Well, this map is actually playable and doesn't look too bad, but it's still far from good.
- Top rouse is almost useless.
- The branches that you can stand on are too hard to see.
- Too many things blocking the way out of red base. Get rid of those cars and a trash container, or at least move them into the background.
- The vent in red base is useless as well.
- Player spawns are too close to the flags.
- Each base needs at least 2 entrances on different sides. Otherwise it becomes too hard to get to the flag.
- There's absolutely no clues where are the entrances/exits to the sunken ship. And the ship itself provides almost no advantage.
Another good thing is that you finally posted the sceneries here instead of some other site. Now if only you put them in proper folders... like this:
ctf_Attack on Hotel/maps/ctf_Attack on Hotel.pms
ctf_Attack on Hotel/scenery-gfx/scenery1.bmp
ctf_Attack on Hotel/scenery-gfx/scenery2.bmp
ctf_Attack on Hotel/scenery-gfx/scenery3.bmp
etc...
This map is definitely better than your previous works, but it still needs lots of work.