Poll

Should you be able to shot nades?

Yes
Only your nades
Only others nades
No

Author Topic: Bullet + Grenade = Boom  (Read 52780 times)

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Offline scarface09

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Re: Bullet + Grenade = Boom
« Reply #320 on: January 10, 2009, 08:11:46 am »
this is insane suggestion if you ask me, don't you see what this would really do?

so what are you trying to say? Is this good or bad in your point of view? (Just wondering...)
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Offline STM1993

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Re: Bullet + Grenade = Boom
« Reply #321 on: January 10, 2009, 11:24:48 am »
The M79 grenade is an explode on impact projectile (unless nicely ricocheted on polys), and does 165000 damage. The Frag Grenade that we throw explodes on impact with Soldaten/Colliders or Timer, and rebounds on polys, doing 150000 damage (same as LAW), and unlike the M79/LAW, does not kill in one hit (unless it hits the legs). Hence the difference in damage.

Plus, it appears that the Frag Grenade thrown has higher self-damage compared to that of the M79.

A little trivia I discovered that is useful for modders: The frag grenade projectile doesn't spin, but the M79 projectile is seen spinning.
« Last Edit: January 10, 2009, 11:26:43 am by STM1993 »

Offline Gotfryd

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Re: Bullet + Grenade = Boom
« Reply #322 on: January 14, 2009, 01:58:15 pm »
why not just have nades effected by bullet push so that when they are hit they slow down.... the push could just coincide with the regular bullet push instead of having them blow up when they get shot

This sounds reasonable.

Imo nades could explode when hit by bullet, but only seldom (not more then 10% of times).


Offline croat1gamer

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Re: Bullet + Grenade = Boom
« Reply #323 on: January 14, 2009, 02:59:01 pm »
i just got an idea a moment ago:
you all know that the flamer is mostly useless because of the eating and fire lag
why not making the flamer able to destroy incoming grenades, m79, law and other explosive things, it would be a nice buff for the flamer, it would be then a lot more used, cause it is for something good (we skip the great damage that it usually does cause of eating)
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Offline Gotfryd

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Re: Bullet + Grenade = Boom
« Reply #324 on: January 14, 2009, 03:03:58 pm »
why not making the flamer able to destroy incoming grenades, m79, law and other explosive things

Sounds good for me.

Offline ZomgProniss

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Re: Bullet + Grenade = Boom
« Reply #325 on: January 14, 2009, 07:31:44 pm »
i just got an idea a moment ago:
you all know that the flamer is mostly useless because of the eating and fire lag
why not making the flamer able to destroy incoming grenades, m79, law and other explosive things, it would be a nice buff for the flamer, it would be then a lot more used, cause it is for something good (we skip the great damage that it usually does cause of eating)

that would be epic.... altho it would create more lag

Offline Whitehouse

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Re: Bullet + Grenade = Boom
« Reply #326 on: January 24, 2009, 07:25:55 pm »
I like the idea of pushing the nades with bullets, would be interesting what happens if a guy throws a nade on a nade ;D

then i guess u could make them just kinda bounce off of each other or even keep it the way it is and make them blow each other up

Offline The Epic Guy

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Re: Bullet + Grenade = Boom
« Reply #327 on: February 04, 2009, 09:01:34 pm »
I like the idea of pushing the nades with bullets, would be interesting what happens if a guy throws a nade on a nade ;D

I could imagine that the minigun would be turned into a granade cannon, just toss nades into your spray and theyll surf all the way to bravos house.

Nothing big though, anything that buffs the minigun is alright for me. We dont need a joke weapon.

Would this be applied to cluster nades and 40mms from m79s? Theyre all nades, right? This would really buff autos against the m79.

Offline Xxypher

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Re: Bullet + Grenade = Boom
« Reply #328 on: February 08, 2009, 10:40:10 pm »
A pure and simple YES. This would make the gameplay that much more awesome.

Offline LORD KILLA

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Re: Bullet + Grenade = Boom
« Reply #329 on: February 17, 2009, 08:55:27 am »
I fully agree !
Very good idea! But theremust be a next section added to the Weapons.ini :)  ;D

I just wich someone will vote for me!

Offline LORD KILLA

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Re: Bullet + Grenade = Boom
« Reply #330 on: February 17, 2009, 08:56:42 am »
Aha, and my idea, add flying nades, if you shot nade will recoil....

Offline LtKillroy

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Re: Bullet + Grenade = Boom
« Reply #331 on: February 19, 2009, 06:25:36 pm »
This suggestion: More power to spraying. Bad idea if you ask me.
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Offline -Major-

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Re: Bullet + Grenade = Boom
« Reply #332 on: February 19, 2009, 06:28:45 pm »
it's strange as people votes yes for absolutely anything. there's no considering like "is it really worth adding this.. will it have some larger effect on the current game play" only thoughts like "wow sure, that would be cool, add it".

a game with all these features would really fail, a game can't have all things.

Offline Xxypher

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Re: Bullet + Grenade = Boom
« Reply #333 on: February 19, 2009, 10:00:58 pm »
I still hope this will be added. I do not care if it isn't some sort of NEEDED thing. It would be nice.

Offline AntiHero

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Re: Bullet + Grenade = Boom
« Reply #334 on: February 21, 2009, 12:48:07 pm »
I really never thoguht of that idea :D but now that it was posted now I think it would be a cool idea...You should message Michael for this I actully want this in soldat :D

P.S:The M79&LAW alread work with the grenade :b
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Offline demoniac93

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Re: Bullet + Grenade = Boom
« Reply #335 on: February 27, 2009, 05:09:37 am »
Since all the things supporting this that i wanted to say have been said, and little doubts are here to remove, f12...good idea, i would love to see this feature added to soldat. (while reloading the brt some a**hole threw a nade at you and you quickly whip out ur socom and shoot it)-(yay! another happy ending)
b&

Offline Xxypher

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Re: Bullet + Grenade = Boom
« Reply #336 on: February 27, 2009, 02:21:02 pm »
Question: Should you be able to shot nades?

Yes  224 (62.2%)
Only your nades  23 (6.4%)
Only others nades  18 (5%)
No  95 (26.4%) Total Members Voted: 360


Look at those results! They better put this in!

Offline STM1993

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Re: Bullet + Grenade = Boom
« Reply #337 on: February 27, 2009, 08:37:24 pm »
Look at those results! They better put this in!
Look at the people who voted.

And look which members are not supporting this idea.

Offline SpiltCoffee

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Re: Bullet + Grenade = Boom
« Reply #338 on: February 28, 2009, 05:00:35 am »
I bet a lot of you would be asking for the feature to be removed if it was added. :P
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Offline scarface09

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Re: Bullet + Grenade = Boom
« Reply #339 on: February 28, 2009, 06:51:15 am »
This will create so much mayhem! No way!!! This is rediculous...you can't shoot nades wth...!
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