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I capped Xomborg Unity often. It is not unbeatable at all and impossible is not a word that could ever describe that map.
Quote from: DarkCrusade on February 02, 2010, 07:38:47 amI capped Xomborg Unity often. It is not unbeatable at all and impossible is not a word that could ever describe that map.There were two Xomborg Unity's. I'm talking about the impossible one (snowy with a bunch of turrets).
Loooool yeah turrets turrets turrets...I put them in my map which sure made it hard, but true zombie maps don't use them.However, I managed to get to the second last turret with the flag using some minimi bullet curves to take out the turrets.You might want to indicate how many zombie's the map is suited for. Default used to be 16 but arbiter/server admins aren't around anymore so it's anyone's decision.