Author Topic: ctf_Empire  (Read 10581 times)

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Offline As de Espada

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Re: ctf_Empire
« Reply #20 on: April 25, 2010, 05:49:55 pm »
peopple will use upper route if they can reach/help the flag area.
maybe if you make the lower route slower, some people would go up. They could be the support team [retard]
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Offline Kouleman

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Re: ctf_Empire
« Reply #21 on: April 26, 2010, 12:12:29 am »
Hello mr. Dardar

There has been few maps with a similar idea before. Expect they wasn't so plane as this one. And they didn't work out very well either.

As many guys have pointed out the top route is useless. That is true.
This looks like ctf_Snakebite. Since this is probably one of your first products I think I can use that as a example. You can get quite easily to over halfway at snakebite too. In other words the team who won the first buss get around 4 caps before other team has any change to do anything.

You probably think somthing like "ooh kouleman but you don't understant... thats the point of the map" well... my experience from similar products have been quite negative at past. I have few times tryed to plan one by myself, but trown them to trashbin shortly.

But anyway keep trying to develop a good map. I do not think this layout got much potential. Maybe you are able to find a better layout for this kind of idea.

And if you are disapointed and still want to test your map. I quess you can go to #soldat.mapping and ask kindly from zakath to put it to server so you can see why it probably fails. 

Offline smiluu

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Re: ctf_Empire
« Reply #22 on: April 26, 2010, 03:14:17 am »
Similiar idea was seen in ctf_Worldtour about 4-6 years ago. But, hay it was a fun server full
of teamkillers, hackers, lags, mad admins and first of all awful maps.

Nowadays In reality, theres no way anyone is going to take this layout seriously.
Even the worldtour version had better layout (which was a big surprise then) it even looked
reasonable.

says the guy who have never produced anything of worth at all.....
??? You know very little.
« Last Edit: April 26, 2010, 03:16:53 am by smiluu »

Offline zakath

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Re: ctf_Empire
« Reply #23 on: April 26, 2010, 03:33:21 am »
Similiar idea was seen in ctf_Worldtour about 4-6 years ago. But, hay it was a fun server full
of teamkillers, hackers, lags, mad admins and first of all awful maps.

Nowadays In reality, theres no way anyone is going to take this layout seriously.
Even the worldtour version had better layout (which was a big surprise then) it even looked
reasonable.

says the guy who have never produced anything of worth at all.....
??? You know very little.

Not really I have checked pretty much every map in this game I haven't seen one single map by horve worth of any notice.

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Offline Blacksheepboy

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Re: ctf_Empire
« Reply #24 on: April 26, 2010, 10:09:14 am »
Not really I have checked pretty much every map in this game I haven't seen one single map by horve worth of any notice.

Wow, you're more douche than he is.

Would you not agree with horve?

Offline smiluu

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Re: ctf_Empire
« Reply #25 on: April 26, 2010, 11:33:07 am »
Wow, you're more douche than he is.
Hes a svede allright. Zakath, you ever cock'd a meet?

Offline zakath

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Re: ctf_Empire
« Reply #26 on: April 26, 2010, 11:48:34 am »
Wow, you're more douche than he is.
Hes a svede allright. Zakath, you ever cock'd a meet?

Wow, you're more douche than he is.
Hes a svede allright. Zakath, you ever cock'd a meet?

First I haven't seen however from overviews they dont seem to be anything special and the sml ones I have already checked before and cant see anything special there either.

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Offline Suowarrior

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Re: ctf_Empire
« Reply #27 on: April 26, 2010, 12:20:38 pm »
http://i42.tinypic.com/ekojk1.png

Also you can set flags farer each other to ensure that top route will be used.

And delete the clouds, if you can't make it look good, make it look boring but playable.
« Last Edit: April 26, 2010, 12:37:35 pm by Suowarrior »

Offline Blacksheepboy

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Re: ctf_Empire
« Reply #28 on: April 26, 2010, 04:55:30 pm »
Sorry darDar for my rather jerk remarks (yeah, I'm taking them back..). Actually recently read somewhere that the wrong kind of criticism [on something someone is serious about] is worse than saying nothing, or something like that. Although it is enjoyable to poke fun at certain things while speaking the truth, it's better all around to speak the truth in a helpful sort of way. Have I gone soft? I suppose you could say that :|.

As for the to-do list, I'm afraid I'll have to take that back as well...

As for Suo's remarks, he's done good with the sketch he made. I suggest you follow it to some degree.

Offline marineten

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Re: ctf_Empire
« Reply #29 on: April 26, 2010, 04:57:09 pm »
who thinks soldat should add jeeps helicopters and tanks? it would be beast!!!!!!!!!!!!!  ;D  ;D  ;D  ;D  ;D  ;D  ;D
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Offline jrgp

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Re: ctf_Empire
« Reply #30 on: April 26, 2010, 05:38:26 pm »
who thinks soldat should add jeeps helicopters and tanks? it would be beast!!!!!!!!!!!!!  ;D  ;D  ;D  ;D  ;D  ;D  ;D
1) This is completely offtopic and is thus spam. Don't do that again.
2) Read the stickies around the forum. You'll soon find that this has been brought up lots of times and it has been decided against.

