Author Topic: Soldat 3 round burst script?  (Read 1724 times)

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Offline Skyancez3o4

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Soldat 3 round burst script?
« on: March 12, 2010, 01:55:23 am »
Can anyone help make a 3 round burst kind of script? Don't tell me to change the .ini file with ammo of 3 and reload of 1 or something because that doesn't seem realistic.
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Offline Hacktank

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Re: Soldat 3 round burst script?
« Reply #1 on: March 12, 2010, 02:00:58 am »
Sxriptimg cant effect anythimg about weapons except damage and current clip status with very limited cqpacity. So ini is the only way.


Offline D4NG3R NL

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Re: Soldat 3 round burst script?
« Reply #2 on: March 12, 2010, 03:34:06 am »
the ammount of bullets shot when holding the button (for example the DE's, MP5 or Ruger) is hardcoded =/

There will probably be an option in a soon dedicated server/soldat update, as a lot of people are asking for something like this!
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Offline demoniac93

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Re: Soldat 3 round burst script?
« Reply #3 on: March 12, 2010, 03:58:29 am »
I have my doubts it will get implemented, as direct changes to the weapons are a not-gonna-happen case...
b&

Offline croat1gamer

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Re: Soldat 3 round burst script?
« Reply #4 on: March 12, 2010, 09:00:50 am »
Not possible.
A good substitute is modding deagles because they have a 2 round burst.
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Offline -Skykanden-

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Re: Soldat 3 round burst script?
« Reply #5 on: March 12, 2010, 09:11:36 am »
There are some ways of doing it... but it's not exactly what you will want.

Or what croat said or:
 Make a bullet image of 3 bullets (in line) and just put 10 rounds on the weapon (so 3x10 = 30)
 another way would be just putting 3 rounds on each mag and fas reload and fire interval, the problem is that you would never really reload (infinite 3 round brust)

Offline Skyancez3o4

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Re: Soldat 3 round burst script?
« Reply #6 on: March 12, 2010, 09:07:27 pm »
Hmm, I see. I could try what you said
Make a bullet image of 3 bullets (in line) and just put 10 rounds on the weapon (so 3x10 = 30)
 
That might work for me. As for the
the ammount of bullets shot when holding the button (for example the DE's, MP5 or Ruger) is hardcoded =/

There will probably be an option in a soon dedicated server/soldat update, as a lot of people are asking for something like this!
I dont know what that means but I kinda understand.
Well thnx for the help anyways. :)
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Offline D4NG3R NL

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Re: Soldat 3 round burst script?
« Reply #7 on: March 13, 2010, 09:05:00 am »
Hmm, I see. I could try what you said
Make a bullet image of 3 bullets (in line) and just put 10 rounds on the weapon (so 3x10 = 30)
 
That might work for me. As for the
the ammount of bullets shot when holding the button (for example the DE's, MP5 or Ruger) is hardcoded =/

There will probably be an option in a soon dedicated server/soldat update, as a lot of people are asking for something like this!
I dont know what that means but I kinda understand.
Well thnx for the help anyways. :)

Hardcoded means its inside the game-code itself. You cannot change it (yet).
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Offline Skyancez3o4

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Re: Soldat 3 round burst script?
« Reply #8 on: March 28, 2010, 12:16:07 pm »
Ok so i thought about the .ini file way but is there anyway to make the bullets shoot straight instead of the "shotgun" pellet way? because everytime I shoot, the bullets spread instead of shooting straight.
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Offline croat1gamer

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Re: Soldat 3 round burst script?
« Reply #9 on: March 28, 2010, 12:18:16 pm »
Bink & MovementAcc = 0 should do the trick.
Last year, I dreamt I was pissing at a restroom, but I missed the urinal and my penis exploded.