Author Topic: ~:|To End all Wars|:~ {Undead company} ver. 0.1  (Read 21247 times)

0 Members and 1 Guest are viewing this topic.

Offline MattH

  • Flagrunner
  • ****
  • Posts: 960
  • It's a real burn, being right so often.
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #20 on: May 11, 2010, 10:20:15 am »
http://forums.soldat.pl/index.php?topic=29405.0
  Lol, thanks Espadon.

From: May 11, 2010, 02:27:52 pm
Just as a note, If anyone ever has an Idea for a weapon, feel free to speak your mind.
« Last Edit: May 11, 2010, 02:27:52 pm by MattH »

Offline Henito Kisou

  • Flagrunner
  • ****
  • Posts: 867
  • Cursed Mind
    • Me on deviantART
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #21 on: May 11, 2010, 06:04:23 pm »
Old, rusty spike gun. Of course modified to look like weapon.

Offline MattH

  • Flagrunner
  • ****
  • Posts: 960
  • It's a real burn, being right so often.
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #22 on: May 11, 2010, 06:29:48 pm »
I'm trying to think of how to go about that...Care to give any details?

Offline Espadon

  • Global Moderator
  • Rainbow Warrior
  • *****
  • Posts: 2606
  • GO BEAT CRAZY
    • Tabnir at deviantART
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #23 on: May 11, 2010, 06:37:18 pm »
Make socom a gun shoot arrows with low speed and high damage?
« Last Edit: May 11, 2010, 06:57:48 pm by Espadon »
CRYSO | HLT                        

    CRY0 | NAN0 2.1 | 0MEN 1.0 | PYR0 1.1M | B0RG 1.0

Offline MattH

  • Flagrunner
  • ****
  • Posts: 960
  • It's a real burn, being right so often.
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #24 on: May 11, 2010, 06:55:16 pm »
Make socom shoot arrows with low speed and high damage?
Well, I already have the Mauser c96 filling the socom slot so...

Offline Henito Kisou

  • Flagrunner
  • ****
  • Posts: 867
  • Cursed Mind
    • Me on deviantART
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #25 on: May 12, 2010, 04:58:41 am »
So try make "slow automatic weapon that fires deadly spikes at enemies. The weapon is fed by chains of nails, which typically contain 20 nails." You did good job with flak cannon so it shouldn't be hard for you.

Offline MattH

  • Flagrunner
  • ****
  • Posts: 960
  • It's a real burn, being right so often.
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #26 on: May 12, 2010, 09:06:17 am »
So try make "slow automatic weapon that fires deadly spikes at enemies. The weapon is fed by chains of nails, which typically contain 20 nails." You did good job with flak cannon so it shouldn't be hard for you.
Maybe I could mod the bow into the spike gun....Hmmmmm... I'll have something soon.

From: May 12, 2010, 11:28:36 am
Nailbow : What do you think?

From: May 12, 2010, 11:39:34 am
Also, I don't really like the name that I have for this mod so far, could anyone else come up with a better one?
« Last Edit: May 12, 2010, 11:39:34 am by MattH »

Offline the halo fan

  • Camper
  • ***
  • Posts: 285
  • Mustly the heat of battle is just the begining
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #27 on: May 12, 2010, 03:00:04 pm »
1:nailbow is so so in my mind but it looks good
2:Name for mod?:
To End All Wars:~:|Zombie Rising|:~

Offline MattH

  • Flagrunner
  • ****
  • Posts: 960
  • It's a real burn, being right so often.
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #28 on: May 12, 2010, 03:52:02 pm »
Like the name idea......BUUUT isn't "Dead rising" the name of another game?

Offline demoniac93

  • Veteran
  • *****
  • Posts: 1554
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #29 on: May 12, 2010, 04:52:31 pm »
Like the name idea......BUUUT isn't "Dead rising" the name of another game?

http://en.wikipedia.org/wiki/Dead_Rising

And a fail game to boost.
b&

Offline MattH

  • Flagrunner
  • ****
  • Posts: 960
  • It's a real burn, being right so often.
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #30 on: May 12, 2010, 04:59:25 pm »
Ah yes, I remember now, the zombie killer with no guns  :-\

Offline demoniac93

  • Veteran
  • *****
  • Posts: 1554
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #31 on: May 12, 2010, 05:10:19 pm »
Ah yes, I remember now, the zombie killer with no guns  :-\

And absolutely zero logic xD
b&

Offline the real

  • Major(1)
  • Posts: 10
  • Vive les Soldats la France! Vive la RĂ©sistance
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #32 on: May 12, 2010, 08:20:10 pm »
xD and nothing to attack them with but things you find around :|
Vive les Soldats la France! Vive la RĂ©sistance

Offline MattH

  • Flagrunner
  • ****
  • Posts: 960
  • It's a real burn, being right so often.
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #33 on: May 12, 2010, 08:52:08 pm »
Ugh...I'm at a loss for what to work on next :-\

Offline Henito Kisou

  • Flagrunner
  • ****
  • Posts: 867
  • Cursed Mind
    • Me on deviantART
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #34 on: May 12, 2010, 10:12:00 pm »
My title: Undead Company. As for nail gun, looks better without last bow part, but could be more rounded if you do that.

From: May 12, 2010, 10:16:41 pm
As for gl or rl try something that shoots things filled with hot oil.
« Last Edit: May 12, 2010, 10:16:41 pm by Henito Kisou »

Offline MattH

  • Flagrunner
  • ****
  • Posts: 960
  • It's a real burn, being right so often.
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #35 on: May 13, 2010, 10:45:48 am »
~:|To End all Wars|:~ {Undead company} sounds good to me...

As for the hot oil....To kill a zombie you need to destroy the brain, so oil is kind of useless.

Offline Nixer

  • Major(1)
  • Posts: 26
  • Walk!
    • Eat-this community site
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #36 on: May 13, 2010, 12:02:56 pm »
Hot oil wouldn't be any problem to destroy a zombie, as it burns the body like fire.
(Really, you can't know how to destroy a zombie anyways)

It would be a improvised weapon, but I don't think it would make any sense at all to make it.

Offline MattH

  • Flagrunner
  • ****
  • Posts: 960
  • It's a real burn, being right so often.
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #37 on: May 13, 2010, 12:20:13 pm »
Well, when it comes down to it, a zombie is just flesh and blood like all other humans, and like humans the central "command area" is the brain. So IF it is not physically possible for a normal LIVING human to move and have even the slightest thoughts without a brain then the same should apply to zombies.

From: May 13, 2010, 12:20:36 pm
And YES I am a zombie freak  ;D


From: May 13, 2010, 12:24:03 pm
Name Update...THX HK

From: May 13, 2010, 01:02:49 pm
Ummmm...... What is it? you tell me because I sure as hell don't know :)

From: May 13, 2010, 05:18:01 pm
I just had a really cool idea (any idea that might save me some time is a is a great idea in my book ;D) if everyone could contribute 1 part of the gosteks it could look really good if it is executed properly.
« Last Edit: May 13, 2010, 05:18:01 pm by MattH »

Offline demoniac93

  • Veteran
  • *****
  • Posts: 1554
Re: To End All Wars: ~:|Zombie Trench|:~ ver -0.00001
« Reply #38 on: May 13, 2010, 05:28:11 pm »
Hot oil wouldn't be any problem to destroy a zombie, as it burns the body like fire.
(Really, you can't know how to destroy a zombie anyways)

It would be a improvised weapon, but I don't think it would make any sense at all to make it.

You never read the zombie survival thingy, right?
Neither have I.
But I do remember someone stating very clearly that fire will only cause a shitstorm of fuckery all around you, when used against zombies.
It burns the body but the don't feel pain so they just keep going for their meal.
How about and StG 44 instead?
b&

Offline MattH

  • Flagrunner
  • ****
  • Posts: 960
  • It's a real burn, being right so often.
Re: ~:|To End all Wars|:~ {Undead company} ver -0.00001
« Reply #39 on: May 13, 2010, 05:37:15 pm »
Unless I am much mistaken, the STG 44 was invented well AFTER WWI.

Also, setting "Live" zombies on fire is not generally recommend unless you have a well contained situation.