Author Topic: Inf_Industrial.rm (Remake)  (Read 1875 times)

0 Members and 1 Guest are viewing this topic.

Offline OpTic|AntiHero

  • Major
  • *
  • Posts: 62
  • I Am OpTic!
    • OpTic WebSite
Inf_Industrial.rm (Remake)
« on: September 14, 2010, 08:21:50 pm »
Inf_Industrial.rm

Changed to night time with rain added


Darkned trees to go with night time


Didnt include anything new to map cause it was so perfect but might as well made a remake so here you go  :)




Offline filip2322

  • Major
  • *
  • Posts: 90
  • Gray
Re: Inf_Industrial.rm (Remake)
« Reply #1 on: September 14, 2010, 08:50:08 pm »
looks good,try to make the bunker bigger with more tunnels that would be cool and snow + night  ;)
Imperare sibi maximum imperium est

Offline RafiPZ

  • Soldier
  • **
  • Posts: 121
  • You can't spell awesome without ME!
Re: Inf_Industrial.rm (Remake)
« Reply #2 on: September 14, 2010, 09:40:50 pm »
This looks cool ill try it out, also try and make inf_rise's background a little less intense. Maybe a whole new color all together.

Offline Amida

  • Major
  • *
  • Posts: 69
Re: Inf_Industrial.rm (Remake)
« Reply #3 on: September 15, 2010, 03:52:56 am »
I'm sorry but this map is perfect the way it is (in visuals and gameplay). Try making a new map.


*expects Outpost, Rise and Abel remakes*

Offline OpTic|AntiHero

  • Major
  • *
  • Posts: 62
  • I Am OpTic!
    • OpTic WebSite
Re: Inf_Industrial.rm (Remake)
« Reply #4 on: September 15, 2010, 05:58:00 am »
I'm sorry but this map is perfect the way it is (in visuals and gameplay). Try making a new map.


*expects Outpost, Rise and Abel remakes*

You were the one who said to remake Industrial...But I have to agree this map is so perfect I couldnt fix any polys :|

From: September 15, 2010, 06:43:24 am
This looks cool ill try it out, also try and make inf_rise's background a little less intense. Maybe a whole new color all together.

Whats about L[ones] remake? Or whats is wrong with it?

From: September 15, 2010, 09:31:49 am
and how about a inf_warehouse remake im working on it  ;)
« Last Edit: September 15, 2010, 09:31:49 am by OpTic|AntiHero »

Offline Amida

  • Major
  • *
  • Posts: 69
Re: Inf_Industrial.rm (Remake)
« Reply #5 on: September 15, 2010, 12:28:53 pm »
I'm sorry but this map is perfect the way it is (in visuals and gameplay). Try making a new map.


*expects Outpost, Rise and Abel remakes*

You were the one who said to remake Industrial...But I have to agree this map is so perfect I couldnt fix any polys :|

From: September 15, 2010, 06:43:24 am


Lies! I said to make a map like industrial, not edit it.

Offline OpTic|AntiHero

  • Major
  • *
  • Posts: 62
  • I Am OpTic!
    • OpTic WebSite
Re: Inf_Industrial.rm (Remake)
« Reply #6 on: September 15, 2010, 12:32:22 pm »
I'm sorry but this map is perfect the way it is (in visuals and gameplay). Try making a new map.


*expects Outpost, Rise and Abel remakes*

You were the one who said to remake Industrial...But I have to agree this map is so perfect I couldnt fix any polys :|

From: September 15, 2010, 06:43:24 am


Lies! I said to make a map like industrial, not edit it.

Lies D: And how about a Warehouse remake im almost finished.

DarkCrusade

  • Guest
Re: Inf_Industrial.rm (Remake)
« Reply #7 on: September 15, 2010, 12:50:18 pm »
There are plenty remakes of Warehouse, but if you think yours is good enough, release it.

Offline OpTic|AntiHero

  • Major
  • *
  • Posts: 62
  • I Am OpTic!
    • OpTic WebSite
Re: Inf_Industrial.rm (Remake)
« Reply #8 on: September 16, 2010, 08:42:38 pm »
There are plenty remakes of Warehouse, but if you think yours is good enough, release it.

Yes sir! Already done  ;D