Poll

Should you be able to shot nades?

Yes
Only your nades
Only others nades
No

Author Topic: Bullet + Grenade = Boom  (Read 33308 times)

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Offline Sotija

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Re: Bullet + Grenade = Boom
« Reply #20 on: August 14, 2006, 07:28:58 am »
Well YES can stops the nadespamming

Offline Clawbug

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Re: Bullet + Grenade = Boom
« Reply #21 on: August 14, 2006, 07:53:53 am »
Haven't you heard yet? "No more options to Soldat!!!!!!!!!!!"

Well YES can stops the nadespamming

What is nadespamming? And what is wrong with it?

ANd please, dont say "A low healt dude can kill full-health dude with nade!!! THAT IS SO UNFAIR!!!". :|
« Last Edit: August 14, 2006, 07:56:48 am by Clawbug »
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Offline {LAW} Gamer_2k4

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Re: Bullet + Grenade = Boom
« Reply #22 on: August 14, 2006, 10:55:20 am »
Dang it, I picked "no" on the poll before I really though about it.  I actually like this idea, but you should only be able to shoot your own grenades.  It would keep you from firing while you threw it, and it could set up some nice trick shots.  If you were able to shoot other people's grenades though, it would be unfair because their grenade would always explode in their face.
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Offline SDFilm

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Re: Bullet + Grenade = Boom
« Reply #23 on: August 14, 2006, 11:05:40 am »
No, it would give autos an advantage by making a shield of bullets.


Off topic:
"Each time you do a lame close range M79 kill, a fairy DIES!! REMEMBER IT!!" - Zegovia

I'd have you know thats my line. Zegovia used it in his comic with the "REMEMBER IT!"¬  :P
« Last Edit: August 14, 2006, 11:08:49 am by SDFilm »

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Offline Tybs

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Re: Bullet + Grenade = Boom
« Reply #24 on: August 14, 2006, 11:49:10 am »
Just give the nades some kind of health... one barret-shot will trigger it to explode, but any auto-rifle would need about 4 hits before it blows. There, spraying problem solved :)

Offline Zegovia

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Re: Bullet + Grenade = Boom
« Reply #25 on: August 14, 2006, 12:19:29 pm »
No, it would give autos an advantage by making a shield of bullets.


Off topic:
"Each time you do a lame close range M79 kill, a fairy DIES!! REMEMBER IT!!" - Zegovia

I'd have you know thats my line. Zegovia used it in his comic with the "REMEMBER IT!"¬  :P

I dont really understand why he used it though.... this thread is about hand grenades....  :P

maybe he whas referring to that youd be able to shoot at m79 nades....  ;D
« Last Edit: August 14, 2006, 12:24:47 pm by Zegovia »

Offline a-4-year-old

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Re: Bullet + Grenade = Boom
« Reply #26 on: August 14, 2006, 12:27:50 pm »
Just give the nades some kind of health... one barret-shot will trigger it to explode, but any auto-rifle would need about 4 hits before it blows. There, spraying problem solved :)
no not solved, that is just more work for nothing, autos already shoot out so many at a time that it still would be a problem.

This idea just would not work.
If we hit the bullseye the rest of the dominoes will fall like a house of cards. Checkmate. -Zapp Brannigan

Offline Ivarska

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Re: Bullet + Grenade = Boom
« Reply #27 on: August 14, 2006, 01:15:53 pm »
Tybs is a genius! ;D
like he said, the grenades should have a health. with auto-guns you should hit a few bullets before explode. but with barret it should explode in once.

and, for the 3rd time, the grenades should have a time-interval, so they can't explode in face.

Offline numgun

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Re: Bullet + Grenade = Boom
« Reply #28 on: August 14, 2006, 01:33:22 pm »
This is perfect! Many ppl complain about nades them being overpowered and this would solve that problem!

Also this gave me an idea for modding: the ASMD shockrifle from ut
Throw a nade and when its near an enemy, fire the shockrifle (ruger) and boom! UT's shockcombo would be possible in soldat. : D

Offline Plonkoon

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Re: Bullet + Grenade = Boom
« Reply #29 on: August 14, 2006, 05:12:13 pm »
I dont like this cause nades would be useless in a fray of bullets.

Offline Ivarska

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Re: Bullet + Grenade = Boom
« Reply #30 on: August 15, 2006, 03:04:34 am »
Plonkoon and other no-chosing people:
Can you please read what I'm writing before vote and reply? 'Cause like Plonkoon said that "nades would be useless in a fray of bullets", we have talked about it and said that the nades may have some kind of health AND the nades may be destroyable after you've throwed them (should work with a time-interval) so they can't explode in your face AND this should ofcorse be a check-option.

Thanks

Offline Bgretydews

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Re: Bullet + Grenade = Boom
« Reply #31 on: August 15, 2006, 03:30:26 am »
Not sure if i like this, i think if you hit it there should be a 1 in 10 chance it explodes so its not a big change, and is this was implemented i don't think it should be a check option as people might get confused going from server to server
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Offline MiniG Master

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Re: Bullet + Grenade = Boom
« Reply #32 on: August 15, 2006, 06:35:24 am »
I pressed Yes :B

Make it 5 bullets.

Offline numgun

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Re: Bullet + Grenade = Boom
« Reply #33 on: August 15, 2006, 06:50:41 am »
Seriously even spaying at a 2 pixel tall nade is really hard.

My suggestion is to make all explosives blowable in mid air with any weapon.

Offline Clawbug

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Re: Bullet + Grenade = Boom
« Reply #34 on: August 15, 2006, 08:22:17 am »
I ask again: What is nadespamming?
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Offline MofoNofo

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Re: Bullet + Grenade = Boom
« Reply #35 on: August 15, 2006, 08:45:12 am »
throwing heaps of nades for fun. (or to kill people)

Also, I have this strange feeling MM will never impliment this..

Offline Zegovia

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Re: Bullet + Grenade = Boom
« Reply #36 on: August 15, 2006, 09:43:49 am »
How about that the grenades have a certain % chance that they explode when they get shot at, with¬  diffrent chance on each gun...instead of some sort of HP....

You could then manage to make a nade xplode with just one bullet, or several.... if your lucky/unlucky....
« Last Edit: August 15, 2006, 09:45:41 am by Zegovia »

Offline The_Teacher

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Re: Bullet + Grenade = Boom
« Reply #37 on: August 15, 2006, 10:49:29 am »
I wouldn't mind this, it's devilship hitting nades with other nades, and it is a safer way to get yourself killed too -.-

Should this be inplaced on the m79 as well (it would recuire more health though)
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Offline aqua

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Re: Bullet + Grenade = Boom
« Reply #38 on: August 17, 2006, 08:08:25 am »
Yes

Offline Darth

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Re: Bullet + Grenade = Boom
« Reply #39 on: August 17, 2006, 08:21:30 am »
A pretty amazing suggestion but I selected that you could only shoot your own granades, otherwise just blow up the other people's granades in their face when they fire them.
How about you can pick up thrown granades and throw them back... that'd be cool (Oh and they can blow up in your face)... or maybe not.