, 2010, 10:45:35 am »
Now you know. There are 6 years olds playing shooters on XBox360 so why shouldn´t they be able to play Soldat?

The XBOX is easier to use than the PC, and show me some of those 6 year olds, now.
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Offline Neosano

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Re: Grenades through thin walls.
« Reply #44 on: January 13, 2010, 10:50:04 am »
Let your kids use PC. They'll grow faster :-]
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Offline Centurion

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Re: Grenades through thin walls.
« Reply #45 on: January 13, 2010, 10:59:03 am »
Now you know. There are 6 years olds playing shooters on XBox360 so why shouldn´t they be able to play Soldat?

The XBOX is easier to use than the PC, and show me some of those 6 year olds, now.

My mum is 44 and she failed playing NFS:MW
As long as she had to steer, it was all fine.

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Re: Grenades through thin walls.
« Reply #46 on: January 13, 2010, 11:17:41 am »
The XBOX is easier to use than the PC, and show me some of those 6 year olds, now.

What do you want? Videos on youtube? Search!

Offline demoniac93

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Re: Grenades through thin walls.
« Reply #47 on: January 13, 2010, 12:58:53 pm »
The XBOX is easier to use than the PC, and show me some of those 6 year olds, now.

What do you want? Videos on youtube? Search!

I never bother with looking for proof for something I don't believe.
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Offline Furai

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Re: Grenades through thin walls.
« Reply #48 on: January 13, 2010, 01:22:06 pm »
Did he said that this 6-years-old-kid was pwning? No. You can just give the gamepad to your little sister/brother and this way your younger sibling will be playing on xBox....
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Re: Grenades through thin walls.
« Reply #49 on: January 13, 2010, 01:59:18 pm »
I never bother with looking for proof for something I don't believe.

So you don´t want to understand / learn?

Did he said that this 6-years-old-kid was pwning? No. You can just give the gamepad to your little sister/brother and this way your younger sibling will be playing on xBox....

True. I didn´t say more than there are kids playing.

Offline Fireman

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Re: Grenades through thin walls.
« Reply #50 on: January 13, 2010, 02:52:42 pm »
Now you know. There are 6 years olds playing shooters on XBox360 so why shouldn´t they be able to play Soldat?

The XBOX is easier to use than the PC, and show me some of those 6 year olds, now.
Actually, as long as you can read anything is easy..

Usually young kids play like for 5 minutes or even less ( depending on if they got an older sibling that just let them play while they finish lunch or something )


Offline Mittsu

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Re: Grenades through thin walls.
« Reply #51 on: January 13, 2010, 05:42:31 pm »
Quote from: Mittsu
what that ignorant human being under nickname centurion

Why are you calling me like this? I haven't called you ignorant or any other names.

maybe because im not

I'm tired of being called ignorant by people who don't even f**king know me. Be nice to be and I'm nice to you. Calling me ignorant and stupid moron doesn't get you anywhere.

ohh i know you. It was you who were faking other people and hacking under their nickanames, f**king servers up by hacking then saying you just want to piss people off. Stop pretending.

And face the fact Mittsu, all rs cs players are between age 4-16 (17 max).They have even no idea what gliching stands for and I'm not even going to speak about fair gameplay. Any soldatforums member can hop in rs cs servers and make sure that what I've said above isn't wrong.

you've just proved you're an ignorant human being right here
« Last Edit: January 13, 2010, 05:45:47 pm by Mittsu »
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Offline demoniac93

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Re: Grenades through thin walls.
« Reply #52 on: January 13, 2010, 07:35:03 pm »
I never bother with looking for proof for something I don't believe.

So you don´t want to understand / learn?

Did he said that this 6-years-old-kid was pwning? No. You can just give the gamepad to your little sister/brother and this way your younger sibling will be playing on xBox....

True. I didn´t say more than there are kids playing.

Real clever, resorting to excuses someone else gave for you...
And no, when I say playing on the XBOX I mean actually playing/gaming, smart asses.
b&

Offline biohazard

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Re: Grenades through thin walls.
« Reply #53 on: January 13, 2010, 08:01:06 pm »
Hey guys. Rly. Why you do drama in every topic? U ppl like posts so much... theres a IRC, private msg, msn... stuff... go there and talk about your life winz

Offline Centurion

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Re: Grenades through thin walls.
« Reply #54 on: January 14, 2010, 01:02:21 am »

maybe because im not

Believe me, I'm not the only one who thinks you are. Don't think that running a rs cs server makes you a loved person.

ohh i know you. It was you who were faking other people and hacking under their nickanames, f**king servers up by hacking then saying you just want to piss people off. Stop pretending.

Well? That's all? That's what I though - you don't know me.

you've just proved you're an ignorant human being right here

Did I say anything bad about those players? I just said they have no idea what gliching stands for.



