Author Topic: High Quality Trenchwar Map  (Read 6584 times)

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Offline Avarax

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High Quality Trenchwar Map
« on: August 13, 2006, 08:07:01 pm »
Eh, i changed this to a trenchwar map. mapname will be ctf_tw_cannibals

this little piece of art took me 5 hours and its probably 5% of the map:



what do you think?

EDIT:
progress:






« Last Edit: August 26, 2006, 07:33:05 am by Avarax »
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Meep.

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Re: High Quality Single PLayer Map
« Reply #1 on: August 13, 2006, 08:14:28 pm »
Wow, looks awesome so far.  Keep up the good stuff Avarax.

Offline Eagles_Arrows

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Re: High Quality Single PLayer Map
« Reply #2 on: August 13, 2006, 08:15:48 pm »
That's...sexy!

Hell, I might as well make a single player map.

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Offline Atomic Hype

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Re: High Quality Single PLayer Map
« Reply #3 on: August 14, 2006, 01:45:25 am »
Looks sick dude. If only you could make bots do a slow walk.

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Offline Will

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Re: High Quality Single PLayer Map
« Reply #4 on: August 14, 2006, 03:30:44 am »
Yes I always wanted to play mission based soldat. Will this be infiltrationor what???
And this would be played in realistic right?? This would even be a new great gamemode for you rserver.


Offline Unlucky XIII

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Re: High Quality Single PLayer Map
« Reply #5 on: August 14, 2006, 04:17:03 am »
Could I ask why it is CTF? Because if you are the only one to be getting the flag, and the bots are not supposed to capture, would it not be better to have infiltration as the game type?

Other than that, rules like anything, please continue, for I love you! And could you sketch some waypoints for the non-terrorist team, because it wouldn't be too bad to have some allies that are really bad at their job at the start.

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Offline PANZERCATWAGON

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Re: High Quality Single PLayer Map
« Reply #6 on: August 14, 2006, 04:44:38 am »
It looks excellent so far Avarax, can't wait to play it when it's finished.

In my honest opinion, and for the sake of giving you a few ideas to help, I would suggest adding maybe a few visual Far Cry elements into this map. I just looked at what you have so far and that game just popped into my head.

I was thinking of something like this:



I know your not gonna change your map as you have probably allready got it planned out yourself. Just thought I might shoot some ideas :P.
« Last Edit: August 14, 2006, 04:47:11 am by PANZERCATWAGON »

Offline Avarax

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Re: High Quality Single PLayer Map
« Reply #7 on: August 14, 2006, 05:54:36 am »
@panzercatwagon:
i havent planned anything so far ^^
the platforms are simply build with fantasy.

ill not make it far cry like, it will rather be many tropical canyon platforms connected with old wooden hanging bridges, something like in pirates of the carribean 2.

@unlucky 13:
ya right, inf is a better idea.


@atomic hype:
crouch walk is a slow walk :D

EDIT:
damn, the bots are a real problem, even with bot seeing quality "very poor" they see you when you approach from behind in realistic. its just gay. and the botpoints are hard to manage either.
if this map isnt successful ill transform it into a TW or CTF map
« Last Edit: August 14, 2006, 06:52:05 am by Avarax »
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline PANZERCATWAGON

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Re: High Quality Single PLayer Map
« Reply #8 on: August 14, 2006, 07:50:24 am »
Oh, I see what you mean. I still reckon it would be cooler with a Far Cry feel to it, but it's your map. I guess I could always do my own :D.

Anyways, is this the kinda thing you mean?



Sorry about the poor quality.

[EDIT] There's another one here:

« Last Edit: August 14, 2006, 10:35:32 am by PANZERCATWAGON »

Offline Avarax

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Re: High Quality Single PLayer Map
« Reply #9 on: August 14, 2006, 08:09:04 am »
ya :D

EDIT: Update (mainpost)
« Last Edit: August 14, 2006, 09:09:32 am by Avarax »
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Mistercharles

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Re: High Quality Single PLayer Map
« Reply #10 on: August 14, 2006, 10:15:11 am »
damn, the bots are a real problem, even with bot seeing quality "very poor" they see you when you approach from behind in realistic. its just gay. and the botpoints are hard to manage either.
if this map isnt successful ill transform it into a TW or CTF map
Seeing quality needs to be on "exceptional." At least, that's what it was on when it worked in 1.2.1.
« Last Edit: August 14, 2006, 10:17:01 am by Mistercharles »
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline PANZERCATWAGON

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Re: High Quality Single PLayer Map
« Reply #11 on: August 14, 2006, 10:20:26 am »
@Update: Very nice, looks very ... bridge-ey. It reminds me of a picture somewhere  8)

Offline Kinky noob

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Re: High Quality Single PLayer Map
« Reply #12 on: August 14, 2006, 01:54:18 pm »
I am so makeing one of these.....

Offline crackadillicus

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Re: High Quality Single PLayer Map
« Reply #13 on: August 14, 2006, 02:49:05 pm »
sweeeeeeet

i tried my hand at this kinda map for my very first map (actually the reason i started mapping) but couldn't get the bot thing right

keep us updated on your progress, i'd love to see where this goes
I am the walrus?

Offline Bgretydews

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Re: High Quality Single PLayer Map
« Reply #14 on: August 14, 2006, 02:50:29 pm »
It looks really nice an all, but i think you should spend you time working on CTF maps and such, This will get really boring really fast
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
Image (and link) is broken. Feel free to fix it.

Offline Avarax

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Re: High Quality Single PLayer Map
« Reply #15 on: August 14, 2006, 03:55:02 pm »
well from what i can tell tell my maps are the most played custom maps out there and i did about 3 "normal" maps in my whole mapmaking career ;P
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Bgretydews

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Re: High Quality Single PLayer Map
« Reply #16 on: August 15, 2006, 07:29:26 am »
well from what i can tell tell my maps are the most played custom maps out there and i did about 3 "normal" maps in my whole mapmaking career ;P

Ehehe? This won't get played alot, just one time offline and thats it.
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
Image (and link) is broken. Feel free to fix it.

Offline MofoNofo

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Re: High Quality Single PLayer Map
« Reply #17 on: August 15, 2006, 08:40:23 am »
Are you kidding? I love single player maps!

Also, ask keron for waypointing(when he gets back), he may know a few tricks to make the bots work out better. And I don't think it will ever be possible to be able to "sneak up" on bots...

Offline Avarax

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Re: High Quality Single PLayer Map
« Reply #18 on: August 15, 2006, 11:05:47 am »
Update
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Bgretydews

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Re: High Quality Single PLayer Map
« Reply #19 on: August 15, 2006, 11:28:16 am »
Looking good, don't make it all one landscape though make differant themes.,
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
Image (and link) is broken. Feel free to fix it.