Poll

Should you be able to shot nades?

Yes
Only your nades
Only others nades
No

Author Topic: Bullet + Grenade = Boom  (Read 43676 times)

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Offline Axel

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Re: Bullet + Grenade = Boom
« Reply #160 on: October 18, 2006, 07:00:14 am »
the super human nade people we talked about! and besides, there IS still luck, specially with things like ruger or deagle. basically it would be nearly all luck to most players, or maybe some moderately sophisticated traps and such, but there would be people who could hit them within a sec of them being thrown, just like how there are people who have enough timeing an skill to throw a knife more than 10-15 yards....lots of stuff could would be possible.

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Offline Tybs

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Re: Bullet + Grenade = Boom
« Reply #161 on: October 18, 2006, 08:10:37 am »
I would have no problems with hitting it at least once, u can see it when someone is gonna throw a nade. 0.5 seconds is enough time to respond :)

Offline Axel

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Re: Bullet + Grenade = Boom
« Reply #162 on: October 18, 2006, 12:18:09 pm »
yap, the windback is visible...

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Offline Ivarska

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Re: Bullet + Grenade = Boom
« Reply #163 on: October 18, 2006, 12:51:28 pm »
Maybe someone with hell nice skills :P

Offline Cato269

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Re: Bullet + Grenade = Boom
« Reply #164 on: October 19, 2006, 03:44:09 pm »
yap, the windback is visible...

is the throwing angle visible?

Offline Tybs

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Re: Bullet + Grenade = Boom
« Reply #165 on: October 20, 2006, 10:14:51 am »
No, but u can kinda expect where the guy is gonna throw his nade... i suppose he isnt just gonna toss it behind him if he wants to kill u ^^

Offline Axel

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Re: Bullet + Grenade = Boom
« Reply #166 on: October 20, 2006, 02:56:15 pm »
lol. you just got schooled. you were just talking about how the hole point is to kill the other player...and now apparently ther is more than a limited angle at which a nade can contact your body. you rnt going to pay much attentoin to the nade if its so far away that he has to aim in more than a 20 degree arc....lol i just complicated it

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Offline Ivarska

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Re: Bullet + Grenade = Boom
« Reply #167 on: October 26, 2006, 01:39:23 pm »
that's true, you can expect where the player throws his/hers nade. i don't think most of us trowing the nade behind the player :P
i'm mostly trowing at front of the players (except in the air) and if you'd be able to shoot it you can make it explode faster or something.

Date Posted: October 22, 2006, 09:28:27 PM
nothing for 4 days... may i close the poll?

Offline Cube

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Re: Bullet + Grenade = Boom
« Reply #168 on: October 26, 2006, 01:40:47 pm »
ok guys, but r we gonna implent it now or not?
Hmm, any idea what to write here?

Offline Ivarska

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Re: Bullet + Grenade = Boom
« Reply #169 on: October 27, 2006, 09:41:48 am »
it seems like most of SoldatForums wants this, 58.6% (95 votes) :P

Offline PartyBoy64

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Re: Bullet + Grenade = Boom
« Reply #170 on: October 27, 2006, 06:38:08 pm »
Its a Very Good idea, I Think it would not be cool if The Chainsaw can deflect it.... cuz a chainsaw can easily cut through a Grenade... Making it Blow up in yo face. ;)
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Offline Ivarska

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Re: Bullet + Grenade = Boom
« Reply #171 on: October 29, 2006, 07:37:46 am »
not a bad idea, but what is the mean to make the nade blow up in yourselfs face? :P

Offline Commander Kitsune

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Re: Bullet + Grenade = Boom
« Reply #172 on: October 29, 2006, 07:41:59 am »
Wouldn't the grenade not explode if you cut it in half ???

Offline BooBoo McBad

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Re: Bullet + Grenade = Boom
« Reply #173 on: October 29, 2006, 12:07:16 pm »
Wouldn't the grenade not explode if you cut it in half ???

Well, the grenade wouldn't be cut in half.

Offline Ivarska

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Re: Bullet + Grenade = Boom
« Reply #174 on: November 05, 2006, 12:03:24 pm »
Wouldn't the grenade not explode if you cut it in half ???

Well, the grenade wouldn't be cut in half.

well, if it do it may explode :P

Date Posted: October 31, 2006, 09:55:11 AM
well...nobody more which wants to give an idea how to avoid disadvantages? or is this dissgussion done? :P

Offline Toumaz

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Re: Bullet + Grenade = Boom
« Reply #175 on: November 05, 2006, 12:29:49 pm »
Leave that to the crowd, if the topic fades away then yes, the discussion is over.

Offline Ivarska

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Re: Bullet + Grenade = Boom
« Reply #176 on: November 05, 2006, 04:31:31 pm »
OK, if it leaves the 2nd page of the board i'll lock the poll. :P

Offline Tybs

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Re: Bullet + Grenade = Boom
« Reply #177 on: November 05, 2006, 08:45:53 pm »
Actually, i was wondering if we could hit page 10 with this one... it is a good suggestion after all ^^. Besides, u were just answering Booboo's question, werent u ivarska? :P

Offline Ivarska

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Re: Bullet + Grenade = Boom
« Reply #178 on: November 07, 2006, 08:36:56 am »
well...yeah :P
thanks, this is the only suggestion from me which people likes :D

Offline Lance Corporal

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Re: Bullet + Grenade = Boom
« Reply #179 on: November 10, 2006, 12:34:48 am »
I agree- it'd be cool to be able to shoot the nades people throw at you.
Does anyone realise what this would mean??? Grenades would just explode whenever you tried to throw them while being shot by any auto!

option?? thats just stupid, ether none or none, there are already enough options and this idea would change the game so much it would just split apart the community.


"I feel like I'm taking crazy pills!"

hardly, ever played halo? grenades explode when hit in that, but it is NOT plausible to hit them succesively with ANYTHING, auto, plasma, needler, whatever. think about it, projectiles travel very fast, so each shot gets only a short opportunity to hit the grenade. the solution? auto? hell no you get too little accuracy to hit a nade, even if by luck. unless its like a laser thats a constant stream, you arent going to hit the nade on purpose unless your very very very lucky.
Fate is one's way of being a pansy and not being able to take the blame for their own actions, or making excuses not to make the effort to better themselves.