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Quote from: -Major- on April 06, 2010, 02:29:48 pmQuote from: Centurion on April 06, 2010, 02:19:42 pmWhat if you drop the weapon you want to get rid of and then try picking up a weapon.you are just retarded, not a good troll, so try to find some professional trolls and learn from them.Like yourself? Right? ..Right?!
Quote from: Centurion on April 06, 2010, 02:19:42 pmWhat if you drop the weapon you want to get rid of and then try picking up a weapon.you are just retarded, not a good troll, so try to find some professional trolls and learn from them.
What if you drop the weapon you want to get rid of and then try picking up a weapon.
Quote from: -Major- on April 06, 2010, 12:38:39 pmI'm quite sure it's not sync problems, are you sure it doesn't just check for weapon pick up once a second? that sounds a lot more convincing, you can stand on a weapon to wait for it to be picked up.I doubt MM would be so retarded to do that. My bet is that the server checks every tick to see if anyone is standing on the gun.
I'm quite sure it's not sync problems, are you sure it doesn't just check for weapon pick up once a second? that sounds a lot more convincing, you can stand on a weapon to wait for it to be picked up.
-Major-You are retarded. Not somebody else.Go to the single player and test it there.Understand the damn mechanism now??
oh, so MM coded single player that you have 100% chance of picking up weapon and 25% chance in multiplayeryou're retarded major
If you think online soldat is using the script core as the game enginge, you're horribly wrong, it's just like you can mod HL, not rewrite the whole game.
the server only calculates packets and resends them.
Quote from: -Major- on April 14, 2010, 02:33:39 pmIf you think online soldat is using the script core as the game enginge, you're horribly wrong, it's just like you can mod HL, not rewrite the whole game.Is it a joke or what? :-) Did I say something like this?Script core is a script core, game engine is not even related to it. (Almost)Quotethe server only calculates packets and resends them.Not only. Server detects when bullets hit players and tells the damage done to them.Same thing with flag caps. Oh yea... Weapon picking is server side too! Same as the bonus picking... oh yea, server only resends packets... Well, it's your internet connection. On your screen you're moving, but server has lost a connection with you for one second. You stand on the wep, then server gets the info about you and sets your weapon.
Well, it's your internet connection. On your screen you're moving, but server has lost a connection with you for one second. You stand on the wep, then server gets the info about you and sets your weapon.