Author Topic: new in-game interface + a few suggestions  (Read 11560 times)

0 Members and 1 Guest are viewing this topic.

Offline darDar

  • Soldat Beta Team
  • Flagrunner
  • ******
  • Posts: 794
    • #Soldat Gather - Community on Discord
Re: new in-game interface + a few suggestions
« Reply #20 on: February 22, 2011, 08:23:32 am »
btw. this post is nearly 1 year old..

however I like the idea a lot, and it will make the game look more attracting.

Soldat Gather 'Matchmaking Community on Discord'

gather.soldat.pl

| My Maps: ctf_Pyramid, ctf_Replay, ctf_Blako, ctf_R6, ctf_Ntex, ctf_Caro, ctf_Bizar & vs_mode mappack |

Offline SoldatFire

  • Soldier
  • **
  • Posts: 224
Re: new in-game interface + a few suggestions
« Reply #21 on: February 22, 2011, 12:39:25 pm »
Simpliest, most convenient and pioneer friendly solution:

wow this should be implented in next version it is awesome  ;)
I'm drunk right now. I feel compelled to go to battle. This lamp in front of me has no chance. Die lamp die. Your light is gone. I have won.

Offline Illuminatus

  • Camper
  • ***
  • Posts: 442
  • ...soldat-freak since 2004...
Re: new in-game interface + a few suggestions
« Reply #22 on: February 22, 2011, 03:04:48 pm »
Yep, definitely F12. :)
No difference between man and mouse - both end up in pussy.

Offline L[0ne]R

  • Soldat Beta Team
  • Rainbow Warrior
  • ******
  • Posts: 2079
  • need a life. looking for donors.
Re: new in-game interface + a few suggestions
« Reply #23 on: February 22, 2011, 03:07:19 pm »
I thought these new scripting features were dropped for 1.5.1. :S
Also, first thing that needs to be done to improve interfaces is anchors, so that they finally become usable in custom resolutions.
« Last Edit: February 22, 2011, 03:09:14 pm by L[0ne]R »

Offline vehicledestroyer

  • Soldier
  • **
  • Posts: 120
  • I'm a Soldat freelancer, and I'm Looking for work.
    • Crash Commando Kings
Re: new in-game interface + a few suggestions
« Reply #24 on: February 24, 2011, 05:32:21 am »
F12. and I like the head shot gfx head shots are cool, shows skill kind of...
I am a Soldat freelancer. I'm looking for projects and I have some of my own. I'm ready when you are...
My Projects:
Soldat weapon Factory 1.1
A community appeal
GTA II Mod

Offline TheV

  • Soldier
  • **
  • Posts: 236
Re: new in-game interface + a few suggestions
« Reply #25 on: February 24, 2011, 08:12:25 am »
I would vote f12 on that kill log, and smilluu's version of the weapons. The css weapons look stupid in css and are annoying. If you can't remember what two guns you're carrying... then *facepalm*

But smiluu's looks very clean. would f12 it.

Offline Mexer

  • Soldier
  • **
  • Posts: 121
  • real eyes. realize. real lies.
Re: new in-game interface + a few suggestions
« Reply #26 on: February 24, 2011, 09:00:43 am »
I also love the Country indicator (if it was a slightly less visible, like 5% less opacity, and slightly smaller) though I don't see how it would work in realistic...
Soldat devs and community: We want this game to be successful and have new players and make it popular!

Soldat devs and community: But we want the oldskool graphics and bugs and errors to be left alone! Soldat shall never change!!!

Offline darDar

  • Soldat Beta Team
  • Flagrunner
  • ******
  • Posts: 794
    • #Soldat Gather - Community on Discord
Re: new in-game interface + a few suggestions
« Reply #27 on: May 27, 2016, 06:22:14 pm »
Simpliest, most convenient and pioneer friendly solution:


It has been a few years but.. this is still a great improvement; any chances?
Soldat Gather 'Matchmaking Community on Discord'

gather.soldat.pl

| My Maps: ctf_Pyramid, ctf_Replay, ctf_Blako, ctf_R6, ctf_Ntex, ctf_Caro, ctf_Bizar & vs_mode mappack |