Really.
L4D Sewers (Beta)version: s5My Comments:I feel really good about this map. It is beginning to look nice, it plays wells (yes, with saw-using Boogie Man's and the default weapons.ini), and it's fairly unique and balanced. My goal is to
try to create a valuable map for all ya zombie-killin' Soldat players.
Difficulty Rating:The beginning is at medium difficulty; the next main part at hard difficulty; the section before grabbing the flag is nice and almost relaxed; the end, after grabbing the flag, varies dramatically - sometimes it is very easy and sometimes the spawns go wonky and everything becomes chaotic.
Please Help Me Test:So, if you could, please help me test. I won't be finishing the visuals until I feel comfortable with the layout. For the L4D Weapons Mod, the maps runs great and the odds are on
your side; with default weapons and saw-using Boogie Men, it's edgy and sharp, like any zombie map should be (you have to be tactical).
Videos:Middle section; with l4d modProof of Alpha waypoints 85% working; hey buddy, you try to waypoint this shiz (Keron Cyst excluded)