I can see that you're never going to accept me again so... f**k you Mittsu, you can shove your rs cs server up in your ass because it sucks as much as you do. Good luck with it.


/ignore

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Re: Grenades through thin walls.
« Reply #55 on: January 14, 2010, 03:53:35 am »
Could you stop the whining please? This isn´t about your past, this is not about you persons, this is about the game we play, and if you had balls you wouldn´t be trolling around. Now get back to topic please, as far as I can remember this was about grenades through thin walls ;)

Just disable nades through walls please.

Offline Centurion

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Re: Grenades through thin walls.
« Reply #56 on: January 14, 2010, 06:55:04 am »
I'm just saying what I think about mittsu.


Anyway. IF the bug is going to be fixed then can you use that kind of bugnades?


Offline -Major-

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Re: Grenades through thin walls.
« Reply #57 on: January 14, 2010, 07:10:41 am »
I'm just saying what I think about mittsu.


Anyway. IF the bug is going to be fixed then can you use that kind of bugnades?


those poly bugs are easy to fix, just put a poly in the middle, or make the polys overlap.
the real poly bug is that the nade gets spawned further out (or has no collition untill a certain airtime), same goes for flags.

Offline Mittsu

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Re: Grenades through thin walls.
« Reply #58 on: January 14, 2010, 09:31:33 am »

maybe because im not

Believe me, I'm not the only one who thinks you are. Don't think that running a rs cs server makes you a loved person.

ohh i know you. It was you who were faking other people and hacking under their nickanames, f**king servers up by hacking then saying you just want to piss people off. Stop pretending.

Well? That's all? That's what I though - you don't know me.

you've just proved you're an ignorant human being right here

Did I say anything bad about those players? I just said they have no idea what gliching stands for.



I can see that you're never going to accept me again so... f**k you Mittsu, you can shove your rs cs server up in your ass because it sucks as much as you do. Good luck with it.


/ignore


you may want to check in some dictionary what means "ignorant", that would help you understand what i've said before and you wouldn't embarass yourself

besides, i don't own any public server for months already, so i have no idea what you're talking about
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Offline Centurion

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Re: Grenades through thin walls.
« Reply #59 on: January 14, 2010, 10:37:36 am »
@Mittsu

stfu now. I'm done with you.

@-Major-

That would mean editing default maps... That seems to be pretty hard work.

Offline -Major-

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Re: Grenades through thin walls.
« Reply #60 on: January 14, 2010, 10:41:38 am »
it isn't hardwork.

Offline Furai

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Re: Grenades through thin walls.
« Reply #61 on: January 14, 2010, 01:06:55 pm »
Anyway, Centurion, if you haven't noticed yet, there are loads of topics about default maps. Most of them are being reworked.
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Offline demoniac93

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Re: Grenades through thin walls.
« Reply #62 on: January 14, 2010, 02:55:29 pm »
Heck, if you people really feel that much of a need to fix it, at least do it the easy way, make the nade spawn right at the beginning of the throwing animation, not at the end.
b&

Offline -Major-

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Re: Grenades through thin walls.
« Reply #63 on: January 14, 2010, 03:34:16 pm »
Heck, if you people really feel that much of a need to fix it, at least do it the easy way, make the nade spawn right at the beginning of the throwing animation, not at the end.
the nade doesn't collide for the first half second or so (you can throw a nade on the ground and run over it). and you can't animation mod your soldat, it has to be done with the original one, and if you do that, it's easier to just change the code.

Offline chutem

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Re: Grenades through thin walls.
« Reply #64 on: January 14, 2010, 04:11:27 pm »
Quote
(you can throw a nade on the ground and run over it)
You realize this means it is colliding with the ground, right? It doesn't collide with whoever threw the nade for the first half second or so. This isn't what causes nade-through-thin-walls.
« Last Edit: January 14, 2010, 05:50:07 pm by chutem »
1NK3FbdNtH6jNH4dc1fzuvd4ruVdMQABvs

Offline -Major-

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Re: Grenades through thin walls.
« Reply #65 on: January 14, 2010, 04:14:34 pm »
Quote
(you can throw a nade on the ground and run over it)
You release this means it is colliding with the ground, right? It doesn't collide with whoever threw the nade for the first half second or so. This isn't what causes nade-through-thin-walls.
hmm well, I guess that's just player colide, however, it's not a big deal if it spawns at the player location or further away, it must be changed by the coder.

Offline Cyrix

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Re: Grenades through thin walls.
« Reply #66 on: January 14, 2010, 05:14:07 pm »
Not to say your wrong because you obviously know more about it then i do. But in my experience it depends on how long it takes the grenade to contact the "thin wall". If you throw it from close to the wall it goes through. If you stand back it does not. Oo there is something there... I dont know. The map i am specificly talking about is one from the Resident Evil mod. The walls are made in such a way on purpose i think. Sorry if i am way off base here. Just my thoughts....
""A man should look for "what is" instead of what he thinks should be"" -Albert Einstein-

Offline chutem

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Re: Grenades through thin walls.
« Reply #67 on: January 14, 2010, 05:49:33 pm »
Here's my theory:

refer to attached

Point 1 is where the release point of the nade is.

Point 2 is where the nade ends up due to its velocity, position would be calculated before collision is detected, otherwise it wouldn't be able to bug through such thick walls.


The collision detection checks for which edge the nade is closest to, which in the case of thin enough walls, is opposite to where the player is, and the collision system remedies the fact that the nade is inside the poly by moving it out to the closest edge, which happens to be the wrong edge.
1NK3FbdNtH6jNH4dc1fzuvd4ruVdMQABvs

Offline L[0ne]R

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Re: Grenades through thin walls.
« Reply #68 on: January 14, 2010, 07:21:32 pm »
That's what I thought too, but then shouldn't same principles apply for bullets? Comparing to bullets, nades are relatively slow and yet bullets don't go through walls, but nades do.

Although with bullets it seems that Point 1 and 2 are somewhere near the center of the player, which explains why you can't shoot if you're inside a collider.


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Offline Cyrix

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Re: Grenades through thin walls.
« Reply #69 on: January 14, 2010, 08:31:26 pm »
I dont know if i would want to take that out. Certain maps are made more fun by the fact that you can hide behind the wall and throw grenades out but not get shot or shoot out. Is it something that would be changed as far as the code is concerned or is it something to be changed on the map?
""A man should look for "what is" instead of what he thinks should be"" -Albert Einstein-

Offline biohazard

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Re: Grenades through thin walls.
« Reply #70 on: January 14, 2010, 09:02:12 pm »
Throw a nade through one wall is unfair? What about two walls?


Offline chutem

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Re: Grenades through thin walls.
« Reply #71 on: January 14, 2010, 09:05:39 pm »
Bullets seem to have better collision detection than nades, e.g. a raycast between where the bullet is and where it is going to be to make sure that it doesn't pass through any polies.
1NK3FbdNtH6jNH4dc1fzuvd4ruVdMQABvs

Offline Cyrix

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Re: Grenades through thin walls.
« Reply #72 on: January 14, 2010, 09:10:09 pm »
Throw a nade through one wall is unfair? What about two walls?




I know that map... I did not know that was possible. Thanks for the info. Lol.
""A man should look for "what is" instead of what he thinks should be"" -Albert Einstein-

Offline biohazard

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Re: Grenades through thin walls.
« Reply #73 on: January 14, 2010, 11:13:12 pm »
Throw a nade through two walls is unfair? What about a nade bug that richocets lots which can kill an INC or a camping EFC easly...

« Last Edit: January 14, 2010, 11:52:51 pm by biohazard »

Offline Centurion

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Re: Grenades through thin walls.
« Reply #74 on: January 15, 2010, 12:00:00 am »
No, it's not allowed. Even if you can make your grenade through 123891273837904 polygons, it's still not allowed.

Offline biohazard

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Re: Grenades through thin walls.
« Reply #75 on: January 15, 2010, 01:19:53 am »
Its allowed cuz its a in game feature, Soldat got no bugs, all shits inside the game is a feature. I think that way cuz lots of shits has been reported on mantis and never fixed.
Now, if some league or ppl think its unfair, okay, its their way to play. Personality i play dont use-abusing those "features", but thats my way.

Offline Centurion

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Re: Grenades through thin walls.
« Reply #76 on: January 15, 2010, 09:51:22 am »
The game is somehow broken.

It's basically same with a car:

You'll buy a damn nice car and you'll find out that there's a hole in one of the tires. OH WAIT!!!!1 It's a tire feature @_@ It can be like that! I have no need to fix it and I can continue driving with a broken tire.

/facepalm

Offline biohazard

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Re: Grenades through thin walls.
« Reply #77 on: January 15, 2010, 11:15:45 am »
Nop, its something like this:

U got a 8 year old game, which nice ppl tried to help reporting bug which some has been fixed and some not, so there is no bugs at all. All funny shits like multi knives, lawproneair, warp and other gamebreak stuff has been fixed... now prolly crouch will be fixed on 151, so its not a featured anymore. Soldat got no bugs at all, what it got is feature which ppl accept or not, some featured are removed in fix versions to make the game more boring, just that.

Offline demoniac93

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Re: Grenades through thin walls.
« Reply #78 on: January 15, 2010, 12:00:31 pm »
The game is somehow broken.

It's basically same with a car:

You'll buy a damn nice car and you'll find out that there's a hole in one of the tires. OH WAIT!!!!1 It's a tire feature @_@ It can be like that! I have no need to fix it and I can continue driving with a broken tire.

/facepalm

/Headwall
b&

Offline Centurion

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Re: Grenades through thin walls.
« Reply #79 on: January 15, 2010, 12:24:30 pm »