Author Topic: High Quality Trenchwar Map  (Read 7689 times)

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Offline Avarax

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Re: High Quality Trenchwar Map
« Reply #40 on: August 26, 2006, 07:32:44 am »
update
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Bgretydews

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Re: High Quality Trenchwar Map
« Reply #41 on: August 26, 2006, 08:00:38 am »
Looking good, how much of the map is that?
http://yossi.jrgp.org/?action=maps&sa=user_maps&u=10
Image (and link) is broken. Feel free to fix it.

Offline KamikazeDuck

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Re: High Quality Trenchwar Map
« Reply #42 on: August 26, 2006, 08:02:46 am »
That is beautiful.

There is so much effort in this map I am just amazed.

Congratulations.

edit: Make sure your time isn't going to waste, all that lower rock area in the latest "island" wont be seen in game.

Fantastic work so far, I can't wait to see this finished.
« Last Edit: August 26, 2006, 08:04:44 am by KamikazeDuck »
JUNGLE | ART | PIRATE | RADIATION | DESERT | UFO

Offline Keron Cyst

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Re: High Quality Trenchwar Map
« Reply #43 on: August 26, 2006, 10:04:32 am »
... Make sure your time isn't going to waste, all that lower rock area in the latest "island" wont be seen in game....
Hey, as long as the overview's aesthetics accumulate more download hits... ;)

Offline Avarax

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Re: High Quality Trenchwar Map
« Reply #44 on: August 26, 2006, 10:16:42 am »
... Make sure your time isn't going to waste, all that lower rock area in the latest "island" wont be seen in game....
Hey, as long as the overview's aesthetics accumulate more download hits... ;)

Indeed :D


i think it's about 70% now
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline X-Tender

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Re: High Quality Trenchwar Map
« Reply #45 on: August 26, 2006, 02:13:20 pm »
* X-Tender claps .. Love the Fort :D

Offline -viper-storm-

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Re: High Quality Trenchwar Map
« Reply #46 on: August 28, 2006, 07:48:07 am »
That looks awsome...like no other map. I cant wait to play it =D

And some one mentioned you have a Trench map server?

Thanks to Serial K!ller.

Offline Foley

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Re: High Quality Trenchwar Map
« Reply #47 on: August 28, 2006, 07:50:29 am »
How 1337. I wish getting mouse to work here.
Fix and disable this "C:\WINDOWS\EXPLORER.EXE" It's a harmful trojan.

Offline Soap

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Re: High Quality Trenchwar Map
« Reply #48 on: August 29, 2006, 08:08:59 am »
I can make custom sceneries if you want. What do you want?
Love,
- Soap

Offline Avarax

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Re: High Quality Trenchwar Map
« Reply #49 on: August 29, 2006, 08:22:40 am »
nothing actually... i like to map mostly with default scenery :)
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline iDante

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Re: High Quality Trenchwar Map
« Reply #50 on: August 30, 2006, 01:25:44 am »
lol. crazy... i use mainly default too but im not crazy like you,,,

Offline Mistercharles

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Re: High Quality Trenchwar Map
« Reply #51 on: August 30, 2006, 07:40:13 pm »
nothing actually... i like to map mostly with default scenery :)
Agreed. Custom scenery is annoying.

What texture is this?
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Offline Wraithlike

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Re: High Quality Trenchwar Map
« Reply #52 on: August 30, 2006, 10:21:06 pm »
nothing actually... i like to map mostly with default scenery :)
Agreed. Custom scenery is annoying.

What texture is this?
What about Sk's and rir's?  They're very soldat-ish

Offline Mistercharles

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Re: High Quality Trenchwar Map
« Reply #53 on: August 31, 2006, 08:31:10 am »
^I mean I hate stuff like this:

rir's and sk's are fine.
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline Wraithlike

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Re: High Quality Trenchwar Map
« Reply #54 on: August 31, 2006, 04:25:50 pm »
^I mean I hate stuff like this:

rir's and sk's are fine.

I see, and agree. But, there is other scenery that is soldatish, and you can modify things like that to make them such.

Offline TropiKo

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Re: High Quality Trenchwar Map
« Reply #55 on: September 04, 2006, 11:12:31 am »
Ahaa, so you use Soldat Polyworks to make all your maps. dam i still have the first editor, and the interface maker too.
Its a good idea, you can make a base for each team, and use weapon glitch to throw weaps randomly( make a double stat gun and a cluster nade in the middle of them, then place a poly on them).

Offline Rahaiz

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Re: High Quality Trenchwar Map
« Reply #56 on: September 09, 2006, 08:00:29 am »
Fucking nice map!

The green thing over this rocky texture looks like the old B2b.. In better.
Would be great having a non trenchwar ctf_Map as beautiful as this one some day!
Rahaiz // Raezzt
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Offline Incognito

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Re: High Quality Trenchwar Map
« Reply #57 on: January 18, 2007, 06:26:05 pm »
B-E-A-Utiful, Where can i get it

Offline Avarax

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Re: High Quality Trenchwar Map
« Reply #58 on: January 19, 2007, 03:56:31 am »
http://home.arcor.de/avarax/cannibals.zip

it's the unfinished beta, but it's basicly complete and playable... only thing are some bugs that are still in it.
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Keron Cyst

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Re: High Quality Trenchwar Map
« Reply #59 on: January 19, 2007, 08:38:47 pm »
Are you ever going to finish it?