Author Topic: ctf_Keen  (Read 5671 times)

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Offline homerofgods

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ctf_Keen
« on: April 05, 2010, 01:40:18 pm »
By evhO

(^Click To Enlarge^)
After playing the Keen game I realised it would be cool to make a map using scenery from the game.
I found ingame screens and started to customize scenery.
I didn't use all my scenery for this map, but, my Keen Scenery Pack can be found here.

Note: For this map to work correctly you need to have <render background scenery> on.

Download
« Last Edit: January 09, 2013, 12:44:34 pm by homerofgods »

Offline MattH

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Re: ctf_Keen
« Reply #1 on: April 05, 2010, 02:03:45 pm »
Will this map be hosted on any servers? Because I would really like to play it online.

Offline homerofgods

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Re: ctf_Keen
« Reply #2 on: April 05, 2010, 02:13:49 pm »
Will this map be hosted on any servers? Because I would really like to play it online.
Thx, I can only hope someone wants to host it, as I don't have any server myself.
It hasn't been tested on #soldat mapping yet, but it should work ok for ctf or dm.

I will probbably update the map a little after the next version of soldat comes out, or if I get any more suggestions in a test.
« Last Edit: November 23, 2012, 10:13:00 am by homerofgods »

Offline Blacksheepboy

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Re: ctf_Keen
« Reply #3 on: April 05, 2010, 09:02:02 pm »
Ah man, I almost miss the Commander Keen games..

Offline Monsteri

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Re: ctf_Keen
« Reply #4 on: September 17, 2010, 10:22:49 am »
Nice idea, but scenery is for me too bright  :)
Sorry if I'm insolent.

Offline KEEN

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Re: ctf_Keen
« Reply #5 on: January 22, 2011, 11:39:10 pm »
"I do not want to scare you, but I think I love you"
by Homer

Offline homerofgods

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Re: ctf_Keen
« Reply #6 on: January 27, 2011, 09:47:32 am »
"I do not want to scare you, but I think I love you"
by Homer
Lol didn't know there was someone named Keen on the forums :P

By the way, I will update the scenery with prefixes as soon as Fryer updates Polyworks with scenery-replacer, so that it will create less of a mess in your folders.

Offline KEEN

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Re: ctf_Keen
« Reply #7 on: February 09, 2011, 07:35:24 am »
good idea!

Offline homerofgods

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Re: ctf_Keen
« Reply #8 on: May 13, 2012, 05:31:58 am »
I updated the scenery with prefixes without the scenery-replacer for both my ctf_keen map and the scenery pack
I also fixed the colliding of the polys (it didn't collide)
Alpha player can pass through red door
Bravo player can pass through blue door

The map is ready to be tested in #soldat.mapping so I will do an update after it's tested, if it's needed.

Updated first post
« Last Edit: November 23, 2012, 10:14:14 am by homerofgods »

Offline homerofgods

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Re: ctf_Keen
« Reply #9 on: November 23, 2012, 10:15:25 am »
23.11.2012
I made some small visual improvements. Updated first post
« Last Edit: November 25, 2012, 07:51:46 am by homerofgods »

Offline homerofgods

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Re: ctf_Keen
« Reply #10 on: January 29, 2013, 07:02:29 am »
This map is using old scenery, I have updated my scenery pack alot. I will not delete the map until I or someone makes a new ctf_Keen.
« Last Edit: January 29, 2013, 07:14:10 am by homerofgods »

Offline MrHamsTR

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Re: ctf_Keen
« Reply #11 on: January 29, 2013, 04:37:24 pm »
Thanks man, useful map :) I tried it, wonderful!
Is there anybody can write script?
Good, go and play soldat ^^

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Re: ctf_Keen
« Reply #12 on: February 02, 2013, 03:35:18 am »
Oh my god, I played this game when I was around the age of 6! It's been too long.. downloading right now!