Poll

What kind of servers do you prefer?

scripted
31 (55.4%)
classic
25 (44.6%)

Total Members Voted: 55

Author Topic: Classic vs Scripted  (Read 4720 times)

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Offline Crimson Goth

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Re: Classic vs Scripted
« Reply #20 on: April 19, 2010, 11:58:25 pm »
I'm old school. Normal ftw

Offline mich1103

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Re: Classic vs Scripted
« Reply #21 on: April 20, 2010, 05:23:11 am »
I like Hexer, last stand, Zombie mod , HTzrpg ,Imod and other mod are nice !
Thats rare, A game who able you to put script on your server !!!
Anyway Scripted FTW !

Offline Stuffy

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Re: Classic vs Scripted
« Reply #22 on: April 20, 2010, 07:18:23 am »
Depends on what gamemode im playing, but overall I like scripted servers more
The truth is out there? Does anyone know the URL?
The URL is here

Offline Bonecrusher

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Re: Classic vs Scripted
« Reply #23 on: April 20, 2010, 09:34:35 am »
classic mod + some useful scripts [rules, ping, rate etc]

Im chill like that

Offline Mercury92

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Re: Classic vs Scripted
« Reply #24 on: April 20, 2010, 11:23:30 am »
Well I prefer classic now. This "crapcore" is pissing me off.
[saw]  on 1.5.1

Offline Swompie

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Re: Classic vs Scripted
« Reply #25 on: May 08, 2010, 06:28:39 am »
Well I prefer classic now. This "crapcore" is pissing me off.
It's not only the crapcore, it's also how the script is coded...

DarkCrusade

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Re: Classic vs Scripted
« Reply #26 on: May 08, 2010, 02:50:38 pm »
Swompie, don't tell the people the truth. The majority just doesn't want to know the truth and that's how it is even in reality. People need something to whine about or they cannot be happy... it's kind of paradoxal but whatever, it's just how it is.

What is bad about having stats to show off? What is bad about being able to have servers that are fully customizable by the players themselves? What is bad about having special clanwar servers where normal players can unban ping kicked players, choose maps without the need to wait 2 minutes, pause and unpause the game and much more without an admin by their side? Nothing.


Offline demoniac93

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Re: Classic vs Scripted
« Reply #27 on: May 08, 2010, 04:05:05 pm »
Swompie, don't tell the people the truth. The majority just doesn't want to know the truth and that's how it is even in reality. People need something to whine about or they cannot be happy... it's kind of paradoxal but whatever, it's just how it is.

What is bad about having stats to show off? What is bad about being able to have servers that are fully customizable by the players themselves? What is bad about having special clanwar servers where normal players can unban ping kicked players, choose maps without the need to wait 2 minutes, pause and unpause the game and much more without an admin by their side? Nothing.

Wanna know how fast power corrupts normal people?
Faster than high ranking government officials, mate.
b&

Offline Grimbad

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Re: Classic vs Scripted
« Reply #28 on: May 08, 2010, 07:48:02 pm »
Wanna know how fast power corrupts normal people?
Faster than high ranking government officials, mate.

Amen, though that was the fun of Fistbox IMO.
!@#$%

Offline pavliko

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Re: Classic vs Scripted
« Reply #29 on: May 09, 2010, 01:45:52 am »
Scripted all the way. Because old buggy and laggy soldat is boring, but not when you add scrips to it.
« Last Edit: May 09, 2010, 01:47:41 am by pavliko »
The safest thing to do is jumping out of a plane!

Offline demoniac93

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Re: Classic vs Scripted
« Reply #30 on: May 09, 2010, 11:41:08 am »
Scripted all the way. Because old buggy and laggy soldat is boring, but not when you add scrips to it.

Too many scripts will fry a server.
Same happened to Blood Poland a year ago, and I saw it happen with a few CTF servers as well.
b&

Offline Leo

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Re: Classic vs Scripted
« Reply #31 on: May 09, 2010, 12:46:36 pm »
Scripted all the way. Because old buggy and laggy soldat is boring, but not when you add scrips to it.

Too many scripts will fry a server.
Same happened to Blood Poland a year ago, and I saw it happen with a few CTF servers as well.
Right, you need to keep balance between useful scripts and useless crap.

Offline demoniac93

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Re: Classic vs Scripted
« Reply #32 on: May 09, 2010, 02:53:58 pm »
Scripted all the way. Because old buggy and laggy soldat is boring, but not when you add scrips to it.

Too many scripts will fry a server.
Same happened to Blood Poland a year ago, and I saw it happen with a few CTF servers as well.
Right, you need to keep balance between useful scripts and useless crap.

Yeah, I, for instance, don't mind a !Help or !Cmds script, or say, a !KD script, or whatever, but adding stuff like spree highlights, chain kill highlights, blood lotteries, weapon shops, stats, and all of that shit together at one time, it's just too damn much.
b&

DarkCrusade

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Re: Classic vs Scripted
« Reply #33 on: May 09, 2010, 03:37:06 pm »
Name one server that has this s**tload of scripts. ONE
« Last Edit: May 09, 2010, 04:10:20 pm by DarkCrusade »

Offline demoniac93

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Re: Classic vs Scripted
« Reply #34 on: May 10, 2010, 10:41:10 am »
Name one server that has this s**tload of scripts. ONE

Already did, Blood Poland.
Happy?
b&