List of suggestions, if you find stuff that could/should be implemented sooner or later, ejaculate and compose a reply.
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Default maps be of different text colour in the list.*
Spawnable gosteks (scripting) - can be used for: extra gore (gosteks are the stuff soldiers are made of), meat shields, boomer style explosions with body parts and guts flying all over the place, Meat constructs, floors filled with limbs. (mostly relevant for some mysterious scripting plans)
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Gostek collisions with other objects/players e.g. a decapitated head would collide with a player as well as with the ground.
*Spawnable colliders - ability to spawn colliders with script.
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Separated - and + bink. E.g. a steyr has -# bink, meaning that when you shoot the gun, the crosshair eventually increases in size, when a barrett has + bink= when the player is hit, his crosshair gets bigger. Separate them so that you could make a weapon have both, - and + bink.
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1 shot ammo addition to weapons.ini- 1 shot ammo = how many bullets of # type are shot when a bullet is released (spas has 7 pellets, deagles have 2 bullets). Total ammo = the standard thing in weapons.ini = how many of such bullets do you have.
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Bot teleportation (scripts) - Wish to be able to move bots from one position to another via scripting without having to /kill + /addbot them.*
Spawnable extra effects (scripting) - piss, flames of the flame bow
(in case you have misplaced your brains, I DO NOT MEAN BULLET FLAMES), jets, blood splatters, debris particles (emitted when smth explodes), smoke from explosions...
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Ability for bots to perform commands - /pwn, /mercy (with the blood effect), /takeoff, /tabac, /piss, /smoke, /victory.
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Fix Raycast*
Sliding - hold left and right simultaneously to slide along the ground into the direction you are moving (won't work if standing; when sliding, movement velocity decreases until full stop, just as if on ice) Useful for tricking someone who expects you to go into a specific area or tries to guess your moves; slide-flag grabbing, sliding off ledges and not falling too far away (think reverse-rolling off ledges).
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Separate respawn times for alpha/bravo*
Separate allowed weapons for different teams - e.g. bravo can use all weapons, alpha can use only saws and rugers.
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Setting individual bot stupidity - I'm not sure how the bot stupidity thing works, but it would be more interesting if different bots could have different set stupidity levels within one game (some would run onto grenades, some would not etc.)
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Disable selfkill messages in the kill log - when bots just run into death pits, the kill log gets uberspammed.
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Ammo from Byte to Integer - Byte has max ammo 255, integer > 255
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GiveBonus None - Overrides Predator, Flame God and Berserker modes, cancelling their effects.
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Barzoom - You barrett zooms in as soon as you become ready to shoot.
Don't forget to argument your opinion, if you have one, that is.will add more later.
Others' suggestions:
*Two flag scoring sfx's. You could mod it with vocals such as; "Alpha team scores", "Bravo team scores".
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Firing modes:Semi-Automatic (1 shot per click, ruger for example)
Automatic (As long as you hold the mouse it will keep fireing)
Burst (3 shots in one click)
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a bullet type not affected by gravity (for energy-bolt types of guns).