Author Topic: Soldat on WCG ?  (Read 7347 times)

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Offline -Major-

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Re: Soldat on WCG ?
« Reply #80 on: April 29, 2010, 01:57:08 am »
well, that's because openSoldat isn't going to well...
new code =/= bug fixes, all the bugs in the current code can be fixed with a strong programmer (i.e not enesce).

Offline machina

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Re: Soldat on WCG ?
« Reply #81 on: April 29, 2010, 03:44:45 am »
So can he help them...? Are they going to make Soldat2 with new prettier interface etc, or just make a version without bugs...? What code, are they using, Delphi, C++? I've got many questions ;]

Offline smiluu

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Re: Soldat on WCG ?
« Reply #82 on: April 29, 2010, 04:59:21 am »
I don't know what code they have in use, but regardless the slow process.. people working on it certainly have more hope than
soldat and 5-10 Enesces together would have. oS will be a whole new game, new looks, engine, features and so on. And since its
open source, it will be easier to do more complex scripts/mods.

Your ideas/questions propably will end up useless, but you can still register to their forums and give it a try.

Offline machina

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Re: Soldat on WCG ?
« Reply #83 on: April 29, 2010, 06:29:17 am »
I'm going to check when it will be done... ;]