Poll

Good idea?

Great idea.
Sounds O.K.
No.

Author Topic: Explosive/Flamable objects  (Read 2727 times)

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Offline TrmD

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Explosive/Flamable objects
« on: August 13, 2006, 04:18:26 pm »
Wouldn't it be cool if you could set certain objects (scenery/polygons) to be explosive or flamable?

These objects could be set to explode or catch on fire after being shot a set amount of times. Maybe a domino effect could be made, like: many flamable objects lined up together could all catch on fire, or lead to an explosive object; many explosive objects could be lined up or stacked to make a giant explosion.

Anyways, please submit vote.
Post a reply if you like.
« Last Edit: August 13, 2006, 04:21:33 pm by TrmD »
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Offline Pyroguy

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Re: Explosive/Flamable objects
« Reply #1 on: August 13, 2006, 04:19:05 pm »
Nope. This isn't half life 2. It would only hinder gameplay anyways.

Offline Kaine

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Re: Explosive/Flamable objects
« Reply #2 on: August 13, 2006, 09:52:32 pm »
it COULD work, but it would probly make soldat too complicated.

Offline Ivarska

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Re: Explosive/Flamable objects
« Reply #3 on: August 14, 2006, 03:09:48 am »
if this should be a check-option, so yes ;D
"Explosive province - check"

Offline ColonD

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Re: Explosive/Flamable objects
« Reply #4 on: August 14, 2006, 12:20:34 pm »
Nope. This isn't half life 2. It would only hinder gameplay anyways.

Funny that you would be called Pyroguy, and vote no.

I think it's a great idea. Just 'cuz there are explosions (and chain effects) doesn't make it half life 2. There are so many games that do that :-/
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Offline a-4-year-old

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Re: Explosive/Flamable objects
« Reply #5 on: August 14, 2006, 12:22:57 pm »
if this should be a check-option, so yes ;D
"Explosive province - check"
no... this would be a map feature, no half way bull shit.

and again, no, it would just be abused and not really make the game any more fun, just have more idiots stairing at the "prettyful explosions"
If we hit the bullseye the rest of the dominoes will fall like a house of cards. Checkmate. -Zapp Brannigan

Offline Fluffy

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Re: Explosive/Flamable objects
« Reply #6 on: August 14, 2006, 01:31:34 pm »
With intelligent placement, this could be fun.

Maybe when using melee, you could be able to grab the barrels and throw them, resulted in a massive explosion! YAY!

Long live Nazi-Communism!

Offline Bgretydews

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Re: Explosive/Flamable objects
« Reply #7 on: August 15, 2006, 03:37:02 am »
It could work, but im not so sure So i voted No.

With intelligent placement, this could be fun.

Maybe when using melee, you could be able to grab the barrels and throw them, resulted in a massive explosion! YAY!

No just no xD
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Offline jrgp

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Re: Explosive/Flamable objects
« Reply #8 on: August 15, 2006, 06:28:51 am »
sounds fun, like if you and all of your blue guys are at your base in infliltration.
someone shoots at the brown tinderwood on the ground, immediatly all of the base is surrounded by fire.
alpha comes and are caught on fire.

the end!

I like the idea
There are other worlds than these