Author Topic: Geo Tools  (Read 1833 times)

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Offline VirtualTT

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Geo Tools
« on: July 01, 2010, 10:04:25 am »
Script Name: Geo Tools
Script Version: 1.0
Script Description: This script might be helpful for ppl who are developing scripts with map enchantments. It displays player position on the map, grid for map coordinate system, location of the specified points, and measures distances (see the screenshot). All this stuff is being updated as you move around the map. Also it allows to save named marks with current coordinates to the text file <map_name>.txt for later use.
Original Author(s): VirtualTT
Server Version: 2.7.2
Core Version: 3.0

« Last Edit: July 01, 2010, 10:07:19 am by VirtualTT »

Offline Swompie

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Re: Geo Tools
« Reply #1 on: July 01, 2010, 11:16:16 am »
i of includes.txt uppercase please ;p

Need to ask more ;e
Code: [Select]
begin
// no code here!
end. // end with DOT!
//unit geotools;
//interface
//uses soldat_scriptcore_v3;
//implementation
For what's all that stuff ffs?

Offline VirtualTT

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Re: Geo Tools
« Reply #2 on: July 01, 2010, 11:25:35 am »

Offline dominikkk26

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Re: Geo Tools
« Reply #3 on: July 11, 2010, 03:27:04 am »
I propose to create another version of this script. Thus, to the point:
Larger grid coordinates and add teleport.

Offline VirtualTT

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Re: Geo Tools
« Reply #4 on: July 11, 2010, 04:01:41 am »
You can adjust grid size using _GridStep constant (default is 100). Adding teleport is a good idea.
« Last Edit: July 11, 2010, 04:11:21 am by VirtualTT »