Author Topic: Script RequestS  (Read 1691 times)

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Offline y0uRfath0r~

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Script RequestS
« on: July 09, 2010, 07:31:44 am »
1)I need a script which saves player's positions, useable twice and then after the player died it should be autoreseted.
     -Function to !load
2)Script which gives players the way to change their second weapon (soccom, ..) with a primary gun, so they can use 2 primary weapons at the beginning or 1 primary and 1 secondary.

Offline Norbo

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Re: Script RequestS
« Reply #1 on: July 09, 2010, 08:44:32 am »
Wrong place. This should be moved to Scripting disscusion and help.

ON-topic: n 1 is already made. Search for position saver or something similar using search function.
i dont really understand n2...

Offline y0uRfath0r~

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Re: Script RequestS
« Reply #2 on: July 09, 2010, 12:06:33 pm »
just a script which gives players 2 primary weapons.

cant describe it easier.

Offline kosik231

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Re: Script RequestS
« Reply #3 on: July 09, 2010, 12:27:03 pm »
you mean line with
Code: [Select]
ForceWeapon(ID,primaryweaponnumber,otherweaponthansecondary,0); ? xD
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Offline y0uRfath0r~

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Re: Script RequestS
« Reply #4 on: July 09, 2010, 02:49:11 pm »
you mean line with
Code: [Select]
ForceWeapon(ID,primaryweaponnumber,otherweaponthansecondary,0); ? xD

yea.. xd

Offline Mighty

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Re: Script RequestS
« Reply #5 on: July 10, 2010, 01:18:10 am »
Try this, mby it'll work. if not, try changing weapon numbers.

ForceWeapon(ID,GetPlayerStat(i,'primary'),GetPlayerStat(i,'primary'),0);
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Offline croat1gamer

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Re: Script RequestS
« Reply #6 on: July 10, 2010, 06:58:40 am »
Uh, i cant think of a way how to pick a secondary without the player doing an command/speak action.

It would look like this, but you would need to add a dozen of strings to prevent them doing it after they spawn/pick their weapon.
Code: (pascal) [Select]
function OnCommand(ID: Byte; Text: string): boolean;
begin
    if Text = '/111' then begin
      ForceWeapon(ID,GetPlayerStat(ID,'primary'),1,0);
    end;
    Result := false; // Return true if you want to ignore the command typed.
end;
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