/warned
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Offline Boots

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Re: ctf_Empire
« Reply #31 on: April 27, 2010, 05:09:54 am »
Wow, you're more douche than he is.
Hes a svede allright. Zakath, you ever cock'd a meet?

Wow, you're more douche than he is.
Hes a svede allright. Zakath, you ever cock'd a meet?

First I haven't seen however from overviews they dont seem to be anything special and the sml ones I have already checked before and cant see anything special there either.
you cant be fucking serious.. you're either blind or down right stupid..
That girl's a genius
Whoa oh oh oh oh oh oh
I think she's serious
Whoa oh oh oh oh oh oh

Offline zakath

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Re: ctf_Empire
« Reply #32 on: April 27, 2010, 05:14:43 am »
Wow, you're more douche than he is.
Hes a svede allright. Zakath, you ever cock'd a meet?

Wow, you're more douche than he is.
Hes a svede allright. Zakath, you ever cock'd a meet?

First I haven't seen however from overviews they dont seem to be anything special and the sml ones I have already checked before and cant see anything special there either.
you cant be f**king serious.. you're either blind or down right stupid..
So please enlighten me whats so damn good about them then?

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Offline Suowarrior

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Re: ctf_Empire
« Reply #33 on: April 27, 2010, 06:35:01 am »
im looking forward tô make the map as you have made it in your sketeches, so that the mid way can be used.
im on it.
Alright, go for it. You can modify it as you like, for example the bridges aren't mandatory.

And about Vig, I agree with zakath. I haven't seen a map made by him, that got something special in my eye. Yes he has done s**tload of maps for different gamemodes that I and majority don't play, so can't really say a word about the goodness of those maps. In case of ctf/inf maps there are mostly just awesome looks.

There are much more interesting maps/sketches made by others. I can have a memory with Smiluu's ctf_Haul, Blue Ninja's ctf_canti, a few maps by As de Espada or Wraithlike which ingenuity has been astonishing me much more than any vig's map.
« Last Edit: April 27, 2010, 06:42:53 am by Suowarrior »

Offline smiluu

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Re: ctf_Empire
« Reply #34 on: April 27, 2010, 10:28:03 am »
So please enlighten me whats so damn good about them then?

Try to do even half as good maps as those, but first..

Replace polyworks with the oldest map maker you can possibly find, wash out all your map-influences/shared experience
from your head, become a complete datanome-noob, dont even dream of help because thats impossible and there you
have the tools Vig had back in the days when you were a ???.



« Last Edit: April 27, 2010, 10:31:45 am by smiluu »

Offline Blacksheepboy

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Re: ctf_Empire
« Reply #35 on: April 27, 2010, 10:31:48 am »
okay, give me some excercies for practising
As for the to-do list, I'm afraid I'll have to take that back as well...

Offline zakath

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Re: ctf_Empire
« Reply #36 on: April 27, 2010, 10:40:24 am »
So please enlighten me whats so damn good about them then?

Try to do even half as good maps as those, but first..

Replace polyworks with the oldest map maker you can possibly find, wash out all your map-influences/shared experience
from your head, become a complete datanome-noob, dont even dream of help because thats impossible and there you
have the tools Vig had back in the days when you were a ???.




and yet you still failed to tell me whats good about them, I dont care if he made them with a hexeditor there are still not anything special about them.

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Offline smiluu

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Re: ctf_Empire
« Reply #37 on: April 27, 2010, 01:41:45 pm »
As for Suo's layout, I think upper route will still be useless. If you insist to hold onto this chuminoturd layout/idea
then atleast modify it like this.



Upper route would have more use this way, defending is little easier. But unfortunately rest of the problems
are dealt only with trying again. I guess it doesn't really matter either the routes are open or not (since due your idea)
any gun will lack the gun power to match the speed anyways like said earlier.

and yet you still failed to tell me whats good about them
What you do wrong in your maps, Vig/Horve does it perfectly in his maps. You, go to a jail too.
« Last Edit: April 28, 2010, 01:32:38 am by smiluu »

Offline As de Espada

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Re: ctf_Empire
« Reply #38 on: April 27, 2010, 03:04:22 pm »
smiluu's layout looks playable
congrats
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Offline zakath

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Re: ctf_Empire
« Reply #39 on: April 27, 2010, 03:18:46 pm »
As for Suo's layout, I think upper route will still be useless. If you insist to hold onto this chuminoturd layout/idea
then atleast modify it like this.



Upper route would have more use this way, defending is little easier. But unfortunately rest of the problems
are dealt only with trying again. I guess it doesn't really matter either the routes are open or not (since due your idea)
any gun will lack the gun power to match the speed anyways like said earlier.

and yet you still failed to tell me whats good about them
What you do wrong in your maps, Vig/Horve does it perfectly in his maps. You, go to a jail too.

and yet again you say nothing. but then again I didn't expect anything from you either.